Player Matchup

Terra
Terra
Colebeking
Terra
Level 28
God Stats
7W - 3L
1,573 SR
Queue Stats
33W - 52L
1,205 Elo+
Party 1
Chiron
Chiron
Kuro_Capone
Chiron
Level 14
God Stats
1W - 1L
1,242 SR
Queue Stats
12W - 10L
1,205 Elo+
Party 1
Cabrakan
Cabrakan
Slayerdakid
Cabrakan
Level 29
God Stats
8W - 7L
1,287 SR
Queue Stats
19W - 29L
1,205 Elo+
Party 1
Chang'e
Chang'e
cthulhureaper1
Chang'e
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,399 Elo+
Solo
Arachne
Arachne
xTheGoatCj-
Arachne
Level 27
God Stats
12W - 4L
1,736 SR
Queue Stats
123W - 165L
1,295 Elo+
Solo
Team Averages
Level 25
1,467 SR
1,262 Elo+

VS

Team Averages
Level 20
1,503 SR
1,353 Elo+
Gilgamesh
Gilgamesh
BlueKnightGG
Gilgamesh
Level 18
God Stats
7W - 8L
1,452 SR
Queue Stats
135W - 126L
1,360 Elo+
Solo
Artemis
Artemis
JOKERTY
Artemis
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,215 Elo+
Solo
Thanatos
Thanatos
NitroKings
Thanatos
Level 23
God Stats
23W - 18L
1,500 SR
Queue Stats
210W - 215L
1,369 Elo+
Solo
Hel
Hel
Souyia
Hel
Level 26
God Stats
12W - 10L
1,565 SR
Queue Stats
191W - 192L
1,320 Elo+
Solo
Fenrir
Fenrir
timplesimple
Fenrir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
0 / 0 / 0
5,629
469
1,198
4,148
2,171
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
9
1 / 1 / 0
5,371
448
3,315
3,946
1,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Slayerdakid
Cabrakan
11
6 / 2 / 2
6,445
537
6,213
5,857
3,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
5 / 2 / 1
6,571
548
4,369
6,793
2,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
xTheGoatCj-
Arachne
12
7 / 5 / 1
7,573
631
7,519
8,587
3,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlueKnightGG
Gilgamesh
13
4 / 3 / 1
7,324
610
7,177
9,432
4,176
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
JOKERTY
Artemis
8
1 / 7 / 1
5,002
417
1,480
6,150
2,077
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
NitroKings
Thanatos
10
3 / 2 / 0
6,173
514
2,329
6,502
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hel
Souyia
Hel
10
0 / 1 / 0
5,552
463
2,171
5,471
1,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
8
1 / 6 / 4
5,939
495
5,486
8,605
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
19
Kills
9
10
Deaths
19
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BlueKnightGG
Gilgamesh
4
3
1
1.5
W
Terra
0
0
0
0
L
Artemis
JOKERTY
Artemis
1
7
1
0.21
W
Chiron
1
1
0
1
L
Thanatos
NitroKings
Thanatos
3
2
0
1.5
W
Cabrakan
Slayerdakid
Cabrakan
6
2
2
3.5
L
Hel
Souyia
Hel
0
1
0
0
W
5
2
1
2.75
L
Fenrir
1
6
4
0.5
W
Arachne
xTheGoatCj-
Arachne
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,614
Damage
18,643
29,331
Taken
36,160
12,840
Mitigated
12,620
10,555
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BlueKnightGG
Gilgamesh
7,177
2,279
0
2,167
9,432
4,176
999
2,929
6,503
0
38,238
W
Terra
1,198
153
89
1,196
4,148
2,171
221
1,212
2,936
9,604
0
L
Artemis
JOKERTY
Artemis
1,480
1,237
0
20
6,150
2,077
693
4,589
1,561
0
9,677
W
Chiron
3,315
1,062
761
1,320
3,946
1,209
837
873
3,073
0
23,001
L
Thanatos
NitroKings
Thanatos
2,329
701
0
4,754
6,502
2,107
0
991
5,511
0
21,585
W
Cabrakan
Slayerdakid
Cabrakan
6,213
1,282
0
1,755
5,857
3,225
105
0
5,857
13,648
0
L
Hel
Souyia
Hel
2,171
0
353
2,507
5,471
1,443
0
895
4,576
22,379
0
W
4,369
923
168
3,611
6,793
2,648
1,996
86
6,707
32,197
0
L
Fenrir
5,486
1,492
0
952
8,605
2,817
0
2,376
6,229
0
18,709
W
Arachne
xTheGoatCj-
Arachne
7,519
5,998
0
1,655
8,587
3,587
6
0
8,587
0
33,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,589
Gold Earned
29,990
217
Minions Killed
234
0
Camps Cleared
0
1,016,421
Distance Traveled
980,295
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,324
610
77
6
0
220,995
4
W
Terra
5,629
469
20
2
0
207,152
1
L
Artemis
5,002
417
18
2
0
142,594
0
W
Chiron
5,371
448
43
4
0
186,854
0
L
Thanatos
6,173
514
59
5
0
199,130
0
W
Cabrakan
6,445
537
28
2
0
200,745
0
L
Hel
5,552
463
47
4
0
184,759
4
W
Chang'e
6,571
548
53
4
0
188,989
0
L
Fenrir
5,939
495
33
3
0
232,817
1
W
Arachne
7,573
631
73
6
0
232,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role