Player Matchup

Anubis
Anubis
Celsius69
Anubis
Level 67
God Stats
6W - 6L
1,643 SR
Queue Stats
64W - 52L
1,572 Elo+
Party 2
Anhur
Anhur
MataSmurS
Anhur
Level 48
God Stats
2W - 2L
1,256 SR
Queue Stats
58W - 37L
1,590 Elo+
Party 2
Mercury
Mercury
Mursiano
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,704 Elo+
Party 2
Janus
Janus
PianeloShuprimo
Janus
Level 29
God Stats
5W - 3L
1,592 SR
Queue Stats
45W - 26L
1,612 Elo+
Party 2
Cerberus
Cerberus
conorofla2k10
Cerberus
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 139L
1,541 Elo+
Solo
Team Averages
Level 44
1,498 SR
1,604 Elo+

VS

Team Averages
Level 59
1,572 SR
1,513 Elo+
Tsukuyomi
Tsukuyomi
DyFloW
Tsukuyomi
Level 48
God Stats
0W - 3L
1,155 SR
Queue Stats
71W - 95L
1,393 Elo+
Party 3
Persephone
Persephone
Elophis
Persephone
Level 121
God Stats
9W - 10L
1,561 SR
Queue Stats
132W - 124L
1,579 Elo+
Solo
Cabrakan
Cabrakan
MoonHusbando
Cabrakan
Level 49
God Stats
1W - 1L
1,770 SR
Queue Stats
53W - 37L
1,579 Elo+
Party 1
Izanami
Izanami
MoonWaifu
Izanami
Level 28
God Stats
16W - 6L
1,970 SR
Queue Stats
47W - 34L
1,574 Elo+
Party 1
Sylvanus
Sylvanus
limoneti2
Sylvanus
Level 49
God Stats
12W - 20L
1,402 SR
Queue Stats
162W - 172L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Celsius69
Anubis
17
7 / 3 / 3
10,238
602
12,397
10,696
4,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
MataSmurS
Anhur
16
4 / 1 / 4
9,493
558
10,448
9,322
3,825
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Mursiano
Mercury
15
6 / 5 / 5
9,411
554
8,885
11,832
4,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 2 / 10
9,059
533
6,987
7,127
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
conorofla2k10
Cerberus
13
2 / 3 / 10
8,608
506
5,825
13,890
9,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DyFloW
Tsukuyomi
14
3 / 6 / 3
8,747
515
4,879
10,159
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
Elophis
Persephone
16
4 / 4 / 4
10,023
590
12,670
10,785
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
MoonHusbando
Cabrakan
11
0 / 5 / 10
7,804
459
5,007
15,703
10,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
MoonWaifu
Izanami
15
5 / 2 / 0
9,013
530
6,255
9,743
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
limoneti2
Sylvanus
14
2 / 4 / 1
8,768
516
5,087
13,652
6,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
21
Kills
14
14
Deaths
21
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
Celsius69
Anubis
7
3
3
2.83
L
Tsukuyomi
DyFloW
Tsukuyomi
3
6
3
0.75
L
Persephone
Elophis
Persephone
4
4
4
1.5
W
Anhur
MataSmurS
Anhur
4
1
4
6
L
Cabrakan
MoonHusbando
Cabrakan
0
5
10
1
L
Izanami
MoonWaifu
Izanami
5
2
0
2.5
W
Mercury
Mursiano
Mercury
6
5
5
1.7
W
2
2
10
3.5
W
Cerberus
conorofla2k10
Cerberus
2
3
10
2.33
L
Sylvanus
limoneti2
Sylvanus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,542
Damage
33,898
52,867
Taken
60,042
25,054
Mitigated
27,250
11,956
Healing
16,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Celsius69
Anubis
12,397
462
0
5,270
10,696
4,565
0
6,048
4,549
67,996
0
L
Tsukuyomi
DyFloW
Tsukuyomi
4,879
1,130
21
2,352
10,159
2,817
39
5,121
5,038
0
42,388
L
Persephone
Elophis
Persephone
12,670
579
0
2,295
10,785
3,747
0
4,684
6,097
69,091
0
W
Anhur
MataSmurS
Anhur
10,448
2,630
0
250
9,322
3,825
606
2,257
7,027
0
65,139
L
Cabrakan
MoonHusbando
Cabrakan
5,007
691
0
3,071
15,703
10,667
0
5,986
9,717
18,253
0
L
Izanami
MoonWaifu
Izanami
6,255
3,601
0
4,265
9,743
3,055
186
408
9,335
0
60,612
W
Mercury
Mursiano
Mercury
8,885
5,489
0
1,330
11,832
4,569
0
4,922
6,764
0
62,755
W
6,987
238
0
1,364
7,127
2,565
44
4,007
2,971
60,405
0
W
Cerberus
conorofla2k10
Cerberus
5,825
343
0
3,742
13,890
9,530
0
4,679
9,040
33,764
0
L
Sylvanus
limoneti2
Sylvanus
5,087
1,214
180
4,636
13,652
6,964
375
9,007
4,645
44,701
6,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,809
Gold Earned
44,355
528
Minions Killed
482
0
Camps Cleared
0
1,595,292
Distance Traveled
1,555,839
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,238
602
125
7
0
272,261
7
L
Tsukuyomi
8,747
515
97
6
0
355,589
0
L
Persephone
10,023
590
122
7
0
326,119
6
W
Anhur
9,493
558
108
6
0
288,712
4
L
Cabrakan
7,804
459
25
1
0
314,968
3
L
Izanami
9,013
530
128
8
0
276,143
3
W
Mercury
9,411
554
110
6
0
356,322
1
W
Janus
9,059
533
114
7
0
341,650
4
W
Cerberus
8,608
506
71
4
0
336,347
5
L
Sylvanus
8,768
516
110
6
0
283,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role