Player Matchup

Hachiman
Hachiman
FluffFluffJr
Hachiman
Level 17
God Stats
1W - 3L
1,319 SR
Queue Stats
6W - 12L
1,365 Elo+
Solo
Yemoja
Yemoja
MoldyTie5125877
Yemoja
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 137L
1,695 Elo+
Solo
Neith
Neith
Quantum7044
Neith
Level 17
God Stats
44W - 36L
1,546 SR
Queue Stats
46W - 44L
1,379 Elo+
Solo
Odin
Odin
Waynefrm71st
Odin
Level 7
God Stats
0W - 4L
1,123 SR
Queue Stats
11W - 13L
1,429 Elo+
Solo
Ra
Ra
logan333666
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Solo
Team Averages
Level 12
1,398 SR
1,422 Elo+

VS

Team Averages
Level 18
1,517 SR
1,426 Elo+
Athena
Athena
AgamemnonGames
Athena
Level 18
God Stats
18W - 28L
1,463 SR
Queue Stats
128W - 160L
1,380 Elo+
Solo
Tiamat
Tiamat
CripticTitan3X
Tiamat
Level 10
God Stats
5W - 2L
1,500 SR
Queue Stats
48W - 47L
1,436 Elo+
Solo
Scylla
Scylla
EnjxyPeak
Scylla
Level 16
God Stats
3W - 0L
1,554 SR
Queue Stats
66W - 78L
1,434 Elo+
Solo
Medusa
Medusa
Prezzy_da_Boss1
Medusa
Level 23
God Stats
44W - 21L
1,607 SR
Queue Stats
87W - 55L
1,462 Elo+
Solo
Tsukuyomi
Tsukuyomi
speedycaptain566
Tsukuyomi
Level 22
God Stats
17W - 9L
1,462 SR
Queue Stats
53W - 52L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FluffFluffJr
Hachiman
18
4 / 8 / 4
12,041
1,003
19,529
24,818
8,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 7 / 4
11,105
925
8,444
27,215
20,182
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
3 / 8 / 3
11,482
957
13,636
18,574
7,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 4 / 1
9,626
802
2,168
5,646
2,210
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 15 / 5
10,529
877
6,757
22,274
12,807
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 2 / 13
11,714
976
1,075
11,992
12,328
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
3 / 2 / 22
12,296
1,025
18,288
12,943
12,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
EnjxyPeak
Scylla
20
5 / 3 / 23
12,796
1,066
16,027
12,275
4,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
8 / 2 / 11
12,754
1,063
18,007
7,794
3,788
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
20
26 / 0 / 10
15,994
1,333
40,894
13,397
6,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
121
9
Kills
42
42
Deaths
9
17
Assists
79
Player
Kills
Deaths
Assists
KDA
W
0
2
13
3.25
W
3
2
22
7
W
Scylla
EnjxyPeak
Scylla
5
3
23
5.5
L
Hachiman
FluffFluffJr
Hachiman
4
8
4
0.75
L
1
7
4
0.43
W
8
2
11
6.75
L
3
8
3
0.56
L
1
4
1
0.38
L
0
15
5
0.17
W
Tsukuyomi
26
0
10
31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,534
Damage
94,291
98,527
Taken
58,401
50,648
Mitigated
39,589
9,164
Healing
5,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,075
454
0
0
11,992
12,328
0
4,560
7,432
36,723
0
W
18,288
3,155
0
2,254
12,943
12,466
0
2,325
10,618
29,244
0
W
Scylla
EnjxyPeak
Scylla
16,027
2,254
0
1,407
12,275
4,899
0
3,716
8,559
25,519
0
L
Hachiman
FluffFluffJr
Hachiman
19,529
11,240
559
3,332
24,818
8,397
0
8,714
16,104
0
50,036
L
8,444
1,225
1,590
382
27,215
20,182
0
10,400
16,815
28,480
0
W
18,007
12,105
0
0
7,794
3,788
0
1,944
5,850
0
29,628
L
13,636
5,768
351
1,327
18,574
7,052
0
6,559
12,015
0
38,515
L
2,168
1,030
0
0
5,646
2,210
0
1,390
4,256
0
3,229
L
6,757
1,157
822
801
22,274
12,807
0
8,327
13,947
24,102
0
W
Tsukuyomi
40,894
12,362
864
1,263
13,397
6,108
0
2,656
10,741
0
62,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,783
Gold Earned
65,554
197
Minions Killed
232
4
Camps Cleared
6
808,815
Distance Traveled
1,141,010
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,714
976
82
7
0
219,497
2
W
Tiamat
12,296
1,025
30
3
2
249,136
1
W
Scylla
12,796
1,066
21
2
1
206,115
0
L
Hachiman
12,041
1,003
68
6
2
196,993
0
L
Yemoja
11,105
925
37
3
0
184,869
0
W
Medusa
12,754
1,063
50
4
1
176,446
0
L
Neith
11,482
957
53
4
2
197,295
2
L
Odin
9,626
802
2
0
0
75,025
1
L
Ra
10,529
877
37
3
0
154,633
0
W
Tsukuyomi
15,994
1,333
49
4
2
289,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role