Player Matchup

Terra
Terra
Gold II
BruhItsMLG
Terra
Gold II
Level 145
God Stats
3W - 1L
1,752 SR
Queue Stats
29W - 22L
1,758 MMR
Solo
Neith
Neith
Bronze III
Gonti_3199
Neith
Bronze III
Level 43
God Stats
1W - 0L
1,497 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum V
Nitroblade11
Cthulhu
Platinum V
Level 128
God Stats
30W - 36L
1,424 SR
Queue Stats
404W - 383L
1,678 MMR
Solo
Chang'e
Chang'e
Gold I
Shinji_012
Chang'e
Gold I
Level 139
God Stats
33W - 32L
1,564 SR
Queue Stats
228W - 218L
1,732 MMR
Solo
Da Ji
Da Ji
Platinum V
SuwooDemonTime
Da Ji
Platinum V
Level 155
God Stats
4W - 6L
1,733 SR
Queue Stats
696W - 707L
1,584 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,594 SR
1,650 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,501 SR
1,597 MMR
Thanatos
Thanatos
Gold II
 
Thanatos
Gold II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Bronze III
 
Hel
Bronze III
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum V
 
Izanami
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum IV
THE GREAT ROOK
Scylla
Platinum IV
Level 108
God Stats
7W - 6L
1,889 SR
Queue Stats
190W - 172L
1,764 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
uriel_genial12
Gilgamesh
Gold I
Level 158
God Stats
2W - 6L
1,114 SR
Queue Stats
121W - 120L
1,722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
11
1 / 1 / 4
6,160
474
2,213
8,113
4,884
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
12
2 / 0 / 3
6,806
524
5,111
4,454
1,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Nitroblade11
Cthulhu
11
3 / 4 / 2
7,326
564
8,064
11,594
6,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Shinji_012
Chang'e
13
2 / 1 / 0
7,567
582
3,240
5,855
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
4 / 1 / 4
7,496
577
4,959
9,552
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TiamatCu ChulainnSetAthenaTsukuyomi

VS

Bans
AwilixAnhurNemesisDanzaburouCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 3 / 2
6,883
529
4,533
9,890
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
 
Hel
10
0 / 4 / 1
5,730
441
3,348
7,505
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
 
Izanami
8
0 / 1 / 0
5,497
423
2,474
5,593
1,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
1 / 0 / 1
7,439
572
3,249
5,119
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
uriel_genial12
Gilgamesh
13
2 / 4 / 2
6,728
518
6,482
11,512
5,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
12
Kills
7
7
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
3
2
1.67
L
Hel
 
Hel
0
4
1
0.13
L
Izanami
 
Izanami
0
1
0
0
W
Terra
1
1
4
3
W
Neith
2
0
3
3.5
W
Cthulhu
Nitroblade11
Cthulhu
3
4
2
1
W
Chang'e
Shinji_012
Chang'e
2
1
0
2
W
4
1
4
6
L
1
0
1
1.5
L
Gilgamesh
uriel_genial12
Gilgamesh
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,587
Damage
20,086
39,568
Taken
39,619
17,700
Mitigated
14,303
17,961
Healing
16,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,533
1,115
0
5,898
9,890
3,513
25
3,069
6,671
0
33,410
L
Hel
 
Hel
3,348
479
2,037
3,025
7,505
2,225
321
2,369
5,076
31,832
0
L
Izanami
 
Izanami
2,474
1,665
0
1,266
5,593
1,487
0
1,374
4,219
0
25,276
W
Terra
2,213
437
1,654
2,596
8,113
4,884
265
1,039
7,074
17,134
0
W
Neith
5,111
2,111
0
1,685
4,454
1,313
1,186
1,397
3,057
0
36,502
W
Cthulhu
Nitroblade11
Cthulhu
8,064
814
55
4,949
11,594
6,358
234
651
10,943
32,222
0
W
Chang'e
Shinji_012
Chang'e
3,240
106
583
3,438
5,855
2,027
180
2,745
3,110
46,957
0
W
4,959
1,511
0
3,001
9,552
3,118
897
765
8,787
0
40,767
L
3,249
501
0
1,712
5,119
1,678
0
1,716
3,403
55,659
0
L
Gilgamesh
uriel_genial12
Gilgamesh
6,482
1,550
0
2,652
11,512
5,400
0
4,205
6,733
0
33,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,355
Gold Earned
32,277
342
Minions Killed
352
0
Camps Cleared
0
1,202,510
Distance Traveled
1,120,786
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,883
529
70
5
0
271,695
3
L
Hel
5,730
441
60
5
0
229,886
4
L
Izanami
5,497
423
55
4
0
154,773
2
W
Terra
6,160
474
31
2
0
255,789
2
W
Neith
6,806
524
83
6
0
226,087
4
W
Cthulhu
7,326
564
54
4
0
246,764
2
W
Chang'e
7,567
582
98
8
0
246,946
3
W
Da Ji
7,496
577
76
6
0
226,924
3
L
Scylla
7,439
572
108
8
0
222,000
5
L
Gilgamesh
6,728
518
59
5
0
242,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role