Player Matchup

Ymir
Ymir
ApatheticImp
Ymir
Level 17
God Stats
9W - 15L
1,222 SR
Queue Stats
18W - 35L
1,047 Elo+
Party 2
Tiamat
Tiamat
XRACCOONX15
Tiamat
Level 43
God Stats
3W - 14L
1,099 SR
Queue Stats
26W - 43L
1,091 Elo+
Party 2
Hachiman
Hachiman
xenovspred
Hachiman
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 29L
1,104 Elo+
Party 2
Team Averages
Level 34
1,274 SR
1,081 Elo+

VS

Team Averages
Level 15
1,231 SR
1,028 Elo+
Neith
Neith
CheMarxLenin2
Neith
Level 26
God Stats
40W - 80L
1,318 SR
Queue Stats
144W - 208L
1,301 Elo+
Solo
Cthulhu
Cthulhu
DcHaVeZ123
Cthulhu
Level 7
God Stats
1W - 8L
1,164 SR
Queue Stats
1W - 15L
829 Elo+
Party 1
Chang'e
Chang'e
HawkKnight16
Chang'e
Level 12
God Stats
5W - 18L
1,210 SR
Queue Stats
6W - 29L
955 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 8
10,030
627
11,289
17,423
11,084
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
14
5 / 3 / 13
10,915
682
12,032
11,893
8,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
xenovspred
Hachiman
16
16 / 4 / 6
12,905
807
22,349
16,098
5,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 12 / 4
8,740
546
11,829
15,619
5,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
DcHaVeZ123
Cthulhu
13
2 / 9 / 8
10,218
639
10,665
19,500
15,645
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
HawkKnight16
Chang'e
15
7 / 4 / 3
12,012
751
7,987
17,831
15,376
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
25
Kills
10
12
Deaths
25
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
L
1
12
4
0.25
L
Cthulhu
DcHaVeZ123
Cthulhu
2
9
8
0.67
L
Chang'e
HawkKnight16
Chang'e
7
4
3
2.13
W
Tiamat
5
3
13
3.83
W
Hachiman
xenovspred
Hachiman
16
4
6
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,670
Damage
30,481
45,414
Taken
52,950
25,091
Mitigated
36,087
11,688
Healing
8,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,289
1,941
0
778
17,423
11,084
238
5,974
11,449
26,017
0
L
11,829
6,191
0
136
15,619
5,066
0
7,940
7,679
0
27,034
L
Cthulhu
DcHaVeZ123
Cthulhu
10,665
890
104
895
19,500
15,645
0
8,290
11,210
24,618
0
L
Chang'e
HawkKnight16
Chang'e
7,987
2,344
2,546
5,275
17,831
15,376
150
7,147
10,684
30,941
0
W
Tiamat
12,032
1,149
1,342
4,502
11,893
8,092
279
5,048
6,845
31,396
0
W
Hachiman
xenovspred
Hachiman
22,349
16,672
372
4,694
16,098
5,915
2,389
7,678
8,420
0
55,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,850
Gold Earned
30,970
114
Minions Killed
109
0
Camps Cleared
0
718,761
Distance Traveled
664,084
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,030
627
27
2
0
217,760
0
L
Neith
8,740
546
35
2
0
224,579
1
L
Cthulhu
10,218
639
30
2
0
226,197
0
L
Chang'e
12,012
751
44
3
0
213,308
0
W
Tiamat
10,915
682
27
2
0
247,842
2
W
Hachiman
12,905
807
60
4
0
253,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role