Player Matchup

Sun Wukong
Sun Wukong
DerangedMinion
Sun Wukong
Level 60
God Stats
0W - 2L
1,328 SR
Queue Stats
100W - 88L
1,459 Elo+
Party 1
Kukulkan
Kukulkan
Kallimdar
Kukulkan
Level 4
God Stats
3W - 7L
1,450 SR
Queue Stats
7W - 11L
1,474 Elo+
Party 1
Loki
Loki
Preston box
Loki
Level 59
God Stats
18W - 19L
1,458 SR
Queue Stats
64W - 83L
1,402 Elo+
Party 3
He Bo
He Bo
YaBoiTturnai
He Bo
Level 18
God Stats
6W - 13L
1,318 SR
Queue Stats
36W - 41L
1,417 Elo+
Party 3
Athena
Athena
klept0klown
Athena
Level 55
God Stats
1W - 3L
1,447 SR
Queue Stats
113W - 114L
1,432 Elo+
Party 1
Team Averages
Level 39
1,400 SR
1,437 Elo+

VS

Team Averages
Level 44
1,468 SR
1,348 Elo+
Khepri
Khepri
Chuco1318
Khepri
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
209W - 186L
1,578 Elo+
Solo
Ullr
Ullr
FenixNobody787
Ullr
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 64L
1,168 Elo+
Party 2
Pele
Pele
FennixRiot
Pele
Level 37
God Stats
16W - 14L
1,483 SR
Queue Stats
105W - 206L
1,290 Elo+
Party 2
Ah Puch
Ah Puch
JAY-BIRD_765
Ah Puch
Level 61
God Stats
5W - 5L
1,508 SR
Queue Stats
179W - 247L
1,389 Elo+
Party 2
Odin
Odin
princessjess9798
Odin
Level 48
God Stats
8W - 13L
1,350 SR
Queue Stats
96W - 176L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DerangedMinion
Sun Wukong
16
0 / 1 / 2
10,167
924
7,056
11,853
12,354
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Kallimdar
Kukulkan
16
1 / 0 / 0
10,407
946
10,527
2,919
1,616
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 5 / 0
9,627
875
4,035
9,865
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 9 / 2
9,746
886
12,342
13,330
5,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
16
0 / 3 / 2
10,790
981
7,023
16,125
16,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

165

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Chuco1318
Khepri
18
2 / 0 / 13
12,057
1,096
6,157
12,832
16,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
10 / 1 / 8
11,436
1,040
15,167
8,838
4,387
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 1 / 12
10,781
980
12,829
9,235
5,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
JAY-BIRD_765
Ah Puch
18
3 / 0 / 9
10,800
982
11,085
3,642
1,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
1 / 0 / 10
10,043
913
4,652
9,376
6,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
70
2
Kills
18
18
Deaths
2
6
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Khepri
Chuco1318
Khepri
2
0
13
8.5
L
Sun Wukong
DerangedMinion
Sun Wukong
0
1
2
1
W
10
1
8
14
W
2
1
12
8
W
Ah Puch
JAY-BIRD_765
Ah Puch
3
0
9
7.5
L
Kukulkan
Kallimdar
Kukulkan
1
0
0
1
L
1
5
0
0.2
L
0
9
2
0.11
L
Athena
0
3
2
0.33
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,983
Damage
49,890
54,092
Taken
43,923
39,655
Mitigated
35,309
1,554
Healing
2,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Chuco1318
Khepri
6,157
729
0
1,439
12,832
16,482
0
10,070
2,762
16,492
0
L
Sun Wukong
DerangedMinion
Sun Wukong
7,056
1,182
0
388
11,853
12,354
0
5,561
6,292
0
36,322
W
15,167
7,848
0
929
8,838
4,387
0
7,044
1,794
0
28,593
W
12,829
2,663
0
360
9,235
5,733
0
5,102
4,133
0
30,318
W
Ah Puch
JAY-BIRD_765
Ah Puch
11,085
340
0
161
3,642
1,791
0
1,461
2,181
40,659
0
L
Kukulkan
Kallimdar
Kukulkan
10,527
1,075
0
88
2,919
1,616
0
1,138
1,781
46,438
0
L
4,035
860
0
504
9,865
4,023
0
1,824
8,041
0
12,805
L
12,342
331
0
574
13,330
5,453
0
3,987
9,343
20,835
0
L
Athena
7,023
1,849
0
0
16,125
16,209
0
4,732
11,393
14,526
0
W
4,652
1,107
0
0
9,376
6,916
0
6,215
3,161
0
16,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,737
Gold Earned
55,117
249
Minions Killed
220
6
Camps Cleared
3
916,358
Distance Traveled
1,193,480
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,057
1,096
35
3
1
249,524
0
L
Sun Wukong
10,167
924
77
7
3
194,206
0
W
Ullr
11,436
1,040
41
4
2
229,780
0
W
Pele
10,781
980
46
4
0
250,741
2
W
Ah Puch
10,800
982
72
7
0
217,722
0
L
Kukulkan
10,407
946
105
10
1
169,091
0
L
Loki
9,627
875
23
2
1
181,216
0
L
He Bo
9,746
886
25
2
1
178,159
0
L
Athena
10,790
981
19
2
0
193,686
0
W
Odin
10,043
913
26
2
0
245,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role