Player Matchup

Loki
Loki
Bronze III
DaMightyJuu
Loki
Bronze III
Level 160
God Stats
9W - 4L
1,703 SR
Queue Stats
29W - 21L
1,458 MMR
Party 4
Ymir
Ymir
Gold III
Gabrieljunio058
Ymir
Gold III
Level 159
God Stats
12W - 19L
1,559 SR
Queue Stats
144W - 148L
1,468 MMR
Solo
Chernobog
Chernobog
Silver II
Helheim Crow
Chernobog
Silver II
Level 132
God Stats
3W - 3L
1,183 SR
Queue Stats
13W - 15L
1,487 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
K1ng Alexander
Cu Chulainn
Bronze III
Level 147
God Stats
2W - 0L
1,439 SR
Queue Stats
24W - 20L
1,495 MMR
Party 4
Merlin
Merlin
Silver I
NEONSATAN
Merlin
Silver I
Level 118
God Stats
1W - 0L
1,598 SR
Queue Stats
20W - 19L
1,504 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 143
1,496 SR
1,482 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,459 SR
1,483 MMR
Osiris
Osiris
Bronze III
Beuw
Osiris
Bronze III
Level 147
God Stats
0W - 2L
1,237 SR
Queue Stats
8W - 5L
1,456 MMR
Solo
Chang'e
Chang'e
Gold II
BohethieusTTV
Chang'e
Gold II
Level 64
God Stats
7W - 4L
1,702 SR
Queue Stats
109W - 101L
1,571 MMR
Party 2
Medusa
Medusa
Bronze III
Cromatyc
Medusa
Bronze III
Level 32
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 2L
1,500 MMR
Party 3
Hun Batz
Hun Batz
Gold IV
cG Recovery
Hun Batz
Gold IV
Level 121
God Stats
12W - 11L
1,604 SR
Queue Stats
60W - 64L
1,390 MMR
Party 2
Fafnir
Fafnir
Bronze III
haydster22
Fafnir
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 4
10,944
608
9,094
10,408
5,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 0 / 12
9,016
501
6,696
11,881
8,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
Helheim Crow
Chernobog
17
6 / 0 / 5
11,050
614
10,237
8,621
3,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
K1ng Alexander
Cu Chulainn
18
4 / 0 / 7
10,907
606
11,670
19,707
15,895
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
NEONSATAN
Merlin
16
2 / 2 / 6
10,060
559
10,860
7,576
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
King ArthurTsukuyomiAphroditeGilgameshSet

VS

Bans
AthenaAnhurCupidSobekDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Beuw
Osiris
15
0 / 6 / 1
8,260
459
9,060
13,895
11,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
14
1 / 3 / 2
8,108
450
9,112
12,850
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Cromatyc
Medusa
11
0 / 4 / 0
6,613
367
3,526
9,004
2,426
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
cG Recovery
Hun Batz
15
4 / 6 / 0
9,152
508
7,071
14,380
5,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
haydster22
Fafnir
11
0 / 4 / 0
7,571
421
3,352
13,697
13,720
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
23
Kills
5
5
Deaths
23
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
Beuw
Osiris
0
6
1
0.08
L
Chang'e
1
3
2
0.67
L
Medusa
Cromatyc
Medusa
0
4
0
0
W
11
3
4
4.33
W
0
0
12
6
W
Chernobog
Helheim Crow
Chernobog
6
0
5
8.5
W
Cu Chulainn
K1ng Alexander
Cu Chulainn
4
0
7
7.5
W
Merlin
NEONSATAN
Merlin
2
2
6
2.5
L
Hun Batz
cG Recovery
Hun Batz
4
6
0
0.67
L
Fafnir
haydster22
Fafnir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,557
Damage
32,121
58,193
Taken
63,826
36,450
Mitigated
38,123
16,555
Healing
15,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Beuw
Osiris
9,060
3,166
0
2,736
13,895
11,701
0
2,094
11,727
0
54,501
L
Chang'e
9,112
201
757
3,982
12,850
4,526
0
5,957
6,421
45,515
0
L
Medusa
Cromatyc
Medusa
3,526
1,726
0
637
9,004
2,426
0
3,586
5,332
0
36,747
W
9,094
2,900
0
3,441
10,408
5,680
1,001
1,919
8,399
0
54,375
W
6,696
895
352
1,943
11,881
8,635
492
3,536
8,257
37,277
0
W
Chernobog
Helheim Crow
Chernobog
10,237
7,454
0
3,030
8,621
3,542
5,175
1,254
7,329
0
84,451
W
Cu Chulainn
K1ng Alexander
Cu Chulainn
11,670
2,316
0
6,757
19,707
15,895
61
1,847
17,759
7,180
63,937
W
Merlin
NEONSATAN
Merlin
10,860
828
0
1,032
7,576
2,698
615
3,348
3,985
62,140
0
L
Hun Batz
cG Recovery
Hun Batz
7,071
2,948
0
3,385
14,380
5,750
0
2,651
11,557
0
64,617
L
Fafnir
haydster22
Fafnir
3,352
1,129
636
3,524
13,697
13,720
84
4,439
9,186
26,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,977
Gold Earned
39,704
558
Minions Killed
417
0
Camps Cleared
0
1,816,954
Distance Traveled
1,668,300
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,260
459
95
5
0
318,787
5
L
Chang'e
8,108
450
81
5
0
330,432
6
L
Medusa
6,613
367
76
4
0
348,411
3
W
Loki
10,944
608
91
5
0
396,932
6
W
Ymir
9,016
501
70
4
0
337,280
8
W
Chernobog
11,050
614
146
8
0
392,469
3
W
Cu Chulainn
10,907
606
126
7
0
364,157
5
W
Merlin
10,060
559
125
7
0
326,116
2
L
Hun Batz
9,152
508
119
7
0
341,714
3
L
Fafnir
7,571
421
46
3
0
328,956
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role