Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
AyaneButterfly
Hel
Level 22
God Stats
6W - 0L
1,697 SR
Queue Stats
86W - 26L
1,777 Elo+
Party 1
Skadi
Skadi
Dark_Nips_Rises
Skadi
Level 155
God Stats
4W - 4L
1,518 SR
Queue Stats
340W - 205L
1,661 Elo+
Party 1
Team Averages
Level 100
1,572 SR
1,646 Elo+

VS

Team Averages
Level 20
1,510 SR
1,478 Elo+
Cthulhu
Cthulhu
W-KeyMeek-_-
Cthulhu
Level 23
God Stats
0W - 2L
1,276 SR
Queue Stats
1W - 3L
1,325 Elo+
Party 2
Thanatos
Thanatos
W-KeyMoney-_-
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,325 Elo+
Party 2
Ra
Ra
traplockmama
Ra
Level 7
God Stats
0W - 1L
1,753 SR
Queue Stats
10W - 4L
1,785 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
10 / 2 / 4
10,023
911
11,354
10,336
5,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 1 / 11
8,889
808
8,230
5,385
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
3 / 0 / 9
9,048
823
7,084
7,359
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
W-KeyMeek-_-
Cthulhu
10
2 / 4 / 0
7,287
662
4,630
14,347
5,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
W-KeyMoney-_-
Thanatos
9
0 / 7 / 3
6,847
622
1,966
8,584
2,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 5 / 3
7,065
642
4,213
9,993
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
16
Kills
2
3
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
2
4
6
W
3
1
11
8.5
W
3
0
9
7.5
L
Cthulhu
W-KeyMeek-_-
Cthulhu
2
4
0
0.5
L
Thanatos
W-KeyMoney-_-
Thanatos
0
7
3
0.21
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,668
Damage
10,809
23,080
Taken
32,924
9,759
Mitigated
11,684
12,219
Healing
7,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,354
3,521
0
3,244
10,336
5,352
605
4,722
5,176
0
43,502
W
8,230
464
3,706
3,804
5,385
1,948
564
1,870
3,515
33,857
0
W
7,084
3,256
0
1,465
7,359
2,459
1,840
2,716
4,643
0
41,334
L
Cthulhu
W-KeyMeek-_-
Cthulhu
4,630
438
802
2,409
14,347
5,686
0
2,470
11,719
16,938
0
L
Thanatos
W-KeyMoney-_-
Thanatos
1,966
686
0
1,415
8,584
2,753
0
1,453
7,051
0
8,335
L
4,213
185
1,204
1,767
9,993
3,245
0
3,851
5,892
38,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,960
Gold Earned
21,199
171
Minions Killed
92
0
Camps Cleared
0
671,317
Distance Traveled
610,492
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,023
911
45
4
0
208,085
2
W
Hel
8,889
808
61
6
0
232,558
2
W
Skadi
9,048
823
65
6
0
230,674
4
L
Cthulhu
7,287
662
19
2
0
220,822
3
L
Thanatos
6,847
622
21
2
0
186,693
0
L
Ra
7,065
642
52
5
0
202,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role