Player Matchup

Cu Chulainn
Cu Chulainn
AI-Pacino44
Cu Chulainn
Level 69
God Stats
51W - 53L
1,519 SR
Queue Stats
358W - 437L
1,379 Elo+
Party 2
Zeus
Zeus
R0B3RTU8048
Zeus
Level 107
God Stats
5W - 3L
1,494 SR
Queue Stats
291W - 304L
1,426 Elo+
Party 2
Awilix
Awilix
Sha_Shy
Awilix
Level 125
God Stats
5W - 8L
1,586 SR
Queue Stats
282W - 335L
1,477 Elo+
Party 3
Skadi
Skadi
Xeveur-San
Skadi
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
126W - 192L
1,376 Elo+
Party 3
Yemoja
Yemoja
etienne98ch
Yemoja
Level 49
God Stats
19W - 24L
1,575 SR
Queue Stats
108W - 140L
1,370 Elo+
Party 3
Team Averages
Level 76
1,535 SR
1,405 Elo+

VS

Team Averages
Level 62
1,571 SR
1,507 Elo+
Arachne
Arachne
GotTekz
Arachne
Level 44
God Stats
8W - 6L
1,611 SR
Queue Stats
151W - 138L
1,466 Elo+
Party 1
Persephone
Persephone
Huskyyy-T
Persephone
Level 89
God Stats
12W - 10L
1,593 SR
Queue Stats
300W - 290L
1,502 Elo+
Party 1
Sobek
Sobek
RAPTOREXTREME21
Sobek
Level 98
God Stats
41W - 38L
1,650 SR
Queue Stats
99W - 96L
1,675 Elo+
Solo
Heimdallr
Heimdallr
Rizwanur00
Heimdallr
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 85L
1,443 Elo+
Party 1
King Arthur
King Arthur
yaminster
King Arthur
Level 20
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 19L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AI-Pacino44
Cu Chulainn
19
3 / 4 / 1
13,227
509
14,675
23,314
26,053
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
1 / 8 / 1
10,967
422
19,402
14,706
8,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Sha_Shy
Awilix
17
3 / 8 / 2
11,097
427
8,845
22,234
8,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
17
4 / 8 / 1
11,436
440
11,205
21,799
10,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
16
2 / 4 / 4
11,368
437
6,061
16,212
13,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GotTekz
Arachne
20
14 / 3 / 5
16,217
624
21,291
23,961
14,741
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Huskyyy-T
Persephone
20
3 / 3 / 11
14,894
573
16,196
12,635
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
9 / 1 / 11
15,188
584
11,221
23,055
29,196
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Rizwanur00
Heimdallr
20
6 / 4 / 9
14,204
546
16,163
21,842
9,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
yaminster
King Arthur
18
0 / 2 / 11
11,769
453
6,983
17,205
10,371
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
79
13
Kills
32
32
Deaths
13
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AI-Pacino44
Cu Chulainn
3
4
1
0.88
W
Arachne
GotTekz
Arachne
14
3
5
5.5
W
Persephone
Huskyyy-T
Persephone
3
3
11
2.83
L
1
8
1
0.19
W
9
1
11
14.5
W
Heimdallr
Rizwanur00
Heimdallr
6
4
9
2.63
L
Awilix
Sha_Shy
Awilix
3
8
2
0.5
L
Skadi
4
8
1
0.56
L
Yemoja
2
4
4
1
W
King Arthur
yaminster
King Arthur
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,188
Damage
71,854
98,265
Taken
98,698
66,368
Mitigated
69,813
17,650
Healing
34,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AI-Pacino44
Cu Chulainn
14,675
1,809
0
2,610
23,314
26,053
0
6,110
17,204
14,336
75,580
W
Arachne
GotTekz
Arachne
21,291
17,069
0
6,317
23,961
14,741
4,127
6,304
17,657
0
166,308
W
Persephone
Huskyyy-T
Persephone
16,196
935
428
3,429
12,635
5,725
1,797
3,624
9,008
112,800
0
L
19,402
911
0
1,060
14,706
8,195
0
6,384
8,322
92,799
0
W
11,221
696
0
8,546
23,055
29,196
102
8,912
14,143
28,495
0
W
Heimdallr
Rizwanur00
Heimdallr
16,163
7,958
0
8,921
21,842
9,780
3,416
4,905
16,937
0
104,045
L
Awilix
Sha_Shy
Awilix
8,845
3,622
308
4,867
22,234
8,491
0
7,658
14,571
0
53,843
L
Skadi
11,205
6,176
0
3,259
21,799
10,411
724
3,250
18,541
0
68,899
L
Yemoja
6,061
929
3,261
2,285
16,212
13,218
162
4,015
12,197
28,511
0
W
King Arthur
yaminster
King Arthur
6,983
915
0
6,512
17,205
10,371
0
5,097
12,108
0
44,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,095
Gold Earned
72,272
566
Minions Killed
647
0
Camps Cleared
0
2,206,077
Distance Traveled
2,545,872
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
13,227
509
178
7
0
461,777
3
W
Arachne
16,217
624
207
8
0
582,483
2
W
Persephone
14,894
573
207
8
0
494,060
2
L
Zeus
10,967
422
146
6
0
396,305
12
W
Sobek
15,188
584
21
1
0
518,363
8
W
Heimdallr
14,204
546
133
5
0
430,783
1
L
Awilix
11,097
427
91
4
0
509,856
5
L
Skadi
11,436
440
117
5
0
415,721
2
L
Yemoja
11,368
437
34
1
0
422,418
6
W
King Arthur
11,769
453
79
3
0
520,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role