Player Matchup

Chang'e
Chang'e
Diamond V
 
Chang'e
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum IV
ConsistentChaos
Ra
Platinum IV
Level 124
God Stats
4W - 2L
1,674 SR
Queue Stats
52W - 35L
1,941 MMR
Party 2
Vamana
Vamana
Diamond IV
El_Cabra_95
Vamana
Diamond IV
Level 154
God Stats
14W - 17L
1,661 SR
Queue Stats
541W - 525L
2,018 MMR
Solo
Neith
Neith
Platinum I
KAY-420-KISS
Neith
Platinum I
Level 141
God Stats
2W - 1L
1,722 SR
Queue Stats
98W - 90L
2,009 MMR
Solo
King Arthur
King Arthur
Diamond V
stealth_fox120
King Arthur
Diamond V
Level 102
God Stats
18W - 11L
1,812 SR
Queue Stats
87W - 70L
2,060 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,674 SR
1,905 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,679 SR
2,011 MMR
Chaac
Chaac
Diamond V
KlNG_MJ_
Chaac
Diamond V
Level 129
God Stats
68W - 45L
1,681 SR
Queue Stats
463W - 461L
1,971 MMR
Solo
Ganesha
Ganesha
Platinum I
Sui Riu
Ganesha
Platinum I
Level 57
God Stats
4W - 1L
1,986 SR
Queue Stats
36W - 29L
2,001 MMR
Solo
Kukulkan
Kukulkan
Platinum I
Young Chacorta
Kukulkan
Platinum I
Level 157
God Stats
1W - 4L
1,716 SR
Queue Stats
246W - 229L
2,031 MMR
Party 1
Thor
Thor
Diamond V
kevinDRS
Thor
Diamond V
Level 152
God Stats
6W - 6L
1,755 SR
Queue Stats
472W - 478L
1,995 MMR
Solo
Hachiman
Hachiman
Platinum I
ziHydrx
Hachiman
Platinum I
Level 155
God Stats
3W - 8L
1,255 SR
Queue Stats
173W - 155L
2,055 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
5 / 4 / 11
12,930
562
10,991
21,384
7,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 2 / 10
14,498
630
21,429
23,935
12,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
19
5 / 4 / 9
14,320
623
18,317
34,958
30,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
9 / 1 / 7
13,874
603
17,994
15,342
6,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
stealth_fox120
King Arthur
20
3 / 1 / 15
13,891
604
15,770
27,527
21,413
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
TsukuyomiTiamatSetAthenaGilgamesh

VS

Bans
Guan YuAnhurLokiCabrakanCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KlNG_MJ_
Chaac
17
2 / 5 / 5
10,825
471
16,404
23,806
19,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
Sui Riu
Ganesha
16
0 / 6 / 11
11,677
508
9,069
23,844
27,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
17
6 / 6 / 2
11,398
496
17,184
13,383
6,465
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
19
1 / 9 / 3
11,997
522
8,640
21,493
9,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
ziHydrx
Hachiman
19
3 / 5 / 1
12,396
539
16,092
20,882
8,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
34
31
Kills
12
12
Deaths
31
52
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
4
11
2.63
W
9
2
10
7
W
Vamana
5
4
9
2.38
W
9
1
7
12.5
L
Chaac
KlNG_MJ_
Chaac
2
5
5
0.9
L
Ganesha
Sui Riu
Ganesha
0
6
11
0.92
L
Kukulkan
6
6
2
1.17
L
Thor
1
9
3
0.28
W
King Arthur
stealth_fox120
King Arthur
3
1
15
10.5
L
Hachiman
ziHydrx
Hachiman
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,501
Damage
67,389
123,146
Taken
103,408
78,708
Mitigated
70,758
64,589
Healing
18,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,991
644
5,077
8,865
21,384
7,656
1,573
5,018
16,366
74,790
0
W
21,429
2,695
7,971
13,772
23,935
12,351
3,147
6,737
17,198
139,085
0
W
Vamana
18,317
9,702
0
12,676
34,958
30,703
2,979
8,063
26,895
2,442
71,396
W
17,994
8,020
0
4,706
15,342
6,585
6,461
3,432
11,910
0
100,920
L
Chaac
KlNG_MJ_
Chaac
16,404
1,772
0
9,366
23,806
19,188
0
7,548
16,258
0
64,642
L
Ganesha
Sui Riu
Ganesha
9,069
902
0
1,213
23,844
27,388
0
6,700
17,144
34,025
0
L
Kukulkan
17,184
1,434
0
517
13,383
6,465
0
6,770
6,613
75,452
0
L
Thor
8,640
1,930
0
1,655
21,493
9,070
886
6,258
15,235
0
81,853
W
King Arthur
stealth_fox120
King Arthur
15,770
944
0
11,522
27,527
21,413
140
6,833
20,694
0
92,023
L
Hachiman
ziHydrx
Hachiman
16,092
10,924
0
5,544
20,882
8,647
0
6,864
14,018
0
92,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,513
Gold Earned
58,293
693
Minions Killed
568
0
Camps Cleared
0
2,309,026
Distance Traveled
2,156,971
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,930
562
123
5
0
452,143
1
W
Ra
14,498
630
171
7
0
468,059
3
W
Vamana
14,320
623
93
4
0
467,681
4
W
Neith
13,874
603
156
7
0
412,259
3
L
Chaac
10,825
471
102
4
0
437,142
5
L
Ganesha
11,677
508
14
1
0
436,779
3
L
Kukulkan
11,398
496
122
5
0
421,615
7
L
Thor
11,997
522
155
7
0
424,888
4
W
King Arthur
13,891
604
150
7
0
508,884
1
L
Hachiman
12,396
539
175
8
0
436,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role