Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
SwordSlasher
Merlin
Level 159
God Stats
3W - 18L
1,377 SR
Queue Stats
534W - 524L
1,684 Elo+
Solo
Tyr
Tyr
YT-MarvlousNoob
Tyr
Level 160
God Stats
11W - 15L
1,539 SR
Queue Stats
539W - 543L
1,648 Elo+
Solo
Skadi
Skadi
i2kplayer--
Skadi
Level 100
God Stats
56W - 33L
1,707 SR
Queue Stats
264W - 255L
1,584 Elo+
Solo
Mercury
Mercury
pepehil
Mercury
Level 125
God Stats
7W - 8L
1,612 SR
Queue Stats
385W - 352L
1,588 Elo+
Solo
Team Averages
Level 134
1,547 SR
1,601 Elo+

VS

Team Averages
Level 119
1,587 SR
1,622 Elo+
Chaac
Chaac
BougeyMonster
Chaac
Level 124
God Stats
9W - 5L
1,625 SR
Queue Stats
374W - 379L
1,578 Elo+
Solo
Neith
Neith
CapnChrisYo
Neith
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
308W - 185L
1,725 Elo+
Solo
Fenrir
Fenrir
Japopus
Fenrir
Level 93
God Stats
172W - 143L
1,653 SR
Queue Stats
257W - 233L
1,684 Elo+
Solo
Zeus
Zeus
Joaquin281202
Zeus
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 26L
1,574 Elo+
Solo
Da Ji
Da Ji
Reckless_Rob23
Da Ji
Level 111
God Stats
12W - 6L
1,658 SR
Queue Stats
165W - 151L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 5 / 0
6,590
507
4,245
12,206
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
11
1 / 4 / 1
6,525
502
4,867
7,253
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 2
7,413
570
9,673
15,552
9,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 2 / 1
6,367
490
2,208
3,932
1,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
pepehil
Mercury
12
1 / 4 / 2
6,784
522
2,751
10,032
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,069
544
8,615
13,138
8,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 1 / 0
8,553
658
5,169
7,720
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Japopus
Fenrir
10
1 / 1 / 4
6,764
520
3,700
8,141
4,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 2 / 5
8,439
649
5,489
5,198
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
10 / 1 / 3
8,669
667
11,717
9,034
3,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
19
19
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
0
0.6
W
2
1
1
2.5
W
2
1
0
2
W
Fenrir
Japopus
Fenrir
1
1
4
3
W
4
2
5
3.25
W
10
1
3
11.5
L
Merlin
1
4
1
0.38
L
1
4
2
0.5
L
0
2
1
0.25
L
Mercury
pepehil
Mercury
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,744
Damage
34,690
48,975
Taken
43,231
21,474
Mitigated
21,242
15,258
Healing
15,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,245
460
0
6,671
12,206
4,879
0
2,257
9,808
0
21,441
W
8,615
1,905
0
7,033
13,138
8,449
225
1,063
12,075
0
45,463
W
5,169
2,537
0
4,552
7,720
2,878
316
0
7,720
0
67,714
W
Fenrir
Japopus
Fenrir
3,700
984
0
2,863
8,141
4,664
0
165
7,976
0
19,445
W
5,489
258
0
1,020
5,198
1,694
1,008
3,077
2,121
51,527
0
W
11,717
3,725
0
221
9,034
3,557
0
562
8,472
0
47,876
L
Merlin
4,867
506
0
558
7,253
2,135
0
2,096
4,937
41,721
0
L
9,673
1,748
0
7,075
15,552
9,912
67
0
15,552
0
50,986
L
2,208
912
0
717
3,932
1,284
0
0
3,932
0
33,108
L
Mercury
pepehil
Mercury
2,751
1,154
0
237
10,032
3,264
0
677
9,257
0
38,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,679
Gold Earned
39,494
371
Minions Killed
446
0
Camps Cleared
0
1,203,170
Distance Traveled
1,259,321
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,590
507
37
3
0
232,434
5
W
Chaac
7,069
544
92
7
0
253,966
1
W
Neith
8,553
658
129
10
0
215,016
5
W
Fenrir
6,764
520
31
2
0
267,655
4
W
Zeus
8,439
649
120
9
0
241,371
3
W
Da Ji
8,669
667
74
6
0
281,313
3
L
Merlin
6,525
502
86
7
0
233,504
2
L
Tyr
7,413
570
94
7
0
255,323
0
L
Skadi
6,367
490
72
6
0
183,123
4
L
Mercury
6,784
522
82
6
0
298,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role