Player Matchup

Merlin
Merlin
Alfrety
Merlin
Level 27
God Stats
9W - 4L
1,730 SR
Queue Stats
26W - 11L
1,698 Elo+
Party 1
King Arthur
King Arthur
IrashiHeart
King Arthur
Level 129
God Stats
5W - 4L
1,528 SR
Queue Stats
35W - 18L
1,713 Elo+
Party 1
Chaac
Chaac
Nicku55
Chaac
Level 143
God Stats
3W - 1L
1,658 SR
Queue Stats
25W - 10L
1,706 Elo+
Party 1
Team Averages
Level 100
1,639 SR
1,706 Elo+

VS

Team Averages
Level 58
1,518 SR
1,496 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
NuttyCrustMan
Cerberus
Level 23
God Stats
5W - 1L
1,500 SR
Queue Stats
120W - 123L
1,461 Elo+
Party 2
Zhong Kui
Zhong Kui
leo1110
Zhong Kui
Level 142
God Stats
3W - 1L
1,555 SR
Queue Stats
382W - 321L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alfrety
Merlin
12
1 / 8 / 8
10,254
570
10,545
15,672
4,202
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
IrashiHeart
King Arthur
15
8 / 5 / 6
11,999
667
19,454
19,978
16,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
Nicku55
Chaac
15
5 / 3 / 9
11,696
650
17,166
23,226
16,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 10 / 9
10,706
595
7,881
14,743
5,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
NuttyCrustMan
Cerberus
16
4 / 4 / 10
13,694
761
13,050
23,056
24,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
leo1110
Zhong Kui
19
12 / 2 / 4
13,785
766
29,714
22,274
18,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
14
Kills
16
16
Deaths
16
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
10
9
0.45
L
Merlin
Alfrety
Merlin
1
8
8
0.63
L
King Arthur
IrashiHeart
King Arthur
8
5
6
2.2
L
Chaac
Nicku55
Chaac
5
3
9
3.17
W
Cerberus
NuttyCrustMan
Cerberus
4
4
10
2.25
W
Zhong Kui
leo1110
Zhong Kui
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,165
Damage
50,645
58,876
Taken
60,073
37,473
Mitigated
48,876
12,955
Healing
18,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,881
4,718
0
1,593
14,743
5,448
196
2,735
12,008
0
21,462
L
Merlin
Alfrety
Merlin
10,545
391
0
546
15,672
4,202
0
12,853
2,819
32,931
0
L
King Arthur
IrashiHeart
King Arthur
19,454
5,420
0
5,230
19,978
16,720
0
13,181
6,797
0
55,667
L
Chaac
Nicku55
Chaac
17,166
2,994
0
7,179
23,226
16,551
0
16,777
6,449
0
56,838
W
Cerberus
NuttyCrustMan
Cerberus
13,050
518
0
4,754
23,056
24,755
251
4,619
18,437
61,429
0
W
Zhong Kui
leo1110
Zhong Kui
29,714
3,059
0
12,222
22,274
18,673
2,203
3,253
19,021
84,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,949
Gold Earned
38,185
190
Minions Killed
218
0
Camps Cleared
0
961,518
Distance Traveled
913,203
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,706
595
30
2
0
237,826
0
L
Merlin
10,254
570
65
4
0
274,942
1
L
King Arthur
11,999
667
56
3
0
313,894
1
L
Chaac
11,696
650
69
4
0
372,682
0
W
Cerberus
13,694
761
80
4
0
353,367
1
W
Zhong Kui
13,785
766
108
6
0
322,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role