Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Evaco-
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,468 Elo+
Solo
Chang'e
Chang'e
UpstageClient39
Chang'e
Level 29
God Stats
13W - 8L
1,500 SR
Queue Stats
79W - 73L
1,482 Elo+
Party 2
Team Averages
Level 43
1,500 SR
1,483 Elo+

VS

Team Averages
Level 71
1,613 SR
1,515 Elo+
Fenrir
Fenrir
Coolen V
Fenrir
Level 45
God Stats
9W - 12L
1,387 SR
Queue Stats
196W - 233L
1,292 Elo+
Solo
Olorun
Olorun
Mpapii
Olorun
Level 138
God Stats
1W - 1L
1,547 SR
Queue Stats
176W - 135L
1,583 Elo+
Party 1
Chaac
Chaac
Nyf ll Ap
Chaac
Level 29
God Stats
5W - 4L
1,907 SR
Queue Stats
26W - 42L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
4 / 6 / 2
11,096
616
14,684
25,348
12,403
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Amaterasu
Evaco-
Amaterasu
5
0 / 2 / 0
8,384
466
277
2,289
930
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 8 / 3
12,208
678
12,016
17,833
15,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Coolen V
Fenrir
16
4 / 1 / 9
12,244
680
6,993
10,927
5,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Mpapii
Olorun
17
8 / 3 / 7
13,751
764
19,424
16,944
6,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
Nyf ll Ap
Chaac
15
4 / 3 / 11
12,714
706
8,538
17,193
22,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
7
Kills
16
16
Deaths
7
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
6
2
0.83
W
Fenrir
Coolen V
Fenrir
4
1
9
8.5
L
Amaterasu
Evaco-
Amaterasu
0
2
0
0
W
Olorun
Mpapii
Olorun
8
3
7
3.83
W
Chaac
Nyf ll Ap
Chaac
4
3
11
3.17
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,977
Damage
34,955
45,470
Taken
45,064
28,729
Mitigated
34,902
7,975
Healing
18,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
14,684
4,297
0
1,366
25,348
12,403
0
9,753
15,203
0
53,888
W
Fenrir
Coolen V
Fenrir
6,993
1,153
0
1,854
10,927
5,271
1,498
3,624
7,303
0
33,055
L
Amaterasu
Evaco-
Amaterasu
277
187
0
161
2,289
930
0
557
1,710
0
2,612
W
Olorun
Mpapii
Olorun
19,424
9,063
1,318
8,534
16,944
6,639
1,093
3,667
13,277
79,863
0
W
Chaac
Nyf ll Ap
Chaac
8,538
1,038
614
6,083
17,193
22,992
343
4,818
12,375
0
37,456
L
12,016
1,449
1,406
5,042
17,833
15,396
0
8,439
9,012
49,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,688
Gold Earned
38,709
120
Minions Killed
203
0
Camps Cleared
0
638,786
Distance Traveled
912,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,096
616
65
4
0
326,972
0
W
Fenrir
12,244
680
62
3
0
325,235
0
L
Amaterasu
8,384
466
7
0
0
51,254
0
W
Olorun
13,751
764
86
5
0
254,480
0
W
Chaac
12,714
706
55
3
0
332,568
0
L
Chang'e
12,208
678
48
3
0
260,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role