Player Matchup

Chaac
Chaac
Kzckzk
Chaac
Level 144
God Stats
2W - 5L
1,621 SR
Queue Stats
120W - 114L
1,486 Elo+
Party 2
Kukulkan
Kukulkan
Sirmikey03
Kukulkan
Level 128
God Stats
9W - 4L
1,500 SR
Queue Stats
142W - 120L
1,506 Elo+
Party 2
Tiamat
Tiamat
dodeca4real
Tiamat
Level 45
God Stats
2W - 2L
1,321 SR
Queue Stats
58W - 20L
1,739 Elo+
Party 1
Susano
Susano
dodecaquadra
Susano
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,953 Elo+
Party 1
Medusa
Medusa
elAbarrotero
Medusa
Level 126
God Stats
29W - 24L
1,594 SR
Queue Stats
166W - 134L
1,585 Elo+
Solo
Team Averages
Level 98
1,507 SR
1,654 Elo+

VS

Team Averages
Level 97
1,575 SR
1,635 Elo+
Athena
Athena
 
Athena
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Cuhmitted
Raijin
Level 29
God Stats
10W - 6L
1,637 SR
Queue Stats
139W - 101L
1,577 Elo+
Solo
Merlin
Merlin
Grabbbaaa
Merlin
Level 128
God Stats
3W - 5L
1,632 SR
Queue Stats
52W - 55L
1,550 Elo+
Solo
Rama
Rama
UnknownNumber
Rama
Level 26
God Stats
1W - 1L
1,604 SR
Queue Stats
4W - 1L
1,943 Elo+
Solo
Mulan
Mulan
elbooth45
Mulan
Level 152
God Stats
24W - 36L
1,500 SR
Queue Stats
456W - 437L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kzckzk
Chaac
15
3 / 0 / 11
9,586
871
7,886
10,755
10,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Sirmikey03
Kukulkan
18
3 / 0 / 6
9,701
882
7,124
4,517
1,934
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
14
2 / 2 / 7
8,061
733
9,308
7,988
7,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
14
3 / 3 / 4
8,237
749
9,918
8,963
5,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
16
6 / 1 / 6
9,621
875
8,382
6,741
2,854
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
0 / 3 / 3
7,344
668
4,575
12,626
9,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Cuhmitted
Raijin
13
1 / 4 / 2
7,354
669
4,319
8,533
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Grabbbaaa
Merlin
14
0 / 2 / 3
7,245
659
8,280
7,076
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 4 / 2
9,275
843
8,618
11,892
5,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
elbooth45
Mulan
14
1 / 4 / 2
7,359
669
6,454
10,589
10,202
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
17
Kills
6
6
Deaths
17
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
3
0.5
L
Raijin
Cuhmitted
Raijin
1
4
2
0.5
L
Merlin
Grabbbaaa
Merlin
0
2
3
0.75
W
Chaac
Kzckzk
Chaac
3
0
11
8.5
W
Kukulkan
Sirmikey03
Kukulkan
3
0
6
6
L
4
4
2
1.25
W
Tiamat
2
2
7
2.75
W
Susano
3
3
4
1.67
W
Medusa
6
1
6
9
L
Mulan
elbooth45
Mulan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,618
Damage
32,246
38,964
Taken
50,716
27,205
Mitigated
31,915
11,266
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,575
1,580
0
2,854
12,626
9,962
0
3,038
9,588
10,820
0
L
Raijin
Cuhmitted
Raijin
4,319
100
0
538
8,533
3,795
0
4,997
3,536
20,264
0
L
Merlin
Grabbbaaa
Merlin
8,280
447
0
740
7,076
2,613
0
2,437
4,639
33,654
0
W
Chaac
Kzckzk
Chaac
7,886
773
462
7,202
10,755
10,249
139
5,494
5,083
0
17,849
W
Kukulkan
Sirmikey03
Kukulkan
7,124
907
0
310
4,517
1,934
0
2,199
2,258
49,567
0
L
8,618
5,995
0
2,611
11,892
5,343
0
2,761
9,131
0
42,028
W
Tiamat
9,308
789
0
2,296
7,988
7,119
4
3,419
4,485
19,040
0
W
Susano
9,918
2,205
0
500
8,963
5,049
70
3,648
5,141
0
24,122
W
Medusa
8,382
4,741
0
496
6,741
2,854
1,241
1,996
4,675
0
36,307
L
Mulan
elbooth45
Mulan
6,454
1,688
0
732
10,589
10,202
0
3,465
7,124
0
20,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,206
Gold Earned
38,577
291
Minions Killed
289
7
Camps Cleared
8
1,195,554
Distance Traveled
1,021,662
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,344
668
16
1
0
240,769
3
L
Raijin
7,354
669
49
4
0
178,733
3
L
Merlin
7,245
659
85
8
1
221,049
3
W
Chaac
9,586
871
30
3
0
259,546
0
W
Kukulkan
9,701
882
128
12
1
233,113
1
L
Rama
9,275
843
101
9
5
180,028
0
W
Tiamat
8,061
733
16
1
3
225,239
1
W
Susano
8,237
749
41
4
2
252,439
1
W
Medusa
9,621
875
76
7
1
225,217
5
L
Mulan
7,359
669
38
3
2
201,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role