Player Matchup

Rama
Rama
JEFFYY_808
Rama
Level 66
God Stats
7W - 3L
1,913 SR
Queue Stats
80W - 72L
1,398 Elo+
Party 2
Sol
Sol
NoirWolf04
Sol
Level 51
God Stats
21W - 18L
1,660 SR
Queue Stats
115W - 142L
1,276 Elo+
Party 3
Nemesis
Nemesis
PioneerCheeta6
Nemesis
Level 26
God Stats
10W - 22L
1,174 SR
Queue Stats
59W - 82L
1,290 Elo+
Party 3
Hel
Hel
angelg0323
Hel
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 128L
1,365 Elo+
Party 2
Erlang Shen
Erlang Shen
fierce_blues
Erlang Shen
Level 30
God Stats
2W - 2L
1,512 SR
Queue Stats
119W - 124L
1,355 Elo+
Party 2
Team Averages
Level 46
1,552 SR
1,337 Elo+

VS

Team Averages
Level 75
1,523 SR
1,388 Elo+
Skadi
Skadi
Ares1994
Skadi
Level 65
God Stats
1W - 3L
1,876 SR
Queue Stats
50W - 59L
1,475 Elo+
Solo
Khepri
Khepri
KhaotiKrow
Khepri
Level 84
God Stats
1W - 1L
1,588 SR
Queue Stats
1W - 2L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
Kimbo6474
Nu Wa
Level 121
God Stats
9W - 13L
1,405 SR
Queue Stats
19W - 27L
1,370 Elo+
Party 1
Danzaburou
Danzaburou
MAHOKILL
Danzaburou
Level 71
God Stats
72W - 55L
1,579 SR
Queue Stats
363W - 467L
1,336 Elo+
Solo
Tsukuyomi
Tsukuyomi
bananamancanwin
Tsukuyomi
Level 34
God Stats
0W - 3L
1,166 SR
Queue Stats
18W - 36L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 4
12,889
560
12,705
18,223
7,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 2 / 10
13,489
586
16,660
19,114
10,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 0 / 9
11,840
515
4,873
9,107
4,149
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 1 / 12
12,354
537
5,938
19,293
18,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
fierce_blues
Erlang Shen
20
8 / 5 / 2
13,608
592
11,700
22,862
20,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ares1994
Skadi
17
2 / 5 / 1
10,491
456
11,823
14,060
5,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
KhaotiKrow
Khepri
14
0 / 5 / 4
9,754
424
8,970
14,164
15,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Kimbo6474
Nu Wa
14
1 / 4 / 1
9,296
404
8,487
8,947
2,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MAHOKILL
Danzaburou
16
4 / 6 / 2
11,345
493
13,597
19,984
8,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tsukuyomi
bananamancanwin
Tsukuyomi
13
3 / 8 / 1
8,927
388
8,213
20,532
8,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
28
Kills
10
11
Deaths
28
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ares1994
Skadi
2
5
1
0.5
W
8
3
4
3.33
L
Khepri
KhaotiKrow
Khepri
0
5
4
0.4
L
Nu Wa
Kimbo6474
Nu Wa
1
4
1
0.38
L
Danzaburou
MAHOKILL
Danzaburou
4
6
2
0.83
W
4
2
10
4.5
W
6
0
9
10.5
W
2
1
12
8
L
Tsukuyomi
bananamancanwin
Tsukuyomi
3
8
1
0.44
W
Erlang Shen
fierce_blues
Erlang Shen
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,876
Damage
51,090
88,599
Taken
77,687
60,708
Mitigated
41,357
45,640
Healing
13,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ares1994
Skadi
11,823
7,492
0
420
14,060
5,780
473
4,870
9,190
0
71,008
W
12,705
9,845
0
6,207
18,223
7,979
5,613
4,392
13,831
0
99,705
L
Khepri
KhaotiKrow
Khepri
8,970
553
282
1,125
14,164
15,289
327
4,902
9,262
45,734
0
L
Nu Wa
Kimbo6474
Nu Wa
8,487
1,307
159
749
8,947
2,957
0
3,308
5,639
44,511
0
L
Danzaburou
MAHOKILL
Danzaburou
13,597
6,776
0
5,431
19,984
8,859
792
3,695
16,289
0
76,865
W
16,660
5,339
0
9,913
19,114
10,405
6,956
4,197
14,917
100,197
1,196
W
4,873
1,143
0
2,216
9,107
4,149
1,332
2,603
6,504
290
24,066
W
5,938
904
7,814
12,605
19,293
18,152
1,600
6,005
13,288
41,566
0
L
Tsukuyomi
bananamancanwin
Tsukuyomi
8,213
3,076
429
5,215
20,532
8,472
0
5,833
14,699
0
42,430
W
Erlang Shen
fierce_blues
Erlang Shen
11,700
6,316
0
6,885
22,862
20,023
2,939
2,584
20,278
0
80,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,180
Gold Earned
49,813
532
Minions Killed
464
0
Camps Cleared
0
2,278,337
Distance Traveled
1,855,836
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,491
456
131
6
0
401,032
0
W
Rama
12,889
560
132
6
0
380,218
1
L
Khepri
9,754
424
71
3
0
425,582
6
L
Nu Wa
9,296
404
69
3
0
270,570
0
L
Danzaburou
11,345
493
119
5
0
341,179
2
W
Sol
13,489
586
165
7
0
426,914
5
W
Nemesis
11,840
515
34
1
0
563,169
2
W
Hel
12,354
537
77
3
0
426,477
0
L
Tsukuyomi
8,927
388
74
3
0
417,473
2
W
Erlang Shen
13,608
592
124
5
0
481,559
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role