Player Matchup

Bacchus
Bacchus
BxFF NA
Bacchus
Level 25
God Stats
87W - 85L
1,550 SR
Queue Stats
113W - 110L
1,523 Elo+
Party 3
Tiamat
Tiamat
Gxnny NA
Tiamat
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 107L
1,522 Elo+
Party 3
King Arthur
King Arthur
Suitablename
King Arthur
Level 40
God Stats
9W - 7L
1,558 SR
Queue Stats
48W - 67L
1,492 Elo+
Party 2
Heimdallr
Heimdallr
Taaru04
Heimdallr
Level 18
God Stats
5W - 5L
1,311 SR
Queue Stats
176W - 189L
1,628 Elo+
Party 2
Nemesis
Nemesis
Veto402
Nemesis
Level 17
God Stats
27W - 15L
1,558 SR
Queue Stats
31W - 24L
1,391 Elo+
Solo
Team Averages
Level 25
1,496 SR
1,511 Elo+

VS

Team Averages
Level 28
1,559 SR
1,579 Elo+
Cernunnos
Cernunnos
Doctor Zucchini
Cernunnos
Level 28
God Stats
60W - 50L
1,557 SR
Queue Stats
97W - 96L
1,492 Elo+
Solo
Guan Yu
Guan Yu
furpardo
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,488 Elo+
Party 1
Hel
Hel
mangelinabrolee
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
meliodas1993
Sylvanus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,488 Elo+
Party 1
Susano
Susano
nlppie
Susano
Level 15
God Stats
2W - 1L
1,737 SR
Queue Stats
12W - 5L
1,926 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BxFF NA
Bacchus
14
5 / 3 / 9
8,948
471
8,937
13,037
7,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Gxnny NA
Tiamat
17
6 / 2 / 8
10,878
573
17,815
11,201
6,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Suitablename
King Arthur
17
4 / 2 / 5
10,690
563
9,431
19,798
12,326
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Taaru04
Heimdallr
17
6 / 4 / 9
10,858
571
14,228
14,538
4,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Veto402
Nemesis
15
7 / 3 / 7
10,352
545
11,860
16,254
5,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Doctor Zucchini
Cernunnos
14
4 / 8 / 5
8,977
472
17,638
23,913
9,738
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
furpardo
Guan Yu
13
2 / 4 / 1
8,123
428
6,443
14,479
13,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
5 / 6 / 2
10,140
534
12,531
15,759
5,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
meliodas1993
Sylvanus
13
2 / 5 / 4
8,007
421
5,484
16,575
13,807
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
nlppie
Susano
11
1 / 5 / 2
7,593
400
4,253
11,374
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
28
Kills
14
14
Deaths
28
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BxFF NA
Bacchus
5
3
9
3.17
L
Cernunnos
Doctor Zucchini
Cernunnos
4
8
5
0.81
W
Tiamat
Gxnny NA
Tiamat
6
2
8
5
W
King Arthur
Suitablename
King Arthur
4
2
5
3.25
W
Heimdallr
Taaru04
Heimdallr
6
4
9
2.63
W
Nemesis
Veto402
Nemesis
7
3
7
3.5
L
Guan Yu
furpardo
Guan Yu
2
4
1
0.63
L
5
6
2
1
L
Sylvanus
meliodas1993
Sylvanus
2
5
4
0.8
L
Susano
nlppie
Susano
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,271
Damage
46,349
74,828
Taken
82,100
37,158
Mitigated
46,679
23,310
Healing
29,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BxFF NA
Bacchus
8,937
1,097
0
2,875
13,037
7,275
705
3,429
9,488
26,333
0
L
Cernunnos
Doctor Zucchini
Cernunnos
17,638
9,307
130
8,498
23,913
9,738
1,383
7,195
16,718
0
68,451
W
Tiamat
Gxnny NA
Tiamat
17,815
1,891
0
4,895
11,201
6,666
1,265
3,795
7,177
74,284
0
W
King Arthur
Suitablename
King Arthur
9,431
735
0
6,288
19,798
12,326
857
3,875
15,388
0
62,895
W
Heimdallr
Taaru04
Heimdallr
14,228
7,270
0
4,862
14,538
4,992
3,155
1,812
12,578
0
63,027
W
Nemesis
Veto402
Nemesis
11,860
5,827
0
4,390
16,254
5,899
0
4,315
11,668
0
50,813
L
Guan Yu
furpardo
Guan Yu
6,443
2,039
1,181
2,780
14,479
13,532
30
3,631
10,848
0
34,440
L
12,531
593
1,950
7,134
15,759
5,897
380
4,783
10,976
74,284
0
L
Sylvanus
meliodas1993
Sylvanus
5,484
1,546
2,571
2,529
16,575
13,807
1,086
7,575
9,000
23,974
992
L
Susano
nlppie
Susano
4,253
933
0
3,004
11,374
3,705
0
3,568
7,806
0
31,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,726
Gold Earned
42,840
474
Minions Killed
397
0
Camps Cleared
0
1,814,114
Distance Traveled
1,672,143
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,948
471
32
2
0
347,661
3
L
Cernunnos
8,977
472
93
5
0
348,232
1
W
Tiamat
10,878
573
131
7
0
377,674
4
W
King Arthur
10,690
563
122
6
0
340,571
2
W
Heimdallr
10,858
571
102
5
0
312,125
2
W
Nemesis
10,352
545
87
5
0
436,083
5
L
Guan Yu
8,123
428
62
3
0
328,916
2
L
Hel
10,140
534
138
7
0
350,482
3
L
Sylvanus
8,007
421
46
2
0
333,027
0
L
Susano
7,593
400
58
3
0
311,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role