Player Matchup

Nemesis
Nemesis
DragonlanceDD
Nemesis
Level 26
God Stats
11W - 26L
1,363 SR
Queue Stats
28W - 62L
1,197 Elo+
Solo
Medusa
Medusa
Eternity12
Medusa
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Chaac
Chaac
Juanma1209
Chaac
Level 23
God Stats
5W - 5L
1,430 SR
Queue Stats
9W - 11L
1,301 Elo+
Solo
Ymir
Ymir
below41
Ymir
Level 23
God Stats
8W - 8L
1,298 SR
Queue Stats
411W - 401L
1,198 Elo+
Solo
Agni
Agni
insomnia1903
Agni
Level 28
God Stats
8W - 11L
1,376 SR
Queue Stats
84W - 112L
1,273 Elo+
Solo
Team Averages
Level 21
1,393 SR
1,294 Elo+

VS

Team Averages
Level 14
1,381 SR
1,292 Elo+
Kukulkan
Kukulkan
CartGoblin
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,500 Elo+
Solo
Odin
Odin
Kmancrazy
Odin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
961 Elo+
Solo
Heimdallr
Heimdallr
Natami
Heimdallr
Level 40
God Stats
3W - 8L
1,114 SR
Queue Stats
95W - 150L
1,288 Elo+
Party 1
Achilles
Achilles
Teeking72
Achilles
Level 15
God Stats
3W - 3L
1,290 SR
Queue Stats
29W - 40L
1,210 Elo+
Party 1
Nemesis
Nemesis
elproazo30
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
1 / 1 / 2
6,218
565
764
4,923
1,652
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Eternity12
Medusa
11
5 / 1 / 0
6,515
592
4,215
5,042
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
10
9 / 1 / 4
6,898
627
6,054
7,875
4,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
below41
Ymir
9
1 / 0 / 3
5,739
522
1,943
5,144
2,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 1 / 1
5,746
522
2,359
4,604
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CartGoblin
Kukulkan
8
1 / 7 / 1
5,102
464
2,958
5,176
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
7
2 / 4 / 0
4,760
433
2,161
4,795
2,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Natami
Heimdallr
9
1 / 3 / 0
5,243
477
2,976
4,860
1,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Teeking72
Achilles
6
0 / 3 / 1
4,344
395
2,822
6,458
4,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
elproazo30
Nemesis
7
0 / 2 / 2
4,634
421
1,409
4,709
1,188
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
18
Kills
4
4
Deaths
19
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CartGoblin
Kukulkan
1
7
1
0.21
W
Nemesis
1
1
2
2
W
Medusa
Eternity12
Medusa
5
1
0
5
W
Chaac
9
1
4
11
L
Odin
2
4
0
0.5
L
Heimdallr
Natami
Heimdallr
1
3
0
0.33
L
Achilles
Teeking72
Achilles
0
3
1
0.17
W
Ymir
below41
Ymir
1
0
3
2.5
L
Nemesis
elproazo30
Nemesis
0
2
2
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,335
Damage
12,326
27,588
Taken
25,998
11,201
Mitigated
10,932
7,685
Healing
2,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CartGoblin
Kukulkan
2,958
1,108
0
0
5,176
1,522
0
546
4,550
15,861
0
W
Nemesis
764
531
0
250
4,923
1,652
1,482
182
4,707
0
29,574
W
Medusa
Eternity12
Medusa
4,215
1,733
0
628
5,042
1,539
774
894
4,087
0
37,722
W
Chaac
6,054
2,062
30
5,184
7,875
4,372
568
1,316
6,092
0
25,447
L
Odin
2,161
1,443
0
270
4,795
2,619
0
370
4,383
0
10,703
L
Heimdallr
Natami
Heimdallr
2,976
1,784
0
862
4,860
1,523
0
802
4,058
0
22,549
L
Achilles
Teeking72
Achilles
2,822
930
0
1,017
6,458
4,080
0
1,437
4,967
0
11,411
W
Ymir
below41
Ymir
1,943
762
0
784
5,144
2,391
196
0
4,999
18,143
0
L
Nemesis
elproazo30
Nemesis
1,409
770
0
206
4,709
1,188
0
791
3,738
0
13,814
W
2,359
210
0
809
4,604
1,247
970
387
4,087
22,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,116
Gold Earned
24,083
272
Minions Killed
151
0
Camps Cleared
0
1,016,783
Distance Traveled
948,964
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,102
464
40
4
0
191,714
4
W
Nemesis
6,218
565
63
6
0
174,749
0
W
Medusa
6,515
592
73
7
0
242,441
1
W
Chaac
6,898
627
47
4
0
231,020
0
L
Odin
4,760
433
18
2
0
174,158
0
L
Heimdallr
5,243
477
42
4
0
158,114
0
L
Achilles
4,344
395
17
2
0
196,031
0
W
Ymir
5,739
522
33
3
0
188,766
0
L
Nemesis
4,634
421
34
3
0
228,947
5
W
Agni
5,746
522
56
5
0
179,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role