Player Matchup

Odin
Odin
APOCALY1666
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 94L
1,514 Elo+
Solo
Chiron
Chiron
Mr_carre7
Chiron
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 68L
1,552 Elo+
Party 1
Poseidon
Poseidon
N3IIBOL
Poseidon
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,639 Elo+
Party 1
Xing Tian
Xing Tian
RumHam94
Xing Tian
Level 27
God Stats
46W - 40L
1,578 SR
Queue Stats
110W - 130L
1,458 Elo+
Solo
Bellona
Bellona
is_kylie_jenner_
Bellona
Level 27
God Stats
5W - 3L
1,453 SR
Queue Stats
73W - 45L
1,542 Elo+
Solo
Team Averages
Level 39
1,506 SR
1,541 Elo+

VS

Team Averages
Level 22
1,567 SR
1,513 Elo+
Nox
Nox
Achakborn
Nox
Level 22
God Stats
7W - 3L
1,652 SR
Queue Stats
26W - 32L
1,437 Elo+
Solo
Apollo
Apollo
LOBO-LEVI
Apollo
Level 28
God Stats
25W - 32L
1,484 SR
Queue Stats
66W - 77L
1,526 Elo+
Solo
Persephone
Persephone
Veykurr
Persephone
Level 10
God Stats
2W - 3L
1,683 SR
Queue Stats
13W - 17L
1,427 Elo+
Solo
Guan Yu
Guan Yu
Zequle
Guan Yu
Level 28
God Stats
9W - 6L
1,757 SR
Queue Stats
610W - 636L
1,606 Elo+
Solo
Kali
Kali
iAthxna-
Kali
Level 23
God Stats
6W - 4L
1,262 SR
Queue Stats
96W - 95L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
5,713
519
1,986
3,958
2,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
Mr_carre7
Chiron
11
5 / 1 / 1
6,791
617
6,034
4,319
1,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
N3IIBOL
Poseidon
12
5 / 0 / 2
7,258
660
4,967
5,035
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
RumHam94
Xing Tian
9
3 / 0 / 4
5,800
527
5,163
6,205
2,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
4 / 0 / 2
6,950
632
5,482
5,915
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,251
477
2,845
4,955
2,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
LOBO-LEVI
Apollo
11
1 / 2 / 0
6,410
583
2,902
8,385
2,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
Veykurr
Persephone
8
0 / 6 / 1
5,226
475
3,190
5,913
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Zequle
Guan Yu
9
1 / 3 / 0
5,388
490
2,733
8,062
2,295
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Boots

Boots

+6%
Movement Speed

Kali
9
0 / 3 / 0
5,564
506
1,239
8,173
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
17
Kills
2
2
Deaths
17
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
0
3
0
0
L
Apollo
LOBO-LEVI
Apollo
1
2
0
0.5
W
Chiron
Mr_carre7
Chiron
5
1
1
5.5
W
Poseidon
N3IIBOL
Poseidon
5
0
2
6
W
Xing Tian
RumHam94
Xing Tian
3
0
4
5
L
Persephone
Veykurr
Persephone
0
6
1
0.08
L
Guan Yu
Zequle
Guan Yu
1
3
0
0.33
L
Kali
0
3
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,632
Damage
12,909
25,432
Taken
35,488
10,682
Mitigated
12,281
3,513
Healing
10,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,986
544
0
150
3,958
2,832
508
0
3,958
0
17,950
L
2,845
247
0
550
4,955
2,475
0
2,364
2,591
17,880
0
L
Apollo
LOBO-LEVI
Apollo
2,902
1,791
0
3,366
8,385
2,865
0
1,686
6,489
0
38,359
W
Chiron
Mr_carre7
Chiron
6,034
2,844
323
1,916
4,319
1,140
410
694
3,585
0
37,510
W
Poseidon
N3IIBOL
Poseidon
4,967
553
0
499
5,035
1,444
90
2,188
2,683
48,156
0
W
Xing Tian
RumHam94
Xing Tian
5,163
408
0
250
6,205
2,045
180
2,759
3,420
16,104
0
L
Persephone
Veykurr
Persephone
3,190
686
0
1,121
5,913
1,586
0
2,729
3,178
20,690
0
L
Guan Yu
Zequle
Guan Yu
2,733
369
453
1,034
8,062
2,295
0
2,297
5,765
0
24,785
L
Kali
1,239
855
0
3,670
8,173
3,060
0
1,049
7,094
0
31,404
W
5,482
2,001
0
375
5,915
3,221
460
148
5,751
0
42,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,512
Gold Earned
27,839
323
Minions Killed
262
0
Camps Cleared
0
1,070,628
Distance Traveled
997,665
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,713
519
47
4
0
182,788
1
L
Nox
5,251
477
32
3
0
202,086
0
L
Apollo
6,410
583
84
8
0
191,005
0
W
Chiron
6,791
617
64
6
0
200,234
2
W
Poseidon
7,258
660
92
8
0
228,367
5
W
Xing Tian
5,800
527
23
2
0
236,100
4
L
Persephone
5,226
475
37
3
0
186,942
1
L
Guan Yu
5,388
490
38
3
0
195,616
1
L
Kali
5,564
506
71
6
0
222,016
1
W
Bellona
6,950
632
97
9
0
223,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role