Player Matchup

Agni
Agni
MonsterCan
Agni
Level 64
God Stats
1W - 2L
1,331 SR
Queue Stats
27W - 55L
1,415 Elo+
Party 1
Neith
Neith
ShockAndAwe4657
Neith
Level 29
God Stats
5W - 14L
1,474 SR
Queue Stats
7W - 21L
1,252 Elo+
Party 1
Sun Wukong
Sun Wukong
kabula111
Sun Wukong
Level 29
God Stats
3W - 7L
1,272 SR
Queue Stats
6W - 16L
1,289 Elo+
Party 1
Team Averages
Level 41
1,359 SR
1,318 Elo+

VS

Team Averages
Level 16
1,495 SR
1,326 Elo+
Neith
Neith
CULODECACA
Neith
Level 7
God Stats
1W - 3L
1,525 SR
Queue Stats
3W - 8L
1,139 Elo+
Solo
Tiamat
Tiamat
TomClover18
Tiamat
Level 34
God Stats
5W - 5L
1,460 SR
Queue Stats
65W - 94L
1,456 Elo+
Party 2
Sobek
Sobek
screamer117
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 7
13,009
685
22,238
17,403
6,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 11
11,043
581
9,540
10,771
3,892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
kabula111
Sun Wukong
16
7 / 4 / 7
12,528
659
10,513
19,951
13,975
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
7 / 4 / 2
12,097
637
14,810
12,382
5,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
13
1 / 6 / 7
10,545
555
12,882
12,516
8,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 4 / 6
10,219
538
8,549
26,505
33,720
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
14
Kills
8
9
Deaths
14
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
7
4
2
2
W
7
3
7
3.5
W
0
2
11
2.75
L
Tiamat
1
6
7
0.75
W
Sun Wukong
kabula111
Sun Wukong
7
4
7
2.63
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,291
Damage
36,241
48,125
Taken
51,403
24,463
Mitigated
48,294
16,671
Healing
6,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
14,810
6,672
0
2,074
12,382
5,582
1,543
6,372
6,010
0
57,069
W
22,238
1,941
0
9,113
17,403
6,596
968
6,928
10,119
70,075
0
W
9,540
4,719
1,702
4,445
10,771
3,892
1,416
3,436
7,111
0
41,886
L
Tiamat
12,882
623
0
1,957
12,516
8,992
274
6,472
6,044
39,538
0
W
Sun Wukong
kabula111
Sun Wukong
10,513
2,109
0
1,411
19,951
13,975
553
9,982
9,421
0
32,619
L
8,549
721
0
2,930
26,505
33,720
130
9,425
17,080
19,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,580
Gold Earned
32,861
179
Minions Killed
153
0
Camps Cleared
0
991,892
Distance Traveled
936,199
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,097
637
82
4
0
295,570
3
W
Agni
13,009
685
82
4
0
330,872
5
W
Neith
11,043
581
63
3
0
300,056
2
L
Tiamat
10,545
555
58
3
0
300,599
4
W
Sun Wukong
12,528
659
34
2
0
360,964
6
L
Sobek
10,219
538
13
1
0
340,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role