Player Matchup

Sylvanus
Sylvanus
KurumiLover1999
Sylvanus
Level 100
God Stats
7W - 3L
1,851 SR
Queue Stats
219W - 159L
1,543 Elo+
Party 3
Scylla
Scylla
Murkii x
Scylla
Level 143
God Stats
25W - 22L
1,602 SR
Queue Stats
25W - 23L
1,522 Elo+
Party 2
Hachiman
Hachiman
ShadowBlizard
Hachiman
Level 108
God Stats
11W - 12L
1,686 SR
Queue Stats
213W - 139L
1,500 Elo+
Party 3
Ganesha
Ganesha
Svunii
Ganesha
Level 89
God Stats
24W - 18L
1,671 SR
Queue Stats
59W - 53L
1,453 Elo+
Party 2
Artemis
Artemis
hbruno1945
Artemis
Level 119
God Stats
1W - 1L
1,349 SR
Queue Stats
98W - 54L
1,493 Elo+
Party 3
Team Averages
Level 112
1,632 SR
1,502 Elo+

VS

Team Averages
Level 78
1,400 SR
1,443 Elo+
Yemoja
Yemoja
BlessedTjack3
Yemoja
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 90L
1,531 Elo+
Solo
Hou Yi
Hou Yi
LordTeddie
Hou Yi
Level 129
God Stats
0W - 1L
1,407 SR
Queue Stats
7W - 9L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
Luzselenia_
Nu Wa
Level 37
God Stats
4W - 10L
1,500 SR
Queue Stats
66W - 96L
1,363 Elo+
Party 1
Ah Puch
Ah Puch
QuanntumRealm
Ah Puch
Level 144
God Stats
2W - 1L
1,347 SR
Queue Stats
31W - 34L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
mchzs
Gilgamesh
Level 51
God Stats
11W - 7L
1,245 SR
Queue Stats
169W - 185L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
1 / 3 / 8
9,639
964
7,398
11,496
11,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Murkii x
Scylla
16
6 / 0 / 7
10,744
1,074
21,274
6,352
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
ShadowBlizard
Hachiman
16
3 / 1 / 7
10,533
1,053
10,221
10,658
4,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Svunii
Ganesha
17
0 / 0 / 8
10,898
1,090
4,051
10,122
9,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
hbruno1945
Artemis
17
6 / 3 / 4
10,922
1,092
15,575
13,419
5,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

240

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
10,196
1,020
3,629
9,991
8,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
LordTeddie
Hou Yi
15
3 / 2 / 4
10,171
1,017
7,619
9,712
2,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 4
9,615
962
5,291
12,438
4,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
15
0 / 4 / 4
9,459
946
22,210
9,623
3,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
mchzs
Gilgamesh
15
2 / 3 / 3
9,607
961
9,232
20,142
12,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
16
Kills
7
7
Deaths
16
34
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
Sylvanus
1
3
8
1.67
L
Hou Yi
LordTeddie
Hou Yi
3
2
4
2.5
L
1
4
4
0.75
W
Scylla
Murkii x
Scylla
6
0
7
9.5
L
Ah Puch
0
4
4
0.5
W
Hachiman
ShadowBlizard
Hachiman
3
1
7
6.5
W
Ganesha
Svunii
Ganesha
0
0
8
4
W
Artemis
hbruno1945
Artemis
6
3
4
2.67
L
Gilgamesh
mchzs
Gilgamesh
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,519
Damage
47,981
52,047
Taken
61,906
32,615
Mitigated
31,353
8,926
Healing
14,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,629
348
2,652
1,877
9,991
8,302
0
5,871
4,120
9,068
0
W
Sylvanus
7,398
2,192
1,120
2,194
11,496
11,028
0
6,968
4,378
15,482
1,754
L
Hou Yi
LordTeddie
Hou Yi
7,619
5,492
0
1,175
9,712
2,926
0
6,124
3,588
0
24,215
L
5,291
2,272
0
1,154
12,438
4,730
0
5,610
6,828
14,229
0
W
Scylla
Murkii x
Scylla
21,274
1,330
0
435
6,352
2,453
0
3,628
2,634
37,704
0
L
Ah Puch
22,210
261
0
1,059
9,623
3,132
0
4,020
5,603
64,216
0
W
Hachiman
ShadowBlizard
Hachiman
10,221
5,677
0
1,204
10,658
4,198
0
6,863
3,705
0
31,758
W
Ganesha
Svunii
Ganesha
4,051
132
465
1,932
10,122
9,487
0
6,339
3,573
28,918
0
W
Artemis
hbruno1945
Artemis
15,575
7,731
0
1,576
13,419
5,449
0
7,565
5,674
0
32,667
L
Gilgamesh
mchzs
Gilgamesh
9,232
1,289
0
6,547
20,142
12,263
0
10,741
9,401
233
23,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,736
Gold Earned
49,048
246
Minions Killed
213
7
Camps Cleared
7
873,440
Distance Traveled
904,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,196
1,020
22
2
0
178,123
0
W
Sylvanus
9,639
964
33
3
3
149,169
0
L
Hou Yi
10,171
1,017
48
5
4
170,414
0
L
Nu Wa
9,615
962
17
2
0
160,077
0
W
Scylla
10,744
1,074
55
6
1
155,960
0
L
Ah Puch
9,459
946
96
10
2
195,784
0
W
Hachiman
10,533
1,053
82
8
1
182,349
0
W
Ganesha
10,898
1,090
9
1
0
200,348
0
W
Artemis
10,922
1,092
67
7
2
185,614
0
L
Gilgamesh
9,607
961
30
3
1
199,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role