Player Matchup

Fenrir
Fenrir
BREEDWARRIOR
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
D9 plxsma
Anhur
Level 27
God Stats
0W - 1L
1,284 SR
Queue Stats
7W - 14L
1,141 Elo+
Solo
Hachiman
Hachiman
SPADEZ770
Hachiman
Level 26
God Stats
22W - 33L
1,441 SR
Queue Stats
81W - 109L
1,311 Elo+
Solo
Team Averages
Level 47
1,408 SR
1,317 Elo+

VS

Team Averages
Level 38
1,462 SR
1,204 Elo+
Hercules
Hercules
Celestial-Trance
Hercules
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,236 Elo+
Party 1
Artio
Artio
Senju_jutsu
Artio
Level 29
God Stats
2W - 2L
1,355 SR
Queue Stats
39W - 48L
1,275 Elo+
Party 1
Hun Batz
Hun Batz
theforeverbot
Hun Batz
Level 8
God Stats
5W - 4L
1,532 SR
Queue Stats
13W - 18L
1,101 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
0 / 9 / 1
5,521
552
1,535
8,047
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anhur
D9 plxsma
Anhur
9
1 / 4 / 1
6,624
662
4,195
6,371
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
SPADEZ770
Hachiman
10
2 / 4 / 0
6,874
687
5,340
6,860
1,806
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 6
8,129
813
5,735
7,260
6,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 7
7,022
702
2,413
8,334
2,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
theforeverbot
Hun Batz
10
4 / 1 / 9
7,823
782
5,261
6,473
3,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
14
17
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
9
1
0.06
W
8
1
6
11
L
Anhur
D9 plxsma
Anhur
1
4
1
0.38
L
Hachiman
SPADEZ770
Hachiman
2
4
0
0.5
W
2
1
7
5.5
W
Hun Batz
theforeverbot
Hun Batz
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,070
Damage
13,409
21,278
Taken
22,067
6,033
Mitigated
12,484
1,411
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,535
671
0
17
8,047
2,461
0
612
7,337
0
4,389
W
5,735
3,013
270
1,908
7,260
6,484
161
0
7,260
0
20,537
L
Anhur
D9 plxsma
Anhur
4,195
2,026
0
816
6,371
1,766
254
1,458
4,872
0
20,721
L
Hachiman
SPADEZ770
Hachiman
5,340
3,038
0
578
6,860
1,806
0
403
6,457
0
18,495
W
2,413
141
811
3,513
8,334
2,964
0
28
8,306
16,259
0
W
Hun Batz
theforeverbot
Hun Batz
5,261
761
0
1,191
6,473
3,036
0
32
6,441
0
16,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,019
Gold Earned
22,974
70
Minions Killed
78
0
Camps Cleared
0
401,383
Distance Traveled
535,268
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,521
552
3
0
0
123,264
0
W
Hercules
8,129
813
31
3
0
161,432
0
L
Anhur
6,624
662
30
3
0
135,400
0
L
Hachiman
6,874
687
37
4
0
142,719
0
W
Artio
7,022
702
30
3
0
184,150
3
W
Hun Batz
7,823
782
17
2
0
189,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role