Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Lightshadow01
Mulan
Level 120
God Stats
19W - 22L
1,588 SR
Queue Stats
138W - 157L
1,551 Elo+
Party 1
Athena
Athena
Maniac9001
Athena
Level 128
God Stats
4W - 13L
1,437 SR
Queue Stats
243W - 249L
1,583 Elo+
Party 1
Chaac
Chaac
Prince of Chain
Chaac
Level 96
God Stats
16W - 15L
1,698 SR
Queue Stats
114W - 120L
1,548 Elo+
Party 1
Skadi
Skadi
vixblood
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,557 Elo+
Party 1
Team Averages
Level 114
1,545 SR
1,548 Elo+

VS

Team Averages
Level 111
1,731 SR
1,587 Elo+
Gilgamesh
Gilgamesh
IWALKANDITALK2
Gilgamesh
Level 126
God Stats
14W - 7L
1,663 SR
Queue Stats
382W - 360L
1,591 Elo+
Party 2
Eset
Eset
Zakosaur
Eset
Level 124
God Stats
8W - 1L
1,840 SR
Queue Stats
259W - 219L
1,619 Elo+
Solo
Chaac
Chaac
gladfatboy181
Chaac
Level 108
God Stats
2W - 0L
1,526 SR
Queue Stats
58W - 43L
1,541 Elo+
Party 2
Athena
Athena
mdalviar
Athena
Level 113
God Stats
10W - 9L
1,618 SR
Queue Stats
84W - 85L
1,598 Elo+
Party 3
Sol
Sol
xAAron2234x
Sol
Level 86
God Stats
11W - 4L
2,009 SR
Queue Stats
182W - 169L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 3 / 5
9,328
466
10,483
17,008
7,776
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 5 / 2
9,845
492
5,014
15,797
6,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Maniac9001
Athena
14
2 / 5 / 1
8,849
442
5,381
18,510
8,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 7 / 3
10,434
522
15,057
24,259
24,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
vixblood
Skadi
11
1 / 3 / 1
7,232
362
4,348
10,399
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IWALKANDITALK2
Gilgamesh
20
11 / 1 / 6
13,181
659
19,180
19,483
9,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
18
4 / 4 / 8
12,384
619
13,615
9,057
4,038
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 6 / 5
11,232
562
9,240
19,159
13,392
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
mdalviar
Athena
15
1 / 1 / 13
10,660
533
7,046
18,681
17,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 1 / 6
11,845
592
12,355
9,503
4,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
12
Kills
23
23
Deaths
13
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
5
1.17
W
Gilgamesh
IWALKANDITALK2
Gilgamesh
11
1
6
14
L
4
5
2
1
L
Athena
Maniac9001
Athena
2
5
1
0.5
L
4
7
3
0.79
W
Eset
4
4
8
2
W
2
6
5
0.75
W
Athena
mdalviar
Athena
1
1
13
7.5
L
Skadi
vixblood
Skadi
1
3
1
0.5
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,283
Damage
61,436
85,973
Taken
75,883
49,670
Mitigated
48,446
25,667
Healing
30,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
10,483
1,913
1,231
5,224
17,008
7,776
245
7,664
9,344
65,575
0
W
Gilgamesh
IWALKANDITALK2
Gilgamesh
19,180
6,100
0
8,336
19,483
9,697
900
7,652
11,831
0
102,163
L
5,014
785
0
6,672
15,797
6,133
186
5,109
10,688
0
67,725
L
Athena
Maniac9001
Athena
5,381
2,081
0
2,554
18,510
8,812
332
9,784
8,726
27,889
0
L
15,057
4,790
0
7,525
24,259
24,083
0
4,438
19,821
0
67,310
W
Eset
13,615
2,072
2,423
3,086
9,057
4,038
1,262
4,288
4,769
89,381
0
W
9,240
3,764
0
6,443
19,159
13,392
2,005
2,216
16,943
0
62,453
W
Athena
mdalviar
Athena
7,046
1,875
0
6,072
18,681
17,043
625
3,915
14,766
34,261
0
L
Skadi
vixblood
Skadi
4,348
2,549
0
2,461
10,399
2,866
259
5,521
4,878
0
27,292
W
12,355
5,101
0
4,562
9,503
4,276
7,484
2,440
7,063
91,514
9,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,688
Gold Earned
59,302
469
Minions Killed
629
0
Camps Cleared
0
1,723,255
Distance Traveled
1,833,387
15
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,328
466
108
5
0
354,030
6
W
Gilgamesh
13,181
659
139
7
0
425,210
8
L
Mulan
9,845
492
123
6
0
354,157
0
L
Athena
8,849
442
51
3
0
383,905
6
L
Chaac
10,434
522
133
7
0
285,818
0
W
Eset
12,384
619
169
8
0
340,253
4
W
Chaac
11,232
562
117
6
0
346,532
5
W
Athena
10,660
533
49
2
0
366,859
8
L
Skadi
7,232
362
54
3
0
345,345
3
W
Sol
11,845
592
155
8
0
354,533
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role