Player Matchup

The Morrigan
The Morrigan
Marbio
The Morrigan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
RUSSIANXXBOMBER
Cthulhu
Level 106
God Stats
1W - 5L
1,500 SR
Queue Stats
57W - 62L
1,455 Elo+
Solo
Tiamat
Tiamat
SplattttuR
Tiamat
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
cracher03
Neith
Level 85
God Stats
10W - 2L
1,727 SR
Queue Stats
148W - 133L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
thextheory
Sun Wukong
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 77
1,545 SR
1,489 Elo+

VS

Team Averages
Level 77
1,461 SR
1,378 Elo+
Thanatos
Thanatos
DarkWolf877
Thanatos
Level 102
God Stats
3W - 7L
1,371 SR
Queue Stats
495W - 468L
1,461 Elo+
Solo
Khepri
Khepri
GenShock
Khepri
Level 98
God Stats
0W - 3L
1,792 SR
Queue Stats
568W - 501L
1,452 Elo+
Solo
Janus
Janus
Irealcorrupt
Janus
Level 52
God Stats
0W - 6L
1,305 SR
Queue Stats
9W - 22L
1,236 Elo+
Party 2
Chaac
Chaac
doublekill101
Chaac
Level 81
God Stats
25W - 21L
1,569 SR
Queue Stats
225W - 219L
1,487 Elo+
Solo
Ullr
Ullr
lXenojil
Ullr
Level 53
God Stats
7W - 13L
1,265 SR
Queue Stats
15W - 24L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Marbio
The Morrigan
13
4 / 2 / 6
8,452
497
7,356
10,722
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 3 / 3
8,152
480
7,709
12,006
5,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
SplattttuR
Tiamat
13
1 / 2 / 3
7,938
467
5,185
8,363
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
cracher03
Neith
16
5 / 2 / 6
10,223
601
10,626
10,964
3,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
thextheory
Sun Wukong
15
4 / 2 / 5
9,304
547
11,542
15,409
6,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkWolf877
Thanatos
12
4 / 6 / 2
7,965
469
8,133
14,751
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
GenShock
Khepri
12
1 / 2 / 4
7,844
461
2,981
11,581
7,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 4 / 1
7,662
451
6,899
8,522
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 4 / 1
8,766
516
12,680
17,904
13,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ullr
13
1 / 3 / 5
7,913
465
6,737
8,053
3,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
19
Kills
11
11
Deaths
19
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DarkWolf877
Thanatos
4
6
2
0.83
L
Khepri
GenShock
Khepri
1
2
4
1.5
L
2
4
1
0.63
W
The Morrigan
Marbio
The Morrigan
4
2
6
3.5
W
5
3
3
2.17
W
Tiamat
SplattttuR
Tiamat
1
2
3
1.25
W
Neith
cracher03
Neith
5
2
6
4
L
3
4
1
0.88
L
Ullr
1
3
5
1.17
W
Sun Wukong
thextheory
Sun Wukong
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,418
Damage
37,430
57,464
Taken
60,811
23,615
Mitigated
32,485
18,383
Healing
19,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DarkWolf877
Thanatos
8,133
2,484
0
8,867
14,751
5,244
0
5,244
9,369
0
39,656
L
Khepri
GenShock
Khepri
2,981
553
0
2,940
11,581
7,550
66
4,982
6,023
18,037
0
L
6,899
674
0
1,561
8,522
2,801
147
2,867
5,469
41,949
0
W
The Morrigan
Marbio
The Morrigan
7,356
1,993
0
2,734
10,722
3,006
0
1,574
8,946
38,111
77
W
7,709
526
143
1,365
12,006
5,966
0
3,026
8,932
28,648
0
W
Tiamat
SplattttuR
Tiamat
5,185
999
0
2,196
8,363
4,206
183
2,643
5,595
41,415
0
W
Neith
cracher03
Neith
10,626
5,297
0
6,215
10,964
3,787
957
1,427
9,413
0
66,546
L
12,680
1,128
0
5,933
17,904
13,706
381
4,037
13,697
0
59,858
L
Ullr
6,737
3,702
0
77
8,053
3,184
524
1,857
6,080
0
52,888
W
Sun Wukong
thextheory
Sun Wukong
11,542
2,308
0
5,730
15,409
6,650
200
833
14,572
0
50,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,069
Gold Earned
40,150
408
Minions Killed
394
0
Camps Cleared
0
1,530,546
Distance Traveled
1,571,186
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,965
469
71
4
0
344,063
4
L
Khepri
7,844
461
22
1
0
323,976
7
L
Janus
7,662
451
87
5
0
317,282
3
W
The Morrigan
8,452
497
59
3
0
346,294
8
W
Cthulhu
8,152
480
59
3
0
333,717
1
W
Tiamat
7,938
467
87
5
0
243,315
3
W
Neith
10,223
601
127
7
0
264,863
5
L
Chaac
8,766
516
117
7
0
282,807
0
L
Ullr
7,913
465
97
6
0
303,058
4
W
Sun Wukong
9,304
547
76
4
0
342,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role