Player Matchup

Sun Wukong
Sun Wukong
Kiteon
Sun Wukong
Level 29
God Stats
9W - 10L
1,487 SR
Queue Stats
64W - 56L
1,399 Elo+
Party 1
Sylvanus
Sylvanus
Mörril
Sylvanus
Level 17
God Stats
6W - 2L
1,337 SR
Queue Stats
13W - 12L
1,265 Elo+
Party 1
Kukulkan
Kukulkan
Rubinus999
Kukulkan
Level 23
God Stats
5W - 3L
1,525 SR
Queue Stats
10W - 7L
1,394 Elo+
Party 1
Nemesis
Nemesis
Velthaia
Nemesis
Level 14
God Stats
16W - 15L
1,661 SR
Queue Stats
49W - 38L
1,380 Elo+
Party 1
Skadi
Skadi
Zauna7
Skadi
Level 26
God Stats
16W - 11L
1,349 SR
Queue Stats
31W - 29L
1,230 Elo+
Party 1
Team Averages
Level 22
1,472 SR
1,334 Elo+

VS

Team Averages
Level 22
1,596 SR
1,429 Elo+
Aphrodite
Aphrodite
Dragonek21
Aphrodite
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,383 Elo+
Party 2
Arachne
Arachne
MamaGovoritEbash
Arachne
Level 28
God Stats
21W - 11L
1,641 SR
Queue Stats
102W - 85L
1,463 Elo+
Solo
Danzaburou
Danzaburou
Matolinio
Danzaburou
Level 14
God Stats
6W - 5L
1,645 SR
Queue Stats
9W - 12L
1,383 Elo+
Party 2
Anubis
Anubis
Thatboibainsey
Anubis
Level 27
God Stats
1W - 2L
1,691 SR
Queue Stats
58W - 57L
1,322 Elo+
Party 3
Guan Yu
Guan Yu
YoungMeat
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kiteon
Sun Wukong
20
11 / 3 / 12
17,093
570
29,312
32,067
24,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Mörril
Sylvanus
19
4 / 2 / 11
13,213
440
10,432
16,454
15,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Rubinus999
Kukulkan
20
7 / 5 / 6
15,505
517
25,908
19,769
6,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
Velthaia
Nemesis
20
11 / 6 / 9
15,873
529
29,539
27,934
12,094
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
Zauna7
Skadi
19
2 / 6 / 6
12,655
422
9,175
17,830
6,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dragonek21
Aphrodite
18
4 / 5 / 6
13,250
442
13,388
23,219
23,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 13 / 5
12,864
429
17,994
26,632
10,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
Matolinio
Danzaburou
20
4 / 6 / 5
13,770
459
14,171
29,500
12,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 7 / 4
13,618
454
22,068
30,505
18,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
YoungMeat
Guan Yu
19
5 / 5 / 4
13,597
453
12,668
25,076
33,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
46
35
Kills
22
22
Deaths
36
44
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Dragonek21
Aphrodite
4
5
6
1.4
W
Sun Wukong
Kiteon
Sun Wukong
11
3
12
5.67
L
4
13
5
0.5
L
Danzaburou
Matolinio
Danzaburou
4
6
5
1.08
W
Sylvanus
Mörril
Sylvanus
4
2
11
4.75
W
Kukulkan
Rubinus999
Kukulkan
7
5
6
2
L
5
7
4
1
W
Nemesis
Velthaia
Nemesis
11
6
9
2.58
L
Guan Yu
YoungMeat
Guan Yu
5
5
4
1.4
W
Skadi
Zauna7
Skadi
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,366
Damage
80,289
114,054
Taken
134,932
65,766
Mitigated
97,648
43,627
Healing
55,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Dragonek21
Aphrodite
13,388
1,868
9,227
12,525
23,219
23,082
271
5,790
17,277
47,698
0
W
Sun Wukong
Kiteon
Sun Wukong
29,312
6,484
0
13,861
32,067
24,528
1,163
9,770
21,882
0
147,725
L
17,994
11,485
0
5,906
26,632
10,749
0
10,737
15,699
0
70,801
L
Danzaburou
Matolinio
Danzaburou
14,171
7,602
0
6,581
29,500
12,678
2,911
4,761
24,699
0
101,380
W
Sylvanus
Mörril
Sylvanus
10,432
2,596
7,088
8,247
16,454
15,624
285
6,023
10,311
44,131
6,676
W
Kukulkan
Rubinus999
Kukulkan
25,908
3,395
0
3,501
19,769
6,854
941
7,880
11,799
96,032
0
L
22,068
2,378
440
15,407
30,505
18,022
1,596
9,012
21,201
96,032
0
W
Nemesis
Velthaia
Nemesis
29,539
19,260
0
6,854
27,934
12,094
0
8,165
19,619
0
155,590
L
Guan Yu
YoungMeat
Guan Yu
12,668
1,475
967
4,924
25,076
33,117
326
4,824
20,120
0
68,388
W
Skadi
Zauna7
Skadi
9,175
4,411
0
4,076
17,830
6,666
977
4,963
12,807
0
64,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,339
Gold Earned
67,099
714
Minions Killed
559
0
Camps Cleared
0
2,840,635
Distance Traveled
2,644,129
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,250
442
60
2
0
539,258
0
W
Sun Wukong
17,093
570
201
7
0
624,514
5
L
Arachne
12,864
429
85
3
0
555,892
1
L
Danzaburou
13,770
459
146
5
0
521,615
0
W
Sylvanus
13,213
440
68
2
0
515,989
0
W
Kukulkan
15,505
517
183
6
0
575,802
0
L
Anubis
13,618
454
141
5
0
461,527
0
W
Nemesis
15,873
529
161
5
0
592,576
3
L
Guan Yu
13,597
453
127
4
0
565,837
0
W
Skadi
12,655
422
101
3
0
531,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role