Player Matchup

Merlin
Merlin
Arkham_Crazy
Merlin
Level 119
God Stats
1W - 1L
1,300 SR
Queue Stats
48W - 70L
1,446 Elo+
Solo
Cu Chulainn
Cu Chulainn
GhostKill-30
Cu Chulainn
Level 156
God Stats
1W - 3L
1,475 SR
Queue Stats
20W - 23L
1,535 Elo+
Party 3
Chronos
Chronos
Neptuneadvr1
Chronos
Level 124
God Stats
2W - 1L
1,482 SR
Queue Stats
84W - 75L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
Thats My Boi
Danzaburou
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 83L
1,385 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
al-rodri
Ah Muzen Cab
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,379 Elo+
Party 3
Team Averages
Level 104
1,451 SR
1,438 Elo+

VS

Team Averages
Level 101
1,315 SR
1,435 Elo+
Nox
Nox
Chomato
Nox
Level 99
God Stats
5W - 8L
1,367 SR
Queue Stats
440W - 474L
1,449 Elo+
Party 2
Rama
Rama
D1sastroph3
Rama
Level 74
God Stats
0W - 3L
1,278 SR
Queue Stats
322W - 352L
1,441 Elo+
Party 2
He Bo
He Bo
NipBuffet
He Bo
Level 124
God Stats
2W - 6L
1,277 SR
Queue Stats
664W - 707L
1,401 Elo+
Solo
Sol
Sol
YourDadNow
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
l Armaita l
Poseidon
Level 82
God Stats
0W - 3L
1,153 SR
Queue Stats
55W - 56L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
4 / 6 / 15
11,614
774
10,089
11,590
4,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
GhostKill-30
Cu Chulainn
20
7 / 5 / 26
12,635
842
16,951
31,078
30,770
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Neptuneadvr1
Chronos
20
9 / 2 / 23
13,119
875
18,761
13,601
5,645
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Thats My Boi
Danzaburou
20
18 / 8 / 10
13,740
916
22,057
18,766
8,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
al-rodri
Ah Muzen Cab
18
4 / 7 / 14
11,123
742
6,801
13,541
5,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
6 / 10 / 4
11,043
736
12,790
17,263
7,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 8 / 8
10,854
724
13,625
15,988
6,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
NipBuffet
He Bo
18
4 / 10 / 10
11,938
796
10,543
17,983
7,078
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 6 / 6
13,444
896
24,264
16,719
7,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
l Armaita l
Poseidon
17
1 / 8 / 10
10,309
687
9,744
12,675
4,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
63
42
Kills
25
28
Deaths
42
88
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
6
15
1.92
L
Nox
6
10
4
0.8
L
7
8
8
1.38
W
Cu Chulainn
GhostKill-30
Cu Chulainn
7
5
26
4
W
Chronos
Neptuneadvr1
Chronos
9
2
23
10.25
L
He Bo
NipBuffet
He Bo
4
10
10
0.9
W
Danzaburou
Thats My Boi
Danzaburou
18
8
10
2.88
L
7
6
6
1.67
W
Ah Muzen Cab
al-rodri
Ah Muzen Cab
4
7
14
1.57
L
Poseidon
l Armaita l
Poseidon
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,659
Damage
70,966
88,576
Taken
80,628
54,677
Mitigated
34,075
29,863
Healing
19,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,089
384
1,108
1,003
11,590
4,651
243
6,635
4,955
29,930
0
L
Nox
12,790
1,230
1,880
2,876
17,263
7,912
0
5,789
11,300
20,169
0
L
13,625
11,032
615
1,649
15,988
6,888
0
4,232
11,566
0
17,769
W
Cu Chulainn
GhostKill-30
Cu Chulainn
16,951
2,934
874
10,045
31,078
30,770
367
17,085
13,993
709
30,232
W
Chronos
Neptuneadvr1
Chronos
18,761
4,725
1,815
5,526
13,601
5,645
1,896
10,405
3,196
33,903
0
L
He Bo
NipBuffet
He Bo
10,543
1,863
1,170
2,778
17,983
7,078
0
6,635
11,144
20,016
0
W
Danzaburou
Thats My Boi
Danzaburou
22,057
13,231
1,673
4,494
18,766
8,303
2,248
12,077
6,689
0
40,141
L
24,264
8,091
447
5,883
16,719
7,375
0
6,888
9,535
57,857
0
W
Ah Muzen Cab
al-rodri
Ah Muzen Cab
6,801
2,776
963
2,362
13,541
5,308
38
11,139
2,402
0
16,373
L
Poseidon
l Armaita l
Poseidon
9,744
269
918
1,505
12,675
4,822
0
4,916
7,541
19,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,231
Gold Earned
57,588
155
Minions Killed
163
0
Camps Cleared
0
1,328,290
Distance Traveled
1,049,482
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,614
774
42
3
0
249,183
0
L
Nox
11,043
736
17
1
0
184,996
0
L
Rama
10,854
724
15
1
0
223,326
0
W
Cu Chulainn
12,635
842
20
1
0
276,419
0
W
Chronos
13,119
875
37
2
0
323,132
0
L
He Bo
11,938
796
19
1
0
183,520
1
W
Danzaburou
13,740
916
38
3
0
216,174
0
L
Sol
13,444
896
82
5
0
224,848
0
W
Ah Muzen Cab
11,123
742
18
1
0
263,382
0
L
Poseidon
10,309
687
30
2
0
232,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role