Player Matchup

Nemesis
Nemesis
Eisenseele
Nemesis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
FdeFalopa
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,224 Elo+
Party 1
Gilgamesh
Gilgamesh
SirDaniel20
Gilgamesh
Level 17
God Stats
3W - 4L
1,463 SR
Queue Stats
22W - 39L
1,361 Elo+
Party 1
Olorun
Olorun
Sutaraz
Olorun
Level 17
God Stats
0W - 2L
1,378 SR
Queue Stats
57W - 76L
1,389 Elo+
Party 1
Cerberus
Cerberus
ZorakBorn
Cerberus
Level 26
God Stats
10W - 16L
1,510 SR
Queue Stats
71W - 88L
1,430 Elo+
Party 1
Team Averages
Level 22
1,470 SR
1,381 Elo+

VS

Team Averages
Level 21
1,537 SR
1,493 Elo+
Artemis
Artemis
Arthurhd
Artemis
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
73W - 59L
1,538 Elo+
Solo
King Arthur
King Arthur
LeSkyller
King Arthur
Level 12
God Stats
3W - 1L
1,299 SR
Queue Stats
16W - 13L
1,407 Elo+
Party 2
Ra
Ra
LordGabriyel
Ra
Level 28
God Stats
4W - 4L
1,638 SR
Queue Stats
64W - 53L
1,564 Elo+
Solo
Aphrodite
Aphrodite
MasterGAMERkill
Aphrodite
Level 22
God Stats
24W - 20L
1,673 SR
Queue Stats
64W - 63L
1,528 Elo+
Solo
Susano
Susano
RnnAlb
Susano
Level 18
God Stats
5W - 1L
1,572 SR
Queue Stats
32W - 28L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eisenseele
Nemesis
15
1 / 5 / 2
9,505
453
4,830
14,816
5,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
FdeFalopa
Cernunnos
13
3 / 9 / 4
8,869
422
10,265
13,844
5,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SirDaniel20
Gilgamesh
15
2 / 9 / 5
9,379
447
8,758
17,881
10,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
Sutaraz
Olorun
18
5 / 2 / 0
10,648
507
3,382
8,798
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
ZorakBorn
Cerberus
12
0 / 5 / 7
8,641
411
4,831
17,436
13,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arthurhd
Artemis
20
10 / 2 / 8
12,597
600
16,288
10,078
4,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
LeSkyller
King Arthur
18
8 / 3 / 9
11,732
559
14,406
13,758
16,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 2 / 15
11,981
571
13,675
12,360
5,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
MasterGAMERkill
Aphrodite
13
1 / 2 / 8
9,046
431
2,112
4,868
2,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
RnnAlb
Susano
18
5 / 3 / 11
11,592
552
10,794
13,794
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
81
11
Kills
30
30
Deaths
12
18
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Artemis
Arthurhd
Artemis
10
2
8
7
L
Nemesis
Eisenseele
Nemesis
1
5
2
0.4
L
Cernunnos
FdeFalopa
Cernunnos
3
9
4
0.56
W
King Arthur
LeSkyller
King Arthur
8
3
9
4.17
W
6
2
15
6.75
W
Aphrodite
MasterGAMERkill
Aphrodite
1
2
8
2.5
W
Susano
RnnAlb
Susano
5
3
11
3.5
L
Gilgamesh
SirDaniel20
Gilgamesh
2
9
5
0.5
L
Olorun
Sutaraz
Olorun
5
2
0
2.5
L
Cerberus
ZorakBorn
Cerberus
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,066
Damage
57,275
72,775
Taken
54,858
38,185
Mitigated
35,733
18,069
Healing
21,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Arthurhd
Artemis
16,288
7,254
0
482
10,078
4,919
3,677
1,867
8,211
0
92,892
L
Nemesis
Eisenseele
Nemesis
4,830
1,659
0
5,859
14,816
5,478
669
1,547
13,155
0
60,268
L
Cernunnos
FdeFalopa
Cernunnos
10,265
4,417
0
1,256
13,844
5,409
434
4,535
9,095
0
52,096
W
King Arthur
LeSkyller
King Arthur
14,406
1,634
0
1,704
13,758
16,799
1,031
1,492
12,266
0
55,956
W
13,675
1,314
1,981
5,940
12,360
5,857
840
1,903
10,457
100,367
0
W
Aphrodite
MasterGAMERkill
Aphrodite
2,112
776
4,920
2,007
4,868
2,567
353
1,670
3,198
13,521
0
W
Susano
RnnAlb
Susano
10,794
1,920
0
3,972
13,794
5,591
1,205
1,281
12,513
0
68,911
L
Gilgamesh
SirDaniel20
Gilgamesh
8,758
1,399
536
2,672
17,881
10,492
185
3,404
13,824
0
35,460
L
Olorun
Sutaraz
Olorun
3,382
881
901
3,974
8,798
3,142
680
1,833
6,749
53,945
0
L
Cerberus
ZorakBorn
Cerberus
4,831
271
0
2,871
17,436
13,664
81
3,808
13,284
28,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,042
Gold Earned
56,948
500
Minions Killed
548
0
Camps Cleared
0
1,816,559
Distance Traveled
1,893,042
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,597
600
131
6
0
380,690
2
L
Nemesis
9,505
453
124
6
0
378,312
2
L
Cernunnos
8,869
422
98
5
0
324,755
0
W
King Arthur
11,732
559
108
5
0
390,308
1
W
Ra
11,981
571
155
7
0
441,531
9
W
Aphrodite
9,046
431
25
1
0
262,429
0
W
Susano
11,592
552
129
6
0
418,084
4
L
Gilgamesh
9,379
447
62
3
0
368,965
2
L
Olorun
10,648
507
129
6
0
352,670
5
L
Cerberus
8,641
411
87
4
0
391,857
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role