Player Matchup

Tsukuyomi
Tsukuyomi
BySerGio5
Tsukuyomi
Level 141
God Stats
5W - 4L
1,677 SR
Queue Stats
355W - 322L
1,629 Elo+
Party 2
Bellona
Bellona
Rottsenn
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,424 Elo+
Party 2
He Bo
He Bo
deki23
He Bo
Level 27
God Stats
3W - 2L
1,522 SR
Queue Stats
97W - 92L
1,594 Elo+
Solo
Terra
Terra
izeacao22
Terra
Level 29
God Stats
4W - 3L
1,504 SR
Queue Stats
45W - 48L
1,525 Elo+
Party 2
Anhur
Anhur
yavonuchiy
Anhur
Level 28
God Stats
17W - 16L
1,527 SR
Queue Stats
92W - 91L
1,539 Elo+
Solo
Team Averages
Level 46
1,546 SR
1,542 Elo+

VS

Team Averages
Level 23
1,569 SR
1,422 Elo+
Thor
Thor
Carnuzacho
Thor
Level 14
God Stats
1W - 1L
1,697 SR
Queue Stats
9W - 9L
1,455 Elo+
Party 1
Gilgamesh
Gilgamesh
Hectorono
Gilgamesh
Level 75
God Stats
4W - 6L
1,506 SR
Queue Stats
13W - 18L
1,311 Elo+
Party 1
Artemis
Artemis
JPajarraco
Artemis
Level 9
God Stats
2W - 2L
1,550 SR
Queue Stats
5W - 7L
1,455 Elo+
Party 1
Yemoja
Yemoja
MapiDunDuns
Yemoja
Level 12
God Stats
12W - 11L
1,397 SR
Queue Stats
12W - 13L
1,455 Elo+
Party 1
Nox
Nox
Sl4nia
Nox
Level 4
God Stats
2W - 3L
1,697 SR
Queue Stats
2W - 4L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BySerGio5
Tsukuyomi
20
13 / 0 / 7
12,673
603
12,839
11,203
7,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Rottsenn
Bellona
15
0 / 3 / 4
9,140
435
1,820
10,332
6,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
deki23
He Bo
19
5 / 0 / 10
12,090
576
12,269
5,327
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
izeacao22
Terra
13
1 / 1 / 6
9,244
440
674
8,728
6,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
19
6 / 2 / 8
11,763
560
11,620
15,694
6,608
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
9,086
433
2,760
15,114
5,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
Hectorono
Gilgamesh
16
3 / 4 / 1
10,491
500
10,617
14,509
11,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
JPajarraco
Artemis
13
1 / 7 / 0
8,376
399
4,176
12,443
2,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
12
0 / 4 / 2
7,323
349
5,012
9,513
4,503
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nox
Sl4nia
Nox
14
0 / 4 / 2
8,280
394
1,135
7,269
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
25
Kills
5
6
Deaths
25
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BySerGio5
Tsukuyomi
13
0
7
16.5
L
1
6
1
0.25
L
Gilgamesh
Hectorono
Gilgamesh
3
4
1
0.88
L
Artemis
JPajarraco
Artemis
1
7
0
0.14
L
Yemoja
0
4
2
0.25
W
Bellona
Rottsenn
Bellona
0
3
4
0.67
L
Nox
Sl4nia
Nox
0
4
2
0.25
W
He Bo
deki23
He Bo
5
0
10
10
W
Terra
izeacao22
Terra
1
1
6
4
W
Anhur
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,222
Damage
23,700
51,284
Taken
58,848
29,579
Mitigated
27,456
20,158
Healing
9,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BySerGio5
Tsukuyomi
12,839
2,978
0
5,565
11,203
7,384
0
655
10,548
0
107,128
L
2,760
1,031
0
4,158
15,114
5,847
0
3,652
11,298
0
54,447
L
Gilgamesh
Hectorono
Gilgamesh
10,617
2,243
0
1,137
14,509
11,608
0
2,598
11,829
374
58,591
L
Artemis
JPajarraco
Artemis
4,176
1,563
0
2,189
12,443
2,888
0
1,405
10,934
0
42,209
L
Yemoja
5,012
320
1,212
168
9,513
4,503
0
1,559
7,898
25,561
0
W
Bellona
Rottsenn
Bellona
1,820
390
0
806
10,332
6,817
748
1,531
8,801
0
28,231
L
Nox
Sl4nia
Nox
1,135
283
0
547
7,269
2,610
0
3,064
3,946
30,096
0
W
He Bo
deki23
He Bo
12,269
917
0
1,717
5,327
2,124
531
1,183
4,144
89,182
0
W
Terra
izeacao22
Terra
674
111
422
2,293
8,728
6,646
0
2,361
6,367
17,082
0
W
Anhur
11,620
5,731
0
9,355
15,694
6,608
2,856
3,915
11,779
0
95,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,910
Gold Earned
43,556
580
Minions Killed
421
0
Camps Cleared
0
2,013,455
Distance Traveled
1,913,077
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,673
603
160
8
0
488,324
8
L
Thor
9,086
433
109
5
0
403,767
3
L
Gilgamesh
10,491
500
125
6
0
419,042
6
L
Artemis
8,376
399
96
5
0
352,240
3
L
Yemoja
7,323
349
24
1
0
381,069
0
W
Bellona
9,140
435
66
3
0
366,579
1
L
Nox
8,280
394
67
3
0
356,959
5
W
He Bo
12,090
576
159
8
0
411,450
9
W
Terra
9,244
440
18
1
0
403,102
8
W
Anhur
11,763
560
177
8
0
344,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role