Player Matchup

Ares
Ares
ChanceEcho
Ares
Level 15
God Stats
3W - 0L
1,834 SR
Queue Stats
46W - 8L
1,879 Elo+
Party 1
Gilgamesh
Gilgamesh
Lunico
Gilgamesh
Level 48
God Stats
6W - 3L
1,631 SR
Queue Stats
25W - 16L
1,732 Elo+
Solo
Nox
Nox
VictorianVII
Nox
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 9L
1,747 Elo+
Party 1
Thoth
Thoth
smgzTV
Thoth
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 4L
2,052 Elo+
Party 1
Thor
Thor
ßaĦz
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 106
1,593 SR
1,782 Elo+

VS

Team Averages
Level 100
1,557 SR
1,633 Elo+
Anhur
Anhur
Nimbility
Anhur
Level 28
God Stats
9W - 9L
1,724 SR
Queue Stats
170W - 65L
1,926 Elo+
Party 2
Bellona
Bellona
Sebi2acu
Bellona
Level 119
God Stats
3W - 5L
1,310 SR
Queue Stats
117W - 105L
1,547 Elo+
Solo
Neith
Neith
hakünamytatas
Neith
Level 36
God Stats
339W - 325L
1,604 SR
Queue Stats
423W - 418L
1,596 Elo+
Party 3
Ah Puch
Ah Puch
zirxyyy
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Àceofspades
Sobek
Level 160
God Stats
10W - 15L
1,645 SR
Queue Stats
390W - 380L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 21
10,102
1,010
8,996
13,915
11,652
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
Lunico
Gilgamesh
16
2 / 1 / 18
10,487
1,049
7,841
11,022
9,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
7 / 2 / 16
10,630
1,063
11,446
7,540
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
smgzTV
Thoth
18
5 / 0 / 20
11,376
1,138
18,011
5,520
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
ßaĦz
Thor
17
10 / 0 / 12
11,176
1,118
15,277
4,502
1,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

268

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Nimbility
Anhur
15
2 / 5 / 2
9,411
941
10,765
14,445
5,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Sebi2acu
Bellona
14
0 / 9 / 2
8,604
860
3,800
18,754
10,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
0 / 7 / 2
8,699
870
4,000
11,724
4,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
zirxyyy
Ah Puch
14
1 / 4 / 1
8,836
884
11,391
8,788
2,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 2
10,307
1,031
10,016
12,347
12,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
13
26
Kills
4
4
Deaths
26
87
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
21
12.5
W
Gilgamesh
Lunico
Gilgamesh
2
1
18
11
L
Anhur
Nimbility
Anhur
2
5
2
0.6
L
Bellona
Sebi2acu
Bellona
0
9
2
0.11
W
7
2
16
7.5
L
0
7
2
0.14
W
Thoth
smgzTV
Thoth
5
0
20
15
L
Ah Puch
zirxyyy
Ah Puch
1
4
1
0.38
L
1
1
2
2
W
Thor
ßaĦz
Thor
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,571
Damage
39,972
42,499
Taken
66,058
28,450
Mitigated
35,041
3,367
Healing
7,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,996
501
0
44
13,915
11,652
0
7,488
6,427
12,328
0
W
Gilgamesh
Lunico
Gilgamesh
7,841
1,777
0
1,642
11,022
9,904
0
3,833
7,189
0
12,207
L
Anhur
Nimbility
Anhur
10,765
6,614
0
1,240
14,445
5,107
0
6,746
7,563
0
33,342
L
Bellona
Sebi2acu
Bellona
3,800
1,148
243
849
18,754
10,001
0
11,487
7,039
0
17,449
W
11,446
677
0
785
7,540
3,109
0
4,494
3,046
25,310
0
L
4,000
2,078
0
303
11,724
4,261
0
7,316
4,190
0
22,138
W
Thoth
smgzTV
Thoth
18,011
793
0
666
5,520
2,077
0
3,183
2,337
68,248
0
L
Ah Puch
zirxyyy
Ah Puch
11,391
867
0
199
8,788
2,894
0
4,624
4,014
33,964
0
L
10,016
641
0
5,077
12,347
12,778
0
7,252
4,799
25,476
0
W
Thor
ßaĦz
Thor
15,277
2,136
0
230
4,502
1,708
0
2,409
2,093
0
24,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,771
Gold Earned
45,857
215
Minions Killed
202
9
Camps Cleared
5
1,085,499
Distance Traveled
879,702
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,102
1,010
6
1
1
225,383
0
W
Gilgamesh
10,487
1,049
10
1
2
209,392
1
L
Anhur
9,411
941
46
5
2
172,361
0
L
Bellona
8,604
860
37
4
0
158,636
2
W
Nox
10,630
1,063
38
4
0
202,691
0
L
Neith
8,699
870
31
3
2
163,872
0
W
Thoth
11,376
1,138
143
14
3
238,614
0
L
Ah Puch
8,836
884
56
6
0
187,510
0
L
Sobek
10,307
1,031
32
3
1
197,323
2
W
Thor
11,176
1,118
18
2
3
209,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role