Player Matchup

Baron Samedi
Baron Samedi
Silver II
FTNE HAM
Baron Samedi
Silver II
Level 68
God Stats
0W - 2L
1,641 SR
Queue Stats
20W - 20L
1,419 MMR
Party 1
Izanami
Izanami
Silver II
GodlyBubbles700
Izanami
Silver II
Level 65
God Stats
0W - 1L
1,899 SR
Queue Stats
8W - 9L
1,594 MMR
Party 1
Ymir
Ymir
Silver IV
SpiffyKreg
Ymir
Silver IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,341 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 67
1,680 SR
1,451 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,436 SR
1,320 MMR
Nox
Nox
Silver I
Metzger-777
Nox
Silver I
Level 105
God Stats
2W - 3L
1,126 SR
Queue Stats
75W - 98L
1,194 MMR
Solo
Osiris
Osiris
Bronze III
N-U-M-I-N-E-X
Osiris
Bronze III
Level 109
God Stats
2W - 1L
1,589 SR
Queue Stats
2W - 4L
1,368 MMR
Solo
Medusa
Medusa
Bronze III
TinyCornNUGGET
Medusa
Bronze III
Level 118
God Stats
3W - 3L
1,592 SR
Queue Stats
14W - 20L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FTNE HAM
Baron Samedi
10
4 / 6 / 0
7,360
736
7,063
7,856
3,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 2
6,822
682
3,214
8,005
2,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 5 / 3
6,247
625
4,462
11,158
9,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
PoseidonCthulhuJanusGilgameshAh Puch

VS

Bans
AresKukulkanGebHadesKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 8
8,438
844
7,039
4,838
1,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
8 / 0 / 7
9,380
938
7,426
8,403
4,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 9
7,435
744
6,740
5,853
1,830
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
16
16
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FTNE HAM
Baron Samedi
4
6
0
0.67
L
1
5
2
0.4
W
6
2
8
5
W
8
0
7
11.5
L
0
5
3
0.3
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,739
Damage
21,205
27,019
Taken
19,094
15,797
Mitigated
7,882
3,699
Healing
4,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FTNE HAM
Baron Samedi
7,063
478
932
1,565
7,856
3,483
0
1,513
6,343
21,887
0
L
3,214
1,675
147
147
8,005
2,625
0
1,417
6,588
0
22,283
W
7,039
483
0
248
4,838
1,747
633
3,257
1,581
26,266
0
W
7,426
2,902
0
3,061
8,403
4,305
136
5,131
3,272
0
29,482
L
4,462
313
152
756
11,158
9,689
0
4,144
7,014
12,760
0
W
6,740
2,403
0
1,250
5,853
1,830
819
3,236
2,617
0
32,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,429
Gold Earned
25,253
100
Minions Killed
144
0
Camps Cleared
0
475,951
Distance Traveled
581,700
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,360
736
38
4
0
169,331
2
L
Izanami
6,822
682
43
4
0
155,060
1
W
Nox
8,438
844
47
5
0
179,533
2
W
Osiris
9,380
938
49
5
0
220,143
0
L
Ymir
6,247
625
19
2
0
151,560
0
W
Medusa
7,435
744
48
5
0
182,024
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role