Player Matchup

Hun Batz
Hun Batz
Kalairis
Hun Batz
Level 155
God Stats
1W - 0L
1,934 SR
Queue Stats
8W - 3L
1,758 Elo+
Solo
Cerberus
Cerberus
ProfCerberus
Cerberus
Level 136
God Stats
56W - 47L
1,676 SR
Queue Stats
77W - 68L
1,609 Elo+
Party 2
Persephone
Persephone
QuietLover
Persephone
Level 151
God Stats
13W - 8L
1,686 SR
Queue Stats
153W - 113L
1,658 Elo+
Solo
Bakasura
Bakasura
Speshal2
Bakasura
Level 124
God Stats
4W - 3L
1,600 SR
Queue Stats
70W - 60L
1,610 Elo+
Party 2
Team Averages
Level 142
1,724 SR
1,659 Elo+

VS

Team Averages
Level 116
1,653 SR
1,681 Elo+
Nike
Nike
 
Nike
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
DinokVokun
Thoth
Level 104
God Stats
1W - 1L
1,627 SR
Queue Stats
7W - 3L
1,678 Elo+
Party 1
Medusa
Medusa
Lil_Chappy05
Medusa
Level 109
God Stats
1W - 1L
1,710 SR
Queue Stats
3W - 1L
1,851 Elo+
Party 1
Cerberus
Cerberus
k_chap70
Cerberus
Level 127
God Stats
1W - 1L
1,777 SR
Queue Stats
31W - 18L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kalairis
Hun Batz
15
2 / 1 / 4
8,632
863
5,115
6,119
2,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
ProfCerberus
Cerberus
13
1 / 3 / 5
7,748
775
5,179
7,223
3,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
QuietLover
Persephone
16
7 / 1 / 4
9,668
967
15,005
5,639
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Speshal2
Bakasura
14
2 / 3 / 2
8,060
806
4,772
9,277
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
1 / 2 / 5
7,957
796
4,918
10,472
5,765
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
14
3 / 2 / 1
8,230
823
4,033
4,975
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
13
3 / 3 / 0
7,606
761
4,386
7,856
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
k_chap70
Cerberus
11
1 / 5 / 1
7,099
710
3,220
11,037
4,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
12
Kills
8
8
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
2
5
1.75
L
Thoth
3
2
1
1.75
W
Hun Batz
Kalairis
Hun Batz
2
1
4
4
L
Medusa
3
3
0
1
W
Cerberus
ProfCerberus
Cerberus
1
3
5
1.17
W
Persephone
QuietLover
Persephone
7
1
4
9
W
Bakasura
Speshal2
Bakasura
2
3
2
1
L
Cerberus
k_chap70
Cerberus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,071
Damage
16,557
28,258
Taken
34,340
11,770
Mitigated
14,290
5,435
Healing
4,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,918
168
0
1,080
10,472
5,765
0
6,822
3,300
0
16,849
L
Thoth
4,033
47
0
748
4,975
1,343
650
3,742
1,093
35,480
0
W
Hun Batz
Kalairis
Hun Batz
5,115
1,080
0
1,386
6,119
2,909
1,442
990
5,129
0
25,962
L
Medusa
4,386
1,312
0
1,129
7,856
2,778
540
4,508
3,348
0
21,080
W
Cerberus
ProfCerberus
Cerberus
5,179
317
0
1,320
7,223
3,325
608
1,979
5,244
14,346
0
W
Persephone
QuietLover
Persephone
15,005
391
0
742
5,639
2,000
2,072
805
4,833
44,026
0
W
Bakasura
Speshal2
Bakasura
4,772
2,944
0
1,987
9,277
3,536
0
4,028
5,249
0
21,551
L
Cerberus
k_chap70
Cerberus
3,220
0
0
1,733
11,037
4,404
78
5,662
4,668
13,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,108
Gold Earned
30,892
193
Minions Killed
194
10
Camps Cleared
7
847,768
Distance Traveled
710,226
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,957
796
33
3
3
184,246
0
L
Thoth
8,230
823
73
7
1
174,273
0
W
Hun Batz
8,632
863
50
5
2
227,390
1
L
Medusa
7,606
761
53
5
1
178,299
0
W
Cerberus
7,748
775
35
4
0
194,585
1
W
Persephone
9,668
967
68
7
2
197,441
3
W
Bakasura
8,060
806
40
4
6
228,352
1
L
Cerberus
7,099
710
35
4
2
173,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role