Player Matchup

Agni
Agni
NerdSennin
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,644 Elo+
Party 2
Mercury
Mercury
Smillow
Mercury
Level 28
God Stats
13W - 4L
1,573 SR
Queue Stats
126W - 101L
1,514 Elo+
Solo
Ares
Ares
SnakeAtomic
Ares
Level 18
God Stats
1W - 0L
1,288 SR
Queue Stats
5W - 3L
1,644 Elo+
Party 2
Gilgamesh
Gilgamesh
Zoro1player
Gilgamesh
Level 29
God Stats
10W - 7L
1,349 SR
Queue Stats
84W - 90L
1,500 Elo+
Solo
Raijin
Raijin
edmilson-pitbull
Raijin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 45L
1,524 Elo+
Solo
Team Averages
Level 25
1,442 SR
1,565 Elo+

VS

Team Averages
Level 27
1,436 SR
1,327 Elo+
King Arthur
King Arthur
IgnacioG
King Arthur
Level 28
God Stats
7W - 14L
1,326 SR
Queue Stats
43W - 45L
1,474 Elo+
Solo
Jing Wei
Jing Wei
Rÿim
Jing Wei
Level 27
God Stats
4W - 12L
1,275 SR
Queue Stats
279W - 395L
1,271 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TTVConnerMundim
Tsukuyomi
Level 37
God Stats
41W - 38L
1,398 SR
Queue Stats
729W - 869L
1,298 Elo+
Party 1
Kukulkan
Kukulkan
Vitim747
Kukulkan
Level 21
God Stats
77W - 136L
1,425 SR
Queue Stats
78W - 149L
1,311 Elo+
Party 1
Sobek
Sobek
billyarchell
Sobek
Level 23
God Stats
1W - 1L
1,755 SR
Queue Stats
180W - 264L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 8
9,869
470
14,826
11,431
5,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Smillow
Mercury
19
6 / 1 / 3
11,637
554
10,327
10,747
4,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
9 / 3 / 5
10,794
514
12,382
16,782
16,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Zoro1player
Gilgamesh
16
0 / 2 / 2
9,684
461
5,663
14,623
12,292
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
9 / 2 / 2
12,720
606
12,612
11,498
5,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IgnacioG
King Arthur
17
2 / 3 / 0
10,506
500
10,161
15,777
18,993
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
Rÿim
Jing Wei
13
1 / 7 / 5
8,327
397
7,558
14,511
5,283
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
TTVConnerMundim
Tsukuyomi
16
5 / 5 / 3
10,250
488
12,588
15,231
5,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Vitim747
Kukulkan
15
2 / 8 / 0
9,524
454
4,028
12,374
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 5 / 4
8,249
393
6,402
17,368
17,958
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
28
Kills
11
12
Deaths
28
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
IgnacioG
King Arthur
2
3
0
0.67
W
4
4
8
2
L
Jing Wei
Rÿim
Jing Wei
1
7
5
0.5
W
Mercury
Smillow
Mercury
6
1
3
7.5
W
9
3
5
3.83
L
Tsukuyomi
TTVConnerMundim
Tsukuyomi
5
5
3
1.3
L
Kukulkan
Vitim747
Kukulkan
2
8
0
0.25
W
Gilgamesh
Zoro1player
Gilgamesh
0
2
2
0.5
L
1
5
4
0.6
W
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,810
Damage
40,737
65,081
Taken
75,261
44,497
Mitigated
52,334
11,092
Healing
12,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
IgnacioG
King Arthur
10,161
907
0
2,081
15,777
18,993
14
1,026
14,710
0
69,301
W
14,826
1,651
147
381
11,431
5,690
350
2,103
9,328
54,799
0
L
Jing Wei
Rÿim
Jing Wei
7,558
5,332
867
1,149
14,511
5,283
376
11,310
3,169
0
47,489
W
Mercury
Smillow
Mercury
10,327
5,771
0
5,782
10,747
4,520
0
284
10,463
0
92,136
W
12,382
1,152
841
1,978
16,782
16,919
0
3,568
13,214
24,806
0
L
Tsukuyomi
TTVConnerMundim
Tsukuyomi
12,588
3,736
0
2,374
15,231
5,960
213
7,253
7,806
0
65,996
L
Kukulkan
Vitim747
Kukulkan
4,028
274
0
0
12,374
4,140
357
6,691
5,195
38,157
0
W
Gilgamesh
Zoro1player
Gilgamesh
5,663
1,144
0
593
14,623
12,292
789
0
14,623
0
59,737
L
6,402
397
764
4,994
17,368
17,958
0
12,711
4,561
19,866
0
W
12,612
982
0
1,370
11,498
5,076
1,842
4,165
7,023
103,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,704
Gold Earned
46,856
574
Minions Killed
443
0
Camps Cleared
0
1,894,308
Distance Traveled
1,921,776
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,506
500
132
6
0
395,916
4
W
Agni
9,869
470
103
5
0
346,357
3
L
Jing Wei
8,327
397
78
4
0
372,793
0
W
Mercury
11,637
554
150
7
0
361,583
1
W
Ares
10,794
514
12
1
0
413,420
4
L
Tsukuyomi
10,250
488
114
5
0
468,695
2
L
Kukulkan
9,524
454
95
5
0
331,939
0
W
Gilgamesh
9,684
461
114
5
0
405,637
0
L
Sobek
8,249
393
24
1
0
352,433
3
W
Raijin
12,720
606
195
9
0
367,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role