Player Matchup

Kukulkan
Kukulkan
DRKKNGHT15
Kukulkan
Level 13
God Stats
2W - 1L
1,630 SR
Queue Stats
4W - 5L
1,298 Elo+
Party 2
Persephone
Persephone
MarconiD
Persephone
Level 16
God Stats
14W - 14L
1,489 SR
Queue Stats
23W - 27L
1,380 Elo+
Party 2
Horus
Horus
deathtracker1
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,119 Elo+
Solo
Team Averages
Level 18
1,540 SR
1,266 Elo+

VS

Team Averages
Level 23
1,437 SR
1,335 Elo+
Skadi
Skadi
TwinkiePie8573
Skadi
Level 30
God Stats
7W - 4L
1,550 SR
Queue Stats
94W - 118L
1,364 Elo+
Party 1
Ares
Ares
dellltxy
Ares
Level 11
God Stats
4W - 9L
1,190 SR
Queue Stats
75W - 148L
1,271 Elo+
Solo
Sol
Sol
unit828
Sol
Level 27
God Stats
5W - 2L
1,572 SR
Queue Stats
90W - 111L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DRKKNGHT15
Kukulkan
13
5 / 7 / 3
10,255
641
12,586
11,763
4,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
MarconiD
Persephone
14
6 / 5 / 3
11,438
715
11,938
13,940
4,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 10 / 6
9,864
617
5,076
18,115
12,555
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 5 / 10
12,418
776
15,888
14,223
6,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ares
14
2 / 3 / 17
11,802
738
8,326
17,192
14,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
14
9 / 5 / 7
11,633
727
10,871
14,229
8,371
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
13
Kills
21
22
Deaths
13
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DRKKNGHT15
Kukulkan
5
7
3
0.93
L
Persephone
MarconiD
Persephone
6
5
3
1.5
W
10
5
10
3
L
2
10
6
0.5
W
Ares
2
3
17
3.5
W
Sol
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,600
Damage
35,085
43,818
Taken
45,644
21,340
Mitigated
29,301
7,065
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DRKKNGHT15
Kukulkan
12,586
2,023
0
470
11,763
4,368
519
6,644
5,119
33,380
0
L
Persephone
MarconiD
Persephone
11,938
1,488
0
3,226
13,940
4,417
91
5,614
8,321
40,495
0
W
15,888
9,573
1,248
3,195
14,223
6,129
1,890
8,274
5,949
0
43,790
L
5,076
3,325
1,560
1,809
18,115
12,555
389
6,968
11,147
0
13,220
W
Ares
8,326
394
0
0
17,192
14,801
142
7,263
9,929
35,669
0
W
Sol
10,871
4,046
767
5,763
14,229
8,371
1,743
9,118
5,111
37,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,557
Gold Earned
35,853
106
Minions Killed
144
0
Camps Cleared
0
747,695
Distance Traveled
691,838
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,255
641
61
4
0
237,448
0
L
Persephone
11,438
715
33
2
0
263,006
0
W
Skadi
12,418
776
54
3
0
237,083
0
L
Horus
9,864
617
12
1
0
247,241
1
W
Ares
11,802
738
26
2
0
232,212
4
W
Sol
11,633
727
64
4
0
222,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role