Player Matchup

Medusa
Medusa
BonJoor
Medusa
Level 27
God Stats
140W - 155L
1,457 SR
Queue Stats
247W - 299L
1,469 Elo+
Party 2
Kukulkan
Kukulkan
Buttercup219146
Kukulkan
Level 18
God Stats
2W - 6L
1,418 SR
Queue Stats
28W - 43L
1,358 Elo+
Party 4
Khepri
Khepri
LegendarySeeD
Khepri
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 353L
1,453 Elo+
Party 2
Arachne
Arachne
StaxxMrZero
Arachne
Level 41
God Stats
1W - 2L
1,453 SR
Queue Stats
5W - 3L
1,511 Elo+
Party 2
Chaac
Chaac
unholywarhound
Chaac
Level 83
God Stats
11W - 17L
1,439 SR
Queue Stats
52W - 64L
1,381 Elo+
Party 4
Team Averages
Level 58
1,454 SR
1,434 Elo+

VS

Team Averages
Level 69
1,558 SR
1,434 Elo+
Janus
Janus
Beto5140
Janus
Level 45
God Stats
9W - 24L
1,184 SR
Queue Stats
231W - 288L
1,351 Elo+
Party 1
Ymir
Ymir
CurvedDongle
Ymir
Level 30
God Stats
18W - 5L
1,682 SR
Queue Stats
280W - 268L
1,439 Elo+
Party 3
Arachne
Arachne
Fr0styTree
Arachne
Level 64
God Stats
27W - 10L
1,648 SR
Queue Stats
324W - 268L
1,477 Elo+
Party 3
King Arthur
King Arthur
RAMM3
King Arthur
Level 64
God Stats
16W - 9L
1,597 SR
Queue Stats
601W - 647L
1,401 Elo+
Party 1
Chiron
Chiron
ihumpmumz
Chiron
Level 141
God Stats
3W - 3L
1,678 SR
Queue Stats
349W - 286L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BonJoor
Medusa
10
5 / 6 / 1
6,779
521
5,959
7,232
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
1
0 / 0 / 0
2,388
184
0
0
0
9
0 / 4 / 6
6,119
471
3,431
8,171
3,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
StaxxMrZero
Arachne
7
0 / 3 / 3
5,154
396
3,193
8,038
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
3 / 5 / 0
6,894
530
8,352
11,730
7,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Beto5140
Janus
11
3 / 2 / 3
6,900
531
3,778
6,863
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 2 / 7
6,669
513
3,855
8,656
4,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Fr0styTree
Arachne
10
5 / 2 / 2
6,983
537
5,013
7,088
4,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
RAMM3
King Arthur
11
3 / 0 / 2
6,905
531
5,436
9,834
4,980
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
ihumpmumz
Chiron
12
4 / 2 / 4
7,351
565
7,364
7,825
3,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
8
Kills
17
18
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
Beto5140
Janus
3
2
3
2.25
L
Medusa
BonJoor
Medusa
5
6
1
0.92
L
Kukulkan
0
0
0
0
W
2
2
7
2.75
W
Arachne
Fr0styTree
Arachne
5
2
2
3
L
0
4
6
0.75
W
King Arthur
RAMM3
King Arthur
3
0
2
4
L
Arachne
StaxxMrZero
Arachne
0
3
3
0.5
W
Chiron
ihumpmumz
Chiron
4
2
4
3
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,935
Damage
25,446
35,171
Taken
40,266
15,457
Mitigated
18,721
8,147
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Beto5140
Janus
3,778
628
0
1,681
6,863
1,707
77
860
6,003
36,186
0
L
Medusa
BonJoor
Medusa
5,959
2,397
0
374
7,232
2,859
162
2,567
4,497
0
27,747
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
3,855
674
0
1,850
8,656
4,124
498
1,504
7,152
14,570
0
W
Arachne
Fr0styTree
Arachne
5,013
3,977
0
1,679
7,088
4,278
0
83
7,005
0
37,606
L
3,431
420
0
1,571
8,171
3,302
120
2,729
5,266
17,834
0
W
King Arthur
RAMM3
King Arthur
5,436
394
0
2,060
9,834
4,980
20
182
9,652
0
30,694
L
Arachne
StaxxMrZero
Arachne
3,193
2,201
0
2,624
8,038
2,015
0
769
7,269
0
15,755
W
Chiron
ihumpmumz
Chiron
7,364
2,637
477
2,474
7,825
3,632
1,355
802
7,001
0
39,947
L
8,352
1,087
0
3,578
11,730
7,281
84
1,125
10,506
0
34,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,334
Gold Earned
34,808
167
Minions Killed
304
0
Camps Cleared
0
978,044
Distance Traveled
1,249,565
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,900
531
75
6
0
245,362
4
L
Medusa
6,779
521
40
3
0
207,912
0
L
Kukulkan
2,388
184
0
0
0
0
0
W
Ymir
6,669
513
22
2
0
206,825
2
W
Arachne
6,983
537
61
5
0
269,259
2
L
Khepri
6,119
471
28
2
0
260,525
3
W
King Arthur
6,905
531
63
5
0
277,965
2
L
Arachne
5,154
396
31
2
0
262,859
1
W
Chiron
7,351
565
83
6
0
250,154
3
L
Chaac
6,894
530
68
5
0
246,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role