Player Matchup

Anhur
Anhur
 
Anhur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Caillou2236
Cthulhu
Level 30
God Stats
57W - 31L
1,733 SR
Queue Stats
136W - 97L
1,706 Elo+
Party 2
Sol
Sol
WifeEmailer8186
Sol
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 17L
1,579 Elo+
Party 2
Team Averages
Level 69
1,578 SR
1,595 Elo+

VS

Team Averages
Level 97
1,557 SR
1,501 Elo+
Khepri
Khepri
BigBoyDoodleBob
Khepri
Level 60
God Stats
4W - 2L
1,489 SR
Queue Stats
53W - 70L
1,486 Elo+
Solo
Zeus
Zeus
KirbysCheeks
Zeus
Level 147
God Stats
10W - 4L
1,678 SR
Queue Stats
219W - 214L
1,539 Elo+
Party 1
Bakasura
Bakasura
STAN_22367
Bakasura
Level 84
God Stats
6W - 5L
1,504 SR
Queue Stats
82W - 81L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 4 / 0
8,849
681
6,766
12,966
3,570
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Caillou2236
Cthulhu
12
0 / 4 / 5
8,788
676
7,705
11,626
7,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 5 / 4
8,208
631
7,063
8,972
2,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 11
9,467
728
4,756
11,055
8,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 2 / 5
9,529
733
12,950
6,663
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
STAN_22367
Bakasura
14
8 / 2 / 4
9,789
753
8,487
9,228
4,552
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
4
Kills
13
13
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
4
0
0.75
W
0
1
11
5.5
L
Cthulhu
Caillou2236
Cthulhu
0
4
5
0.63
W
5
2
5
3.75
W
Bakasura
STAN_22367
Bakasura
8
2
4
5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,534
Damage
26,193
33,564
Taken
26,946
13,714
Mitigated
15,472
7,730
Healing
5,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,766
4,986
390
1,898
12,966
3,570
0
6,220
5,761
0
38,084
W
4,756
177
432
2,484
11,055
8,628
254
5,722
5,333
42,520
0
L
Cthulhu
Caillou2236
Cthulhu
7,705
316
802
1,466
11,626
7,812
0
6,875
3,877
30,535
0
W
12,950
1,014
0
1,004
6,663
2,292
520
4,332
2,331
46,040
0
W
Bakasura
STAN_22367
Bakasura
8,487
6,393
0
1,989
9,228
4,552
1,400
4,817
4,411
0
15,860
L
7,063
955
477
2,697
8,972
2,332
187
3,893
4,367
30,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,845
Gold Earned
28,785
162
Minions Killed
166
0
Camps Cleared
0
705,810
Distance Traveled
716,211
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,849
681
65
5
0
219,956
0
W
Khepri
9,467
728
51
4
0
225,150
0
L
Cthulhu
8,788
676
59
5
0
243,911
1
W
Zeus
9,529
733
84
6
0
212,792
4
W
Bakasura
9,789
753
31
2
0
278,269
0
L
Sol
8,208
631
38
3
0
241,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role