Player Matchup

Geb
Geb
Cosgar
Geb
Level 18
God Stats
4W - 0L
1,924 SR
Queue Stats
20W - 16L
1,588 Elo+
Party 1
Anubis
Anubis
KazumaSenpai1
Anubis
Level 17
God Stats
4W - 2L
1,662 SR
Queue Stats
18W - 21L
1,495 Elo+
Solo
Hou Yi
Hou Yi
RayquazaPlaza
Hou Yi
Level 27
God Stats
9W - 6L
1,665 SR
Queue Stats
47W - 34L
1,683 Elo+
Solo
Da Ji
Da Ji
StayNextToMe
Da Ji
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
stachi01
Scylla
Level 27
God Stats
6W - 3L
1,683 SR
Queue Stats
19W - 17L
1,561 Elo+
Party 1
Team Averages
Level 21
1,687 SR
1,565 Elo+

VS

Team Averages
Level 23
1,536 SR
1,604 Elo+
Cupid
Cupid
RunFоrestRun
Cupid
Level 28
God Stats
7W - 1L
1,500 SR
Queue Stats
39W - 11L
1,713 Elo+
Party 2
Guan Yu
Guan Yu
brodwean
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 75L
1,795 Elo+
Party 2
Kukulkan
Kukulkan
iDMQ8
Kukulkan
Level 28
God Stats
8W - 6L
1,659 SR
Queue Stats
281W - 310L
1,410 Elo+
Solo
Cerberus
Cerberus
kussKussy020
Cerberus
Level 18
God Stats
3W - 8L
1,453 SR
Queue Stats
37W - 38L
1,530 Elo+
Party 3
Tsukuyomi
Tsukuyomi
puckinguts
Tsukuyomi
Level 24
God Stats
11W - 9L
1,569 SR
Queue Stats
61W - 53L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Cosgar
Geb
9
0 / 1 / 2
5,290
529
1,843
5,712
1,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
5,552
555
2,964
6,216
2,552
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
3 / 1 / 0
5,930
593
6,513
7,097
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
11 / 0 / 1
7,274
727
10,397
6,067
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
stachi01
Scylla
11
3 / 1 / 6
6,245
625
3,453
3,827
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,667
567
6,427
7,827
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
brodwean
Guan Yu
10
2 / 2 / 1
5,772
577
3,937
6,492
3,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
iDMQ8
Kukulkan
9
1 / 5 / 1
5,270
527
2,046
5,267
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
kussKussy020
Cerberus
9
0 / 4 / 2
5,489
549
1,435
7,574
4,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
puckinguts
Tsukuyomi
9
1 / 4 / 1
5,330
533
2,726
7,671
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
17
Kills
6
6
Deaths
17
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
Cosgar
Geb
0
1
2
1
W
0
3
0
0
W
3
1
0
3
L
2
2
0
1
W
11
0
1
11.5
L
Guan Yu
brodwean
Guan Yu
2
2
1
1.25
L
Kukulkan
iDMQ8
Kukulkan
1
5
1
0.3
L
Cerberus
kussKussy020
Cerberus
0
4
2
0.25
L
Tsukuyomi
puckinguts
Tsukuyomi
1
4
1
0.38
W
Scylla
stachi01
Scylla
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,170
Damage
16,571
28,919
Taken
34,831
9,184
Mitigated
14,611
7,564
Healing
8,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Cosgar
Geb
1,843
256
0
314
5,712
1,557
132
646
5,026
13,843
0
W
2,964
807
0
1,626
6,216
2,552
0
257
5,913
31,155
0
W
6,513
3,488
0
2,356
7,097
1,953
602
806
6,291
0
32,999
L
6,427
3,328
121
2,580
7,827
1,967
0
915
6,912
0
34,188
W
10,397
4,021
0
1,950
6,067
1,986
0
313
5,714
0
36,032
L
Guan Yu
brodwean
Guan Yu
3,937
1,203
100
2,003
6,492
3,809
0
2,630
3,862
0
24,698
L
Kukulkan
iDMQ8
Kukulkan
2,046
505
125
240
5,267
1,731
357
2,090
3,047
16,774
0
L
Cerberus
kussKussy020
Cerberus
1,435
335
0
1,276
7,574
4,991
325
1,071
6,469
17,879
0
L
Tsukuyomi
puckinguts
Tsukuyomi
2,726
298
0
2,131
7,671
2,113
0
1,345
6,281
0
25,764
W
Scylla
stachi01
Scylla
3,453
508
0
1,318
3,827
1,136
702
1,199
2,494
25,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,291
Gold Earned
27,528
272
Minions Killed
273
0
Camps Cleared
0
872,647
Distance Traveled
942,047
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,290
529
16
2
0
203,946
2
W
Anubis
5,552
555
69
7
0
112,925
2
W
Hou Yi
5,930
593
67
7
0
166,091
1
L
Cupid
5,667
567
64
6
0
171,404
1
W
Da Ji
7,274
727
64
6
0
201,767
4
L
Guan Yu
5,772
577
63
6
0
217,304
0
L
Kukulkan
5,270
527
48
5
0
176,312
1
L
Cerberus
5,489
549
40
4
0
175,603
3
L
Tsukuyomi
5,330
533
58
6
0
201,424
0
W
Scylla
6,245
625
56
6
0
187,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role