Player Matchup

Ymir
Ymir
Deathlord793
Ymir
Level 49
God Stats
3W - 2L
1,726 SR
Queue Stats
86W - 98L
1,403 Elo+
Party 1
Vulcan
Vulcan
JonkLester
Vulcan
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 21L
1,429 Elo+
Solo
King Arthur
King Arthur
Justairplane504
King Arthur
Level 10
God Stats
8W - 5L
1,653 SR
Queue Stats
42W - 33L
1,405 Elo+
Party 1
Rama
Rama
LuckyowlWolf
Rama
Level 24
God Stats
13W - 11L
1,530 SR
Queue Stats
215W - 237L
1,411 Elo+
Solo
Kali
Kali
YokaiDeath
Kali
Level 25
God Stats
6W - 1L
1,588 SR
Queue Stats
251W - 219L
1,526 Elo+
Solo
Team Averages
Level 26
1,599 SR
1,435 Elo+

VS

Team Averages
Level 20
1,587 SR
1,388 Elo+
Khepri
Khepri
AqualioBoyYT
Khepri
Level 20
God Stats
10W - 10L
1,539 SR
Queue Stats
43W - 52L
1,364 Elo+
Party 2
King Arthur
King Arthur
below41
King Arthur
Level 23
God Stats
15W - 17L
1,501 SR
Queue Stats
411W - 401L
1,209 Elo+
Party 2
Merlin
Merlin
cl4ym4ti0n
Merlin
Level 24
God Stats
6W - 3L
1,730 SR
Queue Stats
72W - 79L
1,421 Elo+
Solo
Nemesis
Nemesis
cstaylor601
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,577 Elo+
Solo
Neith
Neith
vix2004
Neith
Level 6
God Stats
1W - 1L
1,666 SR
Queue Stats
13W - 25L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,435
444
2,183
6,391
3,002
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Vulcan
JonkLester
Vulcan
9
3 / 4 / 4
5,456
546
3,293
3,849
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Justairplane504
King Arthur
10
5 / 0 / 1
6,006
601
6,498
5,192
2,262
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 0 / 0
4,871
487
4,942
4,158
1,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 2
5,766
577
1,194
6,731
2,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
7
0 / 1 / 0
4,455
446
2,015
7,072
3,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

King Arthur
below41
King Arthur
7
0 / 6 / 0
4,383
438
1,397
8,132
3,063
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
cl4ym4ti0n
Merlin
8
3 / 5 / 1
5,389
539
3,273
6,357
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
cstaylor601
Nemesis
5
1 / 0 / 2
4,352
435
1,385
3,461
769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
vix2004
Neith
7
0 / 0 / 0
4,158
416
3,052
2,640
669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
4
5
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
1
0
0
W
0
0
1
0.5
W
Vulcan
JonkLester
Vulcan
3
4
4
1.25
W
King Arthur
Justairplane504
King Arthur
5
0
1
5.5
W
1
0
0
1
W
2
1
2
3
L
King Arthur
below41
King Arthur
0
6
0
0
L
Merlin
cl4ym4ti0n
Merlin
3
5
1
0.7
L
Nemesis
cstaylor601
Nemesis
1
0
2
2
L
Neith
vix2004
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,110
Damage
11,122
26,321
Taken
27,662
9,486
Mitigated
9,160
8,223
Healing
4,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,015
373
0
2,429
7,072
3,181
0
1,564
5,464
13,520
0
W
2,183
176
0
2,591
6,391
3,002
152
1,196
5,092
12,462
0
W
Vulcan
JonkLester
Vulcan
3,293
558
0
250
3,849
1,105
0
1,403
2,260
14,046
0
W
King Arthur
Justairplane504
King Arthur
6,498
1,212
0
1,412
5,192
2,262
32
0
5,192
0
31,628
W
4,942
4,186
369
2,419
4,158
1,042
402
1,165
2,963
0
25,191
W
1,194
831
0
1,182
6,731
2,075
0
1,115
5,526
0
34,793
L
King Arthur
below41
King Arthur
1,397
17
0
360
8,132
3,063
0
64
8,068
0
16,680
L
Merlin
cl4ym4ti0n
Merlin
3,273
425
0
144
6,357
1,478
458
2,002
4,215
18,290
0
L
Nemesis
cstaylor601
Nemesis
1,385
546
0
1,110
3,461
769
0
759
2,626
0
6,092
L
Neith
vix2004
Neith
3,052
2,122
0
676
2,640
669
306
827
1,813
0
12,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,534
Gold Earned
22,737
227
Minions Killed
151
0
Camps Cleared
0
907,011
Distance Traveled
861,362
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,455
446
25
3
0
163,132
0
W
Ymir
4,435
444
22
2
0
183,749
0
W
Vulcan
5,456
546
29
3
0
170,823
0
W
King Arthur
6,006
601
53
5
0
192,697
1
W
Rama
4,871
487
46
5
0
171,768
0
W
Kali
5,766
577
77
8
0
187,974
2
L
King Arthur
4,383
438
29
3
0
179,509
0
L
Merlin
5,389
539
43
4
0
163,915
2
L
Nemesis
4,352
435
25
3
0
210,581
0
L
Neith
4,158
416
29
3
0
144,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role