Player Matchup

Ah Puch
Ah Puch
FatDaddyStacks
Ah Puch
Level 38
God Stats
0W - 6L
1,596 SR
Queue Stats
8W - 11L
1,131 Elo+
Party 1
Neith
Neith
NotIcyWaterz
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,131 Elo+
Party 1
Geb
Geb
dmerc
Geb
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,448 Elo+
Party 1
Team Averages
Level 34
1,532 SR
1,237 Elo+

VS

Team Averages
Level 67
1,491 SR
1,456 Elo+
Hades
Hades
LaToxica143
Hades
Level 23
God Stats
21W - 8L
1,361 SR
Queue Stats
117W - 103L
1,419 Elo+
Party 2
Neith
Neith
MENACE_30below1
Neith
Level 149
God Stats
27W - 26L
1,469 SR
Queue Stats
679W - 851L
1,420 Elo+
Solo
Loki
Loki
YoungScumSam
Loki
Level 28
God Stats
41W - 25L
1,642 SR
Queue Stats
152W - 105L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 5
10,026
627
12,372
14,203
8,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 12 / 4
9,181
574
4,122
14,532
5,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Geb
dmerc
Geb
13
3 / 3 / 3
10,227
639
6,092
13,525
13,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 11
10,457
654
6,408
13,086
6,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
10 / 0 / 8
12,493
781
13,779
7,131
2,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
12 / 4 / 11
12,085
755
18,008
15,386
8,831
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
6
Kills
24
24
Deaths
7
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
W
2
3
11
2.5
W
10
0
8
14
L
1
12
4
0.25
W
12
4
11
4.38
L
Geb
dmerc
Geb
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,586
Damage
38,195
42,260
Taken
35,603
27,809
Mitigated
17,907
3,314
Healing
12,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,372
713
0
2,010
14,203
8,478
21
1,108
13,095
41,843
0
W
6,408
1,014
609
6,334
13,086
6,530
0
5,575
7,007
34,057
0
W
13,779
6,752
0
1,314
7,131
2,546
556
3,011
3,822
0
59,762
L
4,122
1,677
0
435
14,532
5,719
0
686
13,846
0
18,617
W
18,008
4,903
0
4,075
15,386
8,831
0
8,182
6,280
0
43,946
L
Geb
dmerc
Geb
6,092
1,277
0
869
13,525
13,612
0
4,626
8,899
15,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,434
Gold Earned
35,035
115
Minions Killed
180
0
Camps Cleared
0
776,469
Distance Traveled
812,501
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,026
627
62
4
0
238,777
0
W
Hades
10,457
654
65
4
0
275,765
0
W
Neith
12,493
781
84
5
0
238,047
2
L
Neith
9,181
574
24
2
0
220,842
0
W
Loki
12,085
755
31
2
0
298,689
1
L
Geb
10,227
639
29
2
0
316,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role