Player Matchup

Apollo
Apollo
Havefun336
Apollo
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,456 Elo+
Party 4
Kuzenbo
Kuzenbo
Sheishop
Kuzenbo
Level 27
God Stats
26W - 14L
1,765 SR
Queue Stats
210W - 101L
1,613 Elo+
Solo
Bellona
Bellona
bingsterboy
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 4
Nox
Nox
grilledpidgeon
Nox
Level 11
God Stats
4W - 2L
1,535 SR
Queue Stats
59W - 66L
1,384 Elo+
Party 2
Kukulkan
Kukulkan
redspotty
Kukulkan
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 43L
1,379 Elo+
Party 2
Team Averages
Level 21
1,560 SR
1,466 Elo+

VS

Team Averages
Level 10
1,396 SR
1,323 Elo+
Da Ji
Da Ji
Angel23yelena
Da Ji
Level 6
God Stats
6W - 12L
1,391 SR
Queue Stats
15W - 24L
1,314 Elo+
Party 3
Kukulkan
Kukulkan
BasicPlaya
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,245 Elo+
Party 1
Cerberus
Cerberus
Bigtimnasty
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Izanami
Izanami
DarkDemon95
Izanami
Level 27
God Stats
25W - 25L
1,505 SR
Queue Stats
48W - 53L
1,359 Elo+
Party 3
Agni
Agni
SONJAxNICOLE
Agni
Level 9
God Stats
0W - 3L
1,085 SR
Queue Stats
1W - 5L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Havefun336
Apollo
20
17 / 5 / 15
14,759
1,342
32,585
15,595
5,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
Sheishop
Kuzenbo
20
6 / 3 / 27
14,042
1,277
9,729
12,876
15,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
bingsterboy
Bellona
19
13 / 5 / 16
13,769
1,252
19,043
15,812
13,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 1 / 11
10,307
937
4,415
4,504
1,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
redspotty
Kukulkan
17
6 / 2 / 13
11,493
1,045
8,965
5,733
2,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 14 / 5
13,061
1,187
14,686
19,894
10,355
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
BasicPlaya
Kukulkan
17
3 / 5 / 7
11,472
1,043
12,316
11,556
5,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Bigtimnasty
Cerberus
14
0 / 13 / 3
8,738
794
82
18,482
8,099
Izanami
DarkDemon95
Izanami
18
4 / 11 / 9
12,081
1,098
17,920
26,786
12,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 6 / 2
9,104
828
4,678
8,515
3,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
42
46
Kills
16
16
Deaths
49
82
Assists
26
Player
Kills
Deaths
Assists
KDA
L
9
14
5
0.82
L
Kukulkan
BasicPlaya
Kukulkan
3
5
7
1.3
L
Cerberus
Bigtimnasty
Cerberus
0
13
3
0.12
L
Izanami
DarkDemon95
Izanami
4
11
9
0.77
W
Apollo
Havefun336
Apollo
17
5
15
4.9
L
0
6
2
0.17
W
Kuzenbo
Sheishop
Kuzenbo
6
3
27
6.5
W
Bellona
bingsterboy
Bellona
13
5
16
4.2
W
4
1
11
9.5
W
Kukulkan
redspotty
Kukulkan
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,737
Damage
49,682
54,520
Taken
85,233
38,809
Mitigated
39,493
6,049
Healing
4,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,686
2,012
0
0
19,894
10,355
0
3,814
16,080
0
31,028
L
Kukulkan
BasicPlaya
Kukulkan
12,316
1,817
0
156
11,556
5,639
0
1,594
9,962
45,543
0
L
Cerberus
Bigtimnasty
Cerberus
82
82
0
329
18,482
8,099
0
6,811
11,347
885
0
L
Izanami
DarkDemon95
Izanami
17,920
12,995
0
4,251
26,786
12,126
0
6,663
20,123
0
58,479
W
Apollo
Havefun336
Apollo
32,585
19,265
0
2,427
15,595
5,990
0
4,440
11,155
0
55,409
L
4,678
968
0
243
8,515
3,274
0
4,256
4,259
15,334
0
W
Kuzenbo
Sheishop
Kuzenbo
9,729
4,036
0
1,581
12,876
15,124
0
4,106
8,567
35,095
0
W
Bellona
bingsterboy
Bellona
19,043
10,541
0
1,871
15,812
13,873
0
4,695
11,117
29
32,882
W
4,415
2,069
0
0
4,504
1,540
0
1,388
3,116
11,660
0
W
Kukulkan
redspotty
Kukulkan
8,965
3,145
0
170
5,733
2,282
0
2,447
3,286
23,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,370
Gold Earned
54,456
196
Minions Killed
183
6
Camps Cleared
2
949,443
Distance Traveled
784,799
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,061
1,187
26
2
1
168,658
0
L
Kukulkan
11,472
1,043
71
6
0
196,360
1
L
Cerberus
8,738
794
2
0
0
104,255
0
L
Izanami
12,081
1,098
66
6
1
161,316
0
W
Apollo
14,759
1,342
49
4
2
175,675
0
L
Agni
9,104
828
18
2
0
154,210
0
W
Kuzenbo
14,042
1,277
49
4
1
223,046
0
W
Bellona
13,769
1,252
34
3
2
192,116
1
W
Nox
10,307
937
25
2
1
179,977
0
W
Kukulkan
11,493
1,045
39
4
0
178,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role