Player Matchup

Aphrodite
Aphrodite
FolksyHealer374
Aphrodite
Level 26
God Stats
48W - 40L
1,523 SR
Queue Stats
70W - 69L
1,489 Elo+
Party 1
Arachne
Arachne
Gabrial05
Arachne
Level 28
God Stats
25W - 20L
1,556 SR
Queue Stats
57W - 51L
1,505 Elo+
Party 1
Neith
Neith
destinystorm495
Neith
Level 25
God Stats
11W - 12L
1,481 SR
Queue Stats
36W - 43L
1,490 Elo+
Party 1
Vamana
Vamana
dinnim
Vamana
Level 19
God Stats
13W - 6L
1,589 SR
Queue Stats
43W - 35L
1,548 Elo+
Party 1
Izanami
Izanami
mariex7
Izanami
Level 58
God Stats
27W - 35L
1,486 SR
Queue Stats
81W - 91L
1,473 Elo+
Party 1
Team Averages
Level 31
1,527 SR
1,501 Elo+

VS

Team Averages
Level 18
1,633 SR
1,588 Elo+
Neith
Neith
Basico-00
Neith
Level 14
God Stats
4W - 0L
1,779 SR
Queue Stats
11W - 11L
1,435 Elo+
Solo
Ymir
Ymir
BlazianLife
Ymir
Level 25
God Stats
3W - 0L
1,838 SR
Queue Stats
51W - 27L
1,867 Elo+
Solo
Da Ji
Da Ji
DrQuinDiddy
Da Ji
Level 18
God Stats
4W - 3L
1,711 SR
Queue Stats
139W - 86L
1,568 Elo+
Solo
Guan Yu
Guan Yu
Mystical8950
Guan Yu
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 10L
1,625 Elo+
Solo
Chang'e
Chang'e
NightStalker444
Chang'e
Level 29
God Stats
28W - 36L
1,339 SR
Queue Stats
220W - 207L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FolksyHealer374
Aphrodite
20
3 / 8 / 17
13,605
972
17,694
30,073
15,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Gabrial05
Arachne
17
1 / 5 / 6
11,546
825
4,934
14,144
4,949
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
8 / 4 / 12
14,462
1,033
14,582
15,893
6,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vamana
dinnim
Vamana
19
1 / 6 / 15
12,666
905
16,062
26,729
22,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
mariex7
Izanami
20
13 / 13 / 11
16,016
1,144
32,965
31,994
13,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Basico-00
Neith
20
4 / 5 / 19
14,461
1,033
26,428
16,420
7,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 0 / 18
15,505
1,108
13,157
15,982
22,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
22 / 5 / 9
18,568
1,326
39,873
18,793
8,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Mystical8950
Guan Yu
20
1 / 14 / 15
12,911
922
11,255
28,073
34,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 2 / 13
14,061
1,004
23,358
14,013
6,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
110
26
Kills
36
36
Deaths
26
61
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Neith
Basico-00
Neith
4
5
19
2.7
W
4
0
18
13
W
22
5
9
5.3
L
Aphrodite
FolksyHealer374
Aphrodite
3
8
17
1.44
L
Arachne
Gabrial05
Arachne
1
5
6
0.8
W
Guan Yu
Mystical8950
Guan Yu
1
14
15
0.61
W
5
2
13
5.75
L
8
4
12
3.5
L
Vamana
dinnim
Vamana
1
6
15
1.42
L
Izanami
mariex7
Izanami
13
13
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,237
Damage
114,071
118,833
Taken
93,281
62,288
Mitigated
79,796
37,129
Healing
22,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Basico-00
Neith
26,428
13,343
0
2,895
16,420
7,246
0
1,966
14,454
0
58,917
W
13,157
1,992
866
1,854
15,982
22,811
0
3,339
12,643
40,049
0
W
39,873
14,969
0
1,578
18,793
8,878
0
3,967
14,826
0
53,260
L
Aphrodite
FolksyHealer374
Aphrodite
17,694
1,735
7,698
11,819
30,073
15,077
0
11,609
18,058
34,241
0
L
Arachne
Gabrial05
Arachne
4,934
2,605
602
2,552
14,144
4,949
0
3,798
10,250
0
6,274
W
Guan Yu
Mystical8950
Guan Yu
11,255
2,840
255
382
28,073
34,452
0
5,310
22,763
0
21,621
W
23,358
1,061
8,776
6,097
14,013
6,409
0
3,112
10,901
52,307
0
L
14,582
8,141
0
3,531
15,893
6,556
0
5,304
10,499
0
38,743
L
Vamana
dinnim
Vamana
16,062
7,195
357
6,303
26,729
22,291
0
10,689
15,435
0
30,568
L
Izanami
mariex7
Izanami
32,965
25,557
123
4,144
31,994
13,415
0
3,993
27,869
0
72,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,295
Gold Earned
75,506
221
Minions Killed
276
3
Camps Cleared
9
1,315,439
Distance Traveled
1,308,453
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,461
1,033
63
5
1
228,088
2
W
Ymir
15,505
1,108
78
6
0
289,013
0
W
Da Ji
18,568
1,326
34
2
4
272,716
1
L
Aphrodite
13,605
972
49
4
0
249,656
0
L
Arachne
11,546
825
2
0
1
266,426
2
W
Guan Yu
12,911
922
19
1
1
236,156
0
W
Chang'e
14,061
1,004
82
6
3
282,480
1
L
Neith
14,462
1,033
44
3
0
241,360
0
L
Vamana
12,666
905
24
2
1
330,424
0
L
Izanami
16,016
1,144
102
7
1
227,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role