Player Matchup

Nemesis
Nemesis
BigFatMeatLog
Nemesis
Level 3
God Stats
9W - 11L
1,500 SR
Queue Stats
100W - 98L
1,500 Elo+
Party 2
Skadi
Skadi
GutPiper789
Skadi
Level 20
God Stats
6W - 7L
1,530 SR
Queue Stats
151W - 154L
1,426 Elo+
Party 2
Ymir
Ymir
JN Bruh
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,080 Elo+
Party 3
Nox
Nox
SWAGGAMERSWAG
Nox
Level 16
God Stats
11W - 9L
1,251 SR
Queue Stats
336W - 332L
1,338 Elo+
Solo
Zeus
Zeus
beli2229
Zeus
Level 4
God Stats
0W - 1L
1,235 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 11
1,403 SR
1,369 Elo+

VS

Team Averages
Level 44
1,570 SR
1,516 Elo+
Athena
Athena
Armed21
Athena
Level 128
God Stats
14W - 5L
1,730 SR
Queue Stats
463W - 489L
1,511 Elo+
Party 1
Neith
Neith
ElToroDavvi
Neith
Level 28
God Stats
34W - 27L
1,464 SR
Queue Stats
103W - 98L
1,374 Elo+
Solo
Kali
Kali
KingEddieP
Kali
Level 25
God Stats
26W - 12L
1,585 SR
Queue Stats
48W - 38L
1,556 Elo+
Party 1
Zeus
Zeus
M0M_PASGHETTI
Zeus
Level 15
God Stats
3W - 3L
1,668 SR
Queue Stats
24W - 13L
1,713 Elo+
Party 1
Apollo
Apollo
wtchmelose
Apollo
Level 25
God Stats
9W - 15L
1,403 SR
Queue Stats
80W - 64L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
6
0 / 9 / 2
4,593
353
1,114
7,757
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 3 / 2
5,204
400
1,274
4,053
1,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
JN Bruh
Ymir
8
0 / 7 / 1
5,381
414
2,574
10,689
4,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
2 / 2 / 0
6,047
465
3,845
5,871
3,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
5
0 / 7 / 1
4,626
356
1,632
6,184
1,095
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Armed21
Athena
10
5 / 1 / 7
7,614
586
4,636
9,373
7,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 1 / 2
7,664
590
4,815
5,290
1,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
11 / 1 / 1
8,144
626
6,400
9,161
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
8 / 0 / 9
7,964
613
10,392
5,028
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
wtchmelose
Apollo
12
1 / 1 / 6
7,248
558
780
5,446
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
3
Kills
28
28
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Athena
Armed21
Athena
5
1
7
8.5
L
Nemesis
0
9
2
0.11
W
3
1
2
4
L
1
3
2
0.67
L
Ymir
JN Bruh
Ymir
0
7
1
0.07
W
11
1
1
11.5
W
8
0
9
12.5
L
2
2
0
1
L
Zeus
0
7
1
0.07
W
Apollo
wtchmelose
Apollo
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,439
Damage
27,023
34,554
Taken
34,298
11,809
Mitigated
17,828
1,060
Healing
11,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Armed21
Athena
4,636
837
0
1,697
9,373
7,900
115
2,244
7,129
25,663
0
L
Nemesis
1,114
308
0
200
7,757
2,355
0
5,558
1,873
0
5,122
W
4,815
2,917
0
2,469
5,290
1,958
1,460
2,012
3,278
0
35,503
L
1,274
637
0
220
4,053
1,166
0
2,861
922
0
12,308
L
Ymir
JN Bruh
Ymir
2,574
876
0
220
10,689
4,189
0
1,393
9,296
21,268
0
W
6,400
4,890
0
2,810
9,161
3,788
720
2,318
6,843
0
40,039
W
10,392
236
0
1,679
5,028
1,639
1,455
637
4,391
46,274
0
L
3,845
957
0
420
5,871
3,004
0
2,776
2,915
15,249
0
L
Zeus
1,632
687
0
0
6,184
1,095
0
1,590
4,520
17,046
0
W
Apollo
wtchmelose
Apollo
780
704
477
1,989
5,446
2,543
2,182
840
4,606
0
36,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,851
Gold Earned
38,634
122
Minions Killed
371
0
Camps Cleared
0
927,380
Distance Traveled
1,093,662
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,614
586
42
3
0
240,944
4
L
Nemesis
4,593
353
7
1
0
148,700
0
W
Neith
7,664
590
77
6
0
197,489
2
L
Skadi
5,204
400
21
2
0
122,165
2
L
Ymir
5,381
414
35
3
0
217,467
0
W
Kali
8,144
626
78
6
0
233,038
3
W
Zeus
7,964
613
99
8
0
203,260
1
L
Nox
6,047
465
27
2
0
243,174
3
L
Zeus
4,626
356
32
2
0
195,874
0
W
Apollo
7,248
558
75
6
0
218,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role