Player Matchup

Ymir
Ymir
Diamond V
BreakNV
Ymir
Diamond V
Level 129
God Stats
2W - 2L
1,591 SR
Queue Stats
194W - 175L
1,974 MMR
Solo
Merlin
Merlin
Diamond V
CyB0RG_The_Great
Merlin
Diamond V
Level 121
God Stats
85W - 60L
1,708 SR
Queue Stats
344W - 332L
2,031 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum II
Kellz1BillioN
Tsukuyomi
Platinum II
Level 144
God Stats
16W - 13L
1,640 SR
Queue Stats
2,042W - 2,045L
1,927 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond IV
Shiranuiiii
Sun Wukong
Diamond IV
Level 160
God Stats
51W - 39L
1,661 SR
Queue Stats
322W - 318L
1,993 MMR
Solo
Danzaburou
Danzaburou
Platinum I
TeamLM4r10
Danzaburou
Platinum I
Level 129
God Stats
37W - 21L
1,671 SR
Queue Stats
463W - 453L
2,021 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,654 SR
1,989 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 119
1,495 SR
1,989 MMR
Arachne
Arachne
Platinum I
Famous 1233748
Arachne
Platinum I
Level 112
God Stats
0W - 2L
1,245 SR
Queue Stats
192W - 191L
1,969 MMR
Solo
Achilles
Achilles
Diamond V
GRxTheFool
Achilles
Diamond V
Level 155
God Stats
2W - 2L
1,477 SR
Queue Stats
155W - 133L
2,031 MMR
Solo
Khepri
Khepri
Platinum I
Sui Riu
Khepri
Platinum I
Level 57
God Stats
2W - 2L
1,662 SR
Queue Stats
36W - 29L
1,955 MMR
Solo
Ra
Ra
Platinum I
Young Chacorta
Ra
Platinum I
Level 157
God Stats
14W - 11L
1,564 SR
Queue Stats
246W - 229L
1,985 MMR
Solo
Anhur
Anhur
Platinum II
mannykiller74
Anhur
Platinum II
Level 113
God Stats
1W - 3L
1,530 SR
Queue Stats
59W - 40L
2,004 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BreakNV
Ymir
20
2 / 3 / 17
17,308
541
7,467
29,798
37,585
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 1 / 8
17,959
561
30,566
18,766
9,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Kellz1BillioN
Tsukuyomi
20
2 / 4 / 11
15,169
474
15,360
18,034
12,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Shiranuiiii
Sun Wukong
20
3 / 2 / 12
18,620
582
34,314
36,064
41,130
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
TeamLM4r10
Danzaburou
20
12 / 1 / 9
20,107
628
30,438
28,581
15,293
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AthenaTiamatJanusGilgameshSet

VS

Bans
Cu ChulainnYemojaScyllaGuan YuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 3
12,970
405
7,966
30,575
15,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Achilles
GRxTheFool
Achilles
20
4 / 3 / 1
15,232
476
20,548
34,074
44,532
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
Sui Riu
Khepri
19
1 / 5 / 6
14,610
457
10,194
29,007
44,867
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 4 / 3
13,950
436
22,636
20,952
11,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 10 / 1
14,273
446
14,543
34,095
17,038
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
25
30
Kills
11
11
Deaths
30
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
BreakNV
Ymir
2
3
17
3.5
W
11
1
8
15
L
2
8
3
0.44
L
Achilles
GRxTheFool
Achilles
4
3
1
1.5
W
Tsukuyomi
Kellz1BillioN
Tsukuyomi
2
4
11
1.88
W
Sun Wukong
Shiranuiiii
Sun Wukong
3
2
12
4.5
L
Khepri
Sui Riu
Khepri
1
5
6
0.8
W
Danzaburou
TeamLM4r10
Danzaburou
12
1
9
16.5
L
3
4
3
1.13
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,145
Damage
75,887
131,243
Taken
148,703
116,568
Mitigated
134,134
44,343
Healing
40,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BreakNV
Ymir
7,467
2,613
0
1,679
29,798
37,585
320
8,238
21,095
46,502
0
W
30,566
495
109
3,950
18,766
9,678
1,811
7,136
11,369
146,809
0
L
7,966
5,553
0
8,750
30,575
15,995
1,254
8,172
21,935
0
82,864
L
Achilles
GRxTheFool
Achilles
20,548
4,621
0
10,019
34,074
44,532
0
6,774
27,120
0
98,408
W
Tsukuyomi
Kellz1BillioN
Tsukuyomi
15,360
3,732
0
6,317
18,034
12,882
1,138
4,626
13,071
0
94,643
W
Sun Wukong
Shiranuiiii
Sun Wukong
34,314
3,781
0
14,571
36,064
41,130
462
6,075
29,675
0
147,978
L
Khepri
Sui Riu
Khepri
10,194
852
0
2,153
29,007
44,867
51
10,208
18,416
39,427
0
W
Danzaburou
TeamLM4r10
Danzaburou
30,438
18,829
0
17,717
28,581
15,293
11,689
7,898
20,601
0
182,511
L
22,636
1,426
4,770
5,251
20,952
11,702
63
5,671
14,937
140,198
0
L
14,543
8,439
0
9,544
34,095
17,038
558
5,607
28,262
0
115,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,163
Gold Earned
71,035
810
Minions Killed
782
0
Camps Cleared
0
3,070,466
Distance Traveled
2,838,900
34
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
17,308
541
60
2
0
613,639
14
W
Merlin
17,959
561
198
6
0
620,111
1
L
Arachne
12,970
405
135
4
0
521,208
0
L
Achilles
15,232
476
174
5
0
634,713
6
W
Tsukuyomi
15,169
474
128
4
0
603,712
3
W
Sun Wukong
18,620
582
243
8
0
630,989
4
L
Khepri
14,610
457
34
1
0
585,078
3
W
Danzaburou
20,107
628
181
6
0
602,015
12
L
Ra
13,950
436
234
7
0
609,955
10
L
Anhur
14,273
446
205
6
0
487,946
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role