Player Matchup

Cthulhu
Cthulhu
Arrestingatlas
Cthulhu
Level 18
God Stats
29W - 23L
1,530 SR
Queue Stats
32W - 29L
1,470 Elo+
Solo
Nemesis
Nemesis
Esmortismo
Nemesis
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
121W - 105L
1,449 Elo+
Solo
Achilles
Achilles
SkarseId
Achilles
Level 28
God Stats
16W - 10L
1,593 SR
Queue Stats
80W - 90L
1,415 Elo+
Party 1
Olorun
Olorun
guerreri_yt
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,332 Elo+
Solo
Izanami
Izanami
kefla120420
Izanami
Level 11
God Stats
4W - 2L
1,430 SR
Queue Stats
21W - 21L
1,477 Elo+
Party 1
Team Averages
Level 16
1,511 SR
1,429 Elo+

VS

Team Averages
Level 9
1,523 SR
1,355 Elo+
Sol
Sol
CitrousSix526
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,308 Elo+
Solo
Sun Wukong
Sun Wukong
IamFELLA
Sun Wukong
Level 6
God Stats
4W - 5L
1,631 SR
Queue Stats
103W - 152L
1,375 Elo+
Solo
Izanami
Izanami
RiceKrispe
Izanami
Level 13
God Stats
4W - 3L
1,641 SR
Queue Stats
36W - 41L
1,551 Elo+
Solo
Pele
Pele
whisperofwill
Pele
Level 5
God Stats
2W - 4L
1,567 SR
Queue Stats
5W - 13L
1,445 Elo+
Solo
Thor
Thor
ynau12
Thor
Level 4
God Stats
4W - 9L
1,276 SR
Queue Stats
7W - 17L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 27
15,011
1,155
23,462
20,616
25,765
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Esmortismo
Nemesis
20
10 / 2 / 20
14,172
1,090
20,891
19,566
10,070
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
SkarseId
Achilles
20
16 / 1 / 17
14,970
1,152
21,392
18,355
15,018
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
19
3 / 7 / 16
12,475
960
13,660
15,403
6,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
kefla120420
Izanami
20
10 / 3 / 22
15,083
1,160
20,066
11,983
5,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 11 / 3
13,324
1,025
35,031
25,247
9,582
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
IamFELLA
Sun Wukong
19
2 / 7 / 5
12,929
995
9,042
23,229
19,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
RiceKrispe
Izanami
19
2 / 7 / 7
13,183
1,014
20,144
21,939
9,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 9 / 4
12,073
929
10,308
19,000
9,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thor
ynau12
Thor
17
0 / 14 / 3
10,850
835
5,119
19,331
7,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
36
48
Kills
14
14
Deaths
48
102
Assists
22
Player
Kills
Deaths
Assists
KDA
W
9
1
27
22.5
L
7
11
3
0.77
W
Nemesis
Esmortismo
Nemesis
10
2
20
10
L
Sun Wukong
IamFELLA
Sun Wukong
2
7
5
0.64
L
Izanami
RiceKrispe
Izanami
2
7
7
0.79
W
Achilles
SkarseId
Achilles
16
1
17
24.5
W
Olorun
3
7
16
1.57
W
Izanami
kefla120420
Izanami
10
3
22
7
L
3
9
4
0.56
L
Thor
ynau12
Thor
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,471
Damage
79,644
85,923
Taken
108,746
62,915
Mitigated
54,779
9,838
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,462
1,241
0
0
20,616
25,765
0
9,856
10,760
49,148
0
L
35,031
15,268
0
3,685
25,247
9,582
0
7,534
17,713
68,907
0
W
Nemesis
Esmortismo
Nemesis
20,891
11,457
0
1,952
19,566
10,070
0
9,105
10,461
0
41,063
L
Sun Wukong
IamFELLA
Sun Wukong
9,042
3,350
0
96
23,229
19,146
0
8,562
14,667
0
37,797
L
Izanami
RiceKrispe
Izanami
20,144
14,044
0
1,069
21,939
9,229
0
7,822
14,117
0
56,720
W
Achilles
SkarseId
Achilles
21,392
10,815
0
2,519
18,355
15,018
0
4,893
13,462
0
44,289
W
Olorun
13,660
5,046
1,193
3,764
15,403
6,922
0
6,661
8,742
20,753
0
W
Izanami
kefla120420
Izanami
20,066
14,153
0
410
11,983
5,140
0
4,516
7,467
0
38,757
L
10,308
2,138
0
1,046
19,000
9,297
0
6,366
12,634
0
19,434
L
Thor
ynau12
Thor
5,119
2,174
0
0
19,331
7,525
0
6,838
12,493
0
12,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,711
Gold Earned
62,359
228
Minions Killed
236
6
Camps Cleared
5
1,231,880
Distance Traveled
1,179,231
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,011
1,155
56
4
0
297,431
1
L
Sol
13,324
1,025
54
4
2
195,636
0
W
Nemesis
14,172
1,090
50
4
4
259,641
0
L
Sun Wukong
12,929
995
64
5
0
250,472
2
L
Izanami
13,183
1,014
92
7
3
212,714
0
W
Achilles
14,970
1,152
45
3
2
265,245
0
W
Olorun
12,475
960
22
2
0
207,958
0
W
Izanami
15,083
1,160
55
4
0
201,605
0
L
Pele
12,073
929
13
1
0
285,883
2
L
Thor
10,850
835
13
1
0
234,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role