Player Matchup

Cerberus
Cerberus
JoJok3ster
Cerberus
Level 7
God Stats
3W - 2L
1,537 SR
Queue Stats
3W - 6L
1,305 Elo+
Party 1
Neith
Neith
Jordanrob1
Neith
Level 8
God Stats
87W - 79L
1,451 SR
Queue Stats
116W - 120L
1,399 Elo+
Solo
Mercury
Mercury
TheSuplexingBear
Mercury
Level 26
God Stats
5W - 3L
1,560 SR
Queue Stats
24W - 15L
1,511 Elo+
Solo
Chaac
Chaac
galaxytagT800
Chaac
Level 26
God Stats
36W - 44L
1,472 SR
Queue Stats
158W - 224L
1,409 Elo+
Solo
Ah Puch
Ah Puch
veigar1shot
Ah Puch
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 18
1,504 SR
1,425 Elo+

VS

Team Averages
Level 23
1,353 SR
1,364 Elo+
Eset
Eset
Caligowen
Eset
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 41L
1,498 Elo+
Party 2
Bellona
Bellona
Nodenhain
Bellona
Level 14
God Stats
2W - 4L
1,264 SR
Queue Stats
5W - 9L
1,126 Elo+
Solo
Mercury
Mercury
SnappyComb52647
Mercury
Level 27
God Stats
29W - 29L
1,001 SR
Queue Stats
66W - 85L
1,180 Elo+
Solo
Hel
Hel
Virgrys
Hel
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 74L
1,536 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Vogelgrippe
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 42L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JoJok3ster
Cerberus
13
1 / 7 / 7
8,735
416
4,929
18,691
15,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
17
10 / 4 / 6
11,282
537
8,665
12,783
4,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 7 / 7
9,877
470
5,757
13,179
4,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 4 / 0
11,055
526
11,913
15,997
8,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
veigar1shot
Ah Puch
20
16 / 3 / 3
13,315
634
20,353
12,183
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
5 / 8 / 10
10,342
492
9,118
14,006
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Nodenhain
Bellona
15
1 / 2 / 2
9,453
450
7,781
15,494
11,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
7 / 4 / 8
11,799
562
7,166
15,155
6,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
17
5 / 12 / 8
11,233
535
13,832
18,478
7,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
Vogelgrippe
Ah Muzen Cab
15
6 / 5 / 5
10,456
498
11,387
11,011
4,003
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
57
31
Kills
24
25
Deaths
31
23
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Eset
5
8
10
1.25
W
Cerberus
JoJok3ster
Cerberus
1
7
7
0.64
W
Neith
10
4
6
3.25
L
Bellona
Nodenhain
Bellona
1
2
2
1
L
7
4
8
2.75
W
1
7
7
0.64
L
Hel
5
12
8
0.75
L
Ah Muzen Cab
Vogelgrippe
Ah Muzen Cab
6
5
5
1.7
W
3
4
0
0.75
W
Ah Puch
veigar1shot
Ah Puch
16
3
3
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,617
Damage
49,284
72,833
Taken
74,144
38,400
Mitigated
34,047
17,066
Healing
14,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
9,118
1,078
761
1,604
14,006
4,504
1,647
5,150
8,856
42,514
0
W
Cerberus
JoJok3ster
Cerberus
4,929
244
0
1,818
18,691
15,045
119
5,246
13,445
30,434
0
W
Neith
8,665
3,714
0
3,373
12,783
4,888
3,289
5,800
6,983
0
70,844
L
Bellona
Nodenhain
Bellona
7,781
2,483
0
3,968
15,494
11,449
281
2,136
13,358
0
39,145
L
7,166
3,663
0
2,318
15,155
6,581
1,580
3,410
11,745
0
62,200
W
5,757
1,146
0
1,540
13,179
4,932
0
3,225
9,954
0
58,038
L
Hel
13,832
2,729
1,171
3,132
18,478
7,510
2,219
8,254
10,224
48,602
0
L
Ah Muzen Cab
Vogelgrippe
Ah Muzen Cab
11,387
5,266
0
2,017
11,011
4,003
4,056
6,246
4,679
0
42,585
W
11,913
3,366
0
7,173
15,997
8,652
1,554
3,159
12,838
0
67,860
W
Ah Puch
veigar1shot
Ah Puch
20,353
1,294
291
2,871
12,183
4,883
3,337
5,520
6,663
90,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,264
Gold Earned
53,283
579
Minions Killed
401
0
Camps Cleared
0
1,852,004
Distance Traveled
1,791,950
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,342
492
81
4
0
361,678
3
W
Cerberus
8,735
416
61
3
0
351,332
0
W
Neith
11,282
537
115
5
0
402,142
3
L
Bellona
9,453
450
69
3
0
353,083
0
L
Mercury
11,799
562
100
5
0
391,324
1
W
Mercury
9,877
470
102
5
0
399,907
1
L
Hel
11,233
535
74
4
0
295,214
1
L
Ah Muzen Cab
10,456
498
77
4
0
390,651
2
W
Chaac
11,055
526
129
6
0
330,474
0
W
Ah Puch
13,315
634
172
8
0
368,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role