Player Matchup

Mercury
Mercury
SaltyUrban
Mercury
Level 52
God Stats
4W - 3L
1,500 SR
Queue Stats
152W - 155L
1,481 Elo+
Party 1
Merlin
Merlin
TheCrusader555
Merlin
Level 29
God Stats
18W - 10L
1,584 SR
Queue Stats
359W - 331L
1,558 Elo+
Solo
Ymir
Ymir
ThePowerfulYmir
Ymir
Level 11
God Stats
112W - 84L
1,579 SR
Queue Stats
115W - 88L
1,547 Elo+
Solo
Izanami
Izanami
soannoyed
Izanami
Level 18
God Stats
34W - 23L
1,660 SR
Queue Stats
202W - 191L
1,626 Elo+
Party 1
Cerberus
Cerberus
womenfartsniffer
Cerberus
Level 21
God Stats
15W - 6L
1,771 SR
Queue Stats
236W - 126L
1,823 Elo+
Party 1
Team Averages
Level 26
1,619 SR
1,607 Elo+

VS

Team Averages
Level 17
1,562 SR
1,516 Elo+
Merlin
Merlin
Behemoth111
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,406 Elo+
Solo
Bakasura
Bakasura
Daniel19031224
Bakasura
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,357 Elo+
Solo
Hou Yi
Hou Yi
SolidGurn
Hou Yi
Level 22
God Stats
7W - 5L
1,631 SR
Queue Stats
206W - 194L
1,616 Elo+
Solo
King Arthur
King Arthur
ThannyOneTrick
King Arthur
Level 24
God Stats
4W - 4L
1,680 SR
Queue Stats
55W - 32L
1,700 Elo+
Solo
Chaac
Chaac
marktheshark1
Chaac
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
SaltyUrban
Mercury
10
1 / 0 / 3
5,706
634
1,602
5,153
1,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 0 / 1
6,033
670
1,630
1,357
352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
3 / 3 / 1
5,025
558
3,363
4,359
1,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
soannoyed
Izanami
9
1 / 1 / 2
5,388
599
1,483
5,892
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 0 / 1
6,485
721
2,558
4,530
1,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
3
0 / 3 / 0
3,601
400
458
2,359
555
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Bakasura
7
0 / 1 / 0
4,439
493
151
3,340
1,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
SolidGurn
Hou Yi
9
3 / 0 / 0
5,257
584
3,714
4,715
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
ThannyOneTrick
King Arthur
6
0 / 2 / 0
4,221
469
1,866
5,354
1,451
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
1 / 4 / 1
4,757
529
1,945
6,380
2,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
4
4
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
3
0
0
L
Bakasura
0
1
0
0
W
Mercury
SaltyUrban
Mercury
1
0
3
2.5
L
Hou Yi
SolidGurn
Hou Yi
3
0
0
3
L
King Arthur
ThannyOneTrick
King Arthur
0
2
0
0
W
3
0
1
3.5
W
3
3
1
1.17
L
1
4
1
0.38
W
Izanami
soannoyed
Izanami
1
1
2
2
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,636
Damage
8,134
21,291
Taken
22,148
6,440
Mitigated
7,047
7,738
Healing
5,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
458
131
0
244
2,359
555
0
866
1,493
3,907
0
L
Bakasura
151
128
0
981
3,340
1,152
0
632
2,708
0
14,634
W
Mercury
SaltyUrban
Mercury
1,602
624
0
1,005
5,153
1,280
0
122
5,031
0
31,860
L
Hou Yi
SolidGurn
Hou Yi
3,714
2,061
0
1,492
4,715
1,295
0
1,559
3,156
0
28,170
L
King Arthur
ThannyOneTrick
King Arthur
1,866
318
0
1,482
5,354
1,451
0
2,364
2,990
0
14,382
W
1,630
145
0
196
1,357
352
511
336
1,021
22,118
0
W
3,363
643
376
357
4,359
1,576
190
0
4,359
13,927
0
L
1,945
118
198
1,225
6,380
2,594
270
2,130
4,250
0
19,081
W
Izanami
soannoyed
Izanami
1,483
940
0
2,564
5,892
1,255
1,046
0
5,892
0
30,489
W
2,558
212
0
3,240
4,530
1,977
0
0
4,530
37,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,637
Gold Earned
22,275
317
Minions Killed
183
0
Camps Cleared
0
867,457
Distance Traveled
656,284
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,601
400
5
1
0
68,442
0
L
Bakasura
4,439
493
53
6
0
153,821
1
W
Mercury
5,706
634
62
7
0
201,819
1
L
Hou Yi
5,257
584
56
6
0
149,193
5
L
King Arthur
4,221
469
36
4
0
119,852
1
W
Merlin
6,033
670
50
6
0
196,902
4
W
Ymir
5,025
558
30
3
0
163,330
1
L
Chaac
4,757
529
33
4
0
164,976
1
W
Izanami
5,388
599
58
6
0
150,172
0
W
Cerberus
6,485
721
117
13
0
155,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role