Player Matchup

Fenrir
Fenrir
Snowlioness
Fenrir
Level 68
God Stats
5W - 9L
1,393 SR
Queue Stats
217W - 306L
1,221 Elo+
Solo
Skadi
Skadi
StarVal5050
Skadi
Level 46
God Stats
21W - 19L
1,566 SR
Queue Stats
145W - 196L
1,294 Elo+
Solo
Baron Samedi
Baron Samedi
TenderDefender78
Baron Samedi
Level 10
God Stats
1W - 5L
1,376 SR
Queue Stats
4W - 16L
1,182 Elo+
Solo
Team Averages
Level 41
1,445 SR
1,232 Elo+

VS

Team Averages
Level 49
1,431 SR
1,248 Elo+
Gilgamesh
Gilgamesh
J_D_G_1992
Gilgamesh
Level 15
God Stats
60W - 65L
1,447 SR
Queue Stats
88W - 116L
1,188 Elo+
Solo
Neith
Neith
Josh245657
Neith
Level 33
God Stats
21W - 15L
1,592 SR
Queue Stats
197W - 202L
1,388 Elo+
Solo
Olorun
Olorun
djgargolakc
Olorun
Level 99
God Stats
3W - 6L
1,253 SR
Queue Stats
12W - 24L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 5 / 3
7,596
691
5,224
9,302
3,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 2 / 2
8,667
788
8,947
9,518
3,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
TenderDefender78
Baron Samedi
9
0 / 8 / 5
6,931
630
3,663
9,801
3,706
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
J_D_G_1992
Gilgamesh
10
6 / 5 / 4
8,787
799
5,512
9,805
4,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
13
7 / 0 / 7
8,803
800
7,808
5,644
2,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
13
2 / 1 / 13
8,489
772
6,951
7,017
2,529
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
15
15
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
J_D_G_1992
Gilgamesh
6
5
4
1.6
W
Neith
7
0
7
10.5
L
Fenrir
2
5
3
0.7
L
4
2
2
2.5
L
Baron Samedi
TenderDefender78
Baron Samedi
0
8
5
0.31
W
Olorun
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,834
Damage
20,271
28,621
Taken
22,466
10,281
Mitigated
9,424
5,140
Healing
6,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
J_D_G_1992
Gilgamesh
5,512
1,518
0
1,783
9,805
4,650
465
1,400
8,405
0
19,198
W
Neith
7,808
4,071
0
2,942
5,644
2,245
937
1,412
4,232
0
23,581
L
Fenrir
5,224
1,109
0
1,334
9,302
3,542
0
2,545
6,757
0
16,981
L
8,947
4,425
514
1,750
9,518
3,033
468
3,440
6,078
0
39,260
L
Baron Samedi
TenderDefender78
Baron Samedi
3,663
48
356
1,186
9,801
3,706
175
998
8,803
11,499
0
W
Olorun
6,951
3,995
187
1,105
7,017
2,529
1,422
863
6,154
26,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,194
Gold Earned
26,079
90
Minions Killed
117
0
Camps Cleared
0
483,050
Distance Traveled
523,331
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,787
799
38
3
0
165,895
3
W
Neith
8,803
800
44
4
0
162,338
1
L
Fenrir
7,596
691
28
3
0
156,131
4
L
Skadi
8,667
788
57
5
0
169,419
0
L
Baron Samedi
6,931
630
5
0
0
157,500
4
W
Olorun
8,489
772
35
3
0
195,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role