Player Matchup

Neith
Neith
JupiterOpossume
Neith
Level 16
God Stats
13W - 19L
1,358 SR
Queue Stats
19W - 29L
1,248 Elo+
Party 2
Tiamat
Tiamat
Macks-A-Million6
Tiamat
Level 158
God Stats
11W - 20L
1,323 SR
Queue Stats
259W - 299L
1,362 Elo+
Party 2
Serqet
Serqet
S-7-L33-H-9
Serqet
Level 129
God Stats
8W - 11L
1,545 SR
Queue Stats
128W - 140L
1,427 Elo+
Party 2
Jormungandr
Jormungandr
SanSum505
Jormungandr
Level 119
God Stats
14W - 12L
1,330 SR
Queue Stats
57W - 66L
1,333 Elo+
Party 2
Horus
Horus
funn19
Horus
Level 144
God Stats
26W - 27L
1,485 SR
Queue Stats
295W - 314L
1,403 Elo+
Party 2
Team Averages
Level 113
1,408 SR
1,355 Elo+

VS

Team Averages
Level 51
1,473 SR
1,428 Elo+
Hercules
Hercules
GOLIATH2410-TTV
Hercules
Level 61
God Stats
2W - 4L
1,500 SR
Queue Stats
346W - 362L
1,386 Elo+
Party 1
Cthulhu
Cthulhu
KONY L CONEJITO
Cthulhu
Level 45
God Stats
2W - 1L
1,548 SR
Queue Stats
16W - 18L
1,494 Elo+
Solo
Kali
Kali
KiIIer_ShotZ
Kali
Level 37
God Stats
7W - 7L
1,380 SR
Queue Stats
93W - 121L
1,401 Elo+
Party 1
Skadi
Skadi
Refresh--Mp4
Skadi
Level 57
God Stats
9W - 4L
1,481 SR
Queue Stats
27W - 29L
1,480 Elo+
Party 1
Nox
Nox
tony_chickenwing
Nox
Level 56
God Stats
5W - 7L
1,456 SR
Queue Stats
69W - 93L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,685
418
2,043
3,420
1,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 2 / 1
7,458
466
8,285
7,850
3,974
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
14
4 / 2 / 1
8,372
523
5,271
12,872
4,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
SanSum505
Jormungandr
14
0 / 3 / 1
8,163
510
10,410
14,621
15,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
funn19
Horus
11
0 / 2 / 3
7,018
439
5,413
13,114
10,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
2 / 0 / 1
9,816
614
9,895
13,188
7,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 2 / 1
7,231
452
5,792
8,697
3,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 1 / 2
8,521
533
6,766
11,998
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 2
7,528
471
6,956
9,853
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 1 / 2
7,661
479
3,871
9,149
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
9
9
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
0
1
2.5
L
2
0
0
2
W
1
2
1
0.75
W
4
1
2
5
L
0
2
1
0.25
W
1
2
2
1
L
Serqet
4
2
1
2.25
L
Jormungandr
SanSum505
Jormungandr
0
3
1
0.17
L
Horus
funn19
Horus
0
2
3
0.75
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,422
Damage
33,280
51,877
Taken
52,885
36,356
Mitigated
22,158
16,882
Healing
18,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
9,895
2,978
0
5,591
13,188
7,984
64
8,182
4,076
0
72,689
L
2,043
469
0
789
3,420
1,026
682
1,184
2,236
0
24,364
W
5,792
815
1,060
918
8,697
3,375
0
0
8,454
35,334
0
W
6,766
3,042
561
4,513
11,998
4,494
0
4,226
7,595
0
45,326
L
8,285
828
0
2,891
7,850
3,974
289
2,618
5,118
45,060
0
W
6,956
3,425
0
4,133
9,853
2,991
534
904
8,805
0
49,050
L
Serqet
5,271
860
0
6,741
12,872
4,918
620
2,195
10,579
0
54,109
L
Jormungandr
SanSum505
Jormungandr
10,410
3,676
0
854
14,621
15,842
0
0
14,621
58,080
0
L
Horus
funn19
Horus
5,413
2,090
943
4,664
13,114
10,596
18
3,454
9,660
0
22,661
W
3,871
326
231
1,280
9,149
3,314
0
4,363
4,392
40,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,696
Gold Earned
40,757
398
Minions Killed
455
0
Camps Cleared
0
1,485,753
Distance Traveled
1,591,606
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,816
614
162
10
0
334,981
2
L
Neith
6,685
418
59
4
0
282,250
0
W
Cthulhu
7,231
452
67
4
0
331,947
1
W
Kali
8,521
533
69
4
0
351,529
4
L
Tiamat
7,458
466
88
6
0
303,181
5
W
Skadi
7,528
471
76
5
0
268,741
4
L
Serqet
8,372
523
109
7
0
343,207
2
L
Jormungandr
8,163
510
127
8
0
249,845
1
L
Horus
7,018
439
15
1
0
307,270
6
W
Nox
7,661
479
81
5
0
304,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role