Player Matchup

Neith
Neith
YoniBradPitt
Neith
Level 88
God Stats
39W - 79L
1,342 SR
Queue Stats
213W - 354L
1,344 Elo+
Solo
Odin
Odin
eltiobasty
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
peirop
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 32
1,447 SR
1,448 Elo+

VS

Team Averages
Level 66
1,500 SR
1,411 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Falcom_01
Sobek
Level 23
God Stats
1W - 1L
1,326 SR
Queue Stats
24W - 84L
1,253 Elo+
Solo
Baron Samedi
Baron Samedi
fondattu
Baron Samedi
Level 89
God Stats
3W - 0L
1,674 SR
Queue Stats
86W - 87L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
8,526
656
4,609
10,630
4,155
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 4 / 0
7,426
571
3,356
10,596
6,069
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
peirop
Cthulhu
10
0 / 4 / 3
7,559
581
4,533
15,147
11,362
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
7 / 1 / 6
9,763
751
9,870
9,214
5,037
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Falcom_01
Sobek
10
0 / 2 / 12
8,284
637
2,576
10,187
8,675
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
fondattu
Baron Samedi
14
6 / 0 / 7
9,722
748
15,552
3,622
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
13
13
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
1
6
10
W
Sobek
Falcom_01
Sobek
0
2
12
3
L
2
5
1
0.5
L
1
4
0
0.25
W
Baron Samedi
fondattu
Baron Samedi
6
0
7
9.5
L
Cthulhu
peirop
Cthulhu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,498
Damage
27,998
36,373
Taken
23,023
21,586
Mitigated
16,604
3,518
Healing
6,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,870
4,817
0
1,326
9,214
5,037
1,117
1,996
7,218
0
39,085
W
Sobek
Falcom_01
Sobek
2,576
358
0
520
10,187
8,675
462
1,748
8,439
12,044
0
L
4,609
2,491
0
3,151
10,630
4,155
0
5,108
5,522
0
37,192
L
3,356
1,132
0
250
10,596
6,069
0
5,579
5,017
0
16,285
W
Baron Samedi
fondattu
Baron Samedi
15,552
661
3,212
1,819
3,622
2,892
1,031
903
2,719
37,584
0
L
Cthulhu
peirop
Cthulhu
4,533
456
117
0
15,147
11,362
0
7,525
7,622
13,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,511
Gold Earned
27,769
109
Minions Killed
113
0
Camps Cleared
0
646,382
Distance Traveled
698,773
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,763
751
58
4
0
239,215
3
W
Sobek
8,284
637
7
1
0
224,973
0
L
Neith
8,526
656
70
5
0
191,502
1
L
Odin
7,426
571
18
1
0
203,521
0
W
Baron Samedi
9,722
748
48
4
0
234,585
2
L
Cthulhu
7,559
581
21
2
0
251,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role