Player Matchup

Anubis
Anubis
Silver III
Exorcïst
Anubis
Silver III
Level 114
God Stats
6W - 5L
1,585 SR
Queue Stats
8W - 9L
1,375 MMR
Party 3
Fenrir
Fenrir
Silver I
Paramecius
Fenrir
Silver I
Level 120
God Stats
1W - 5L
1,413 SR
Queue Stats
24W - 34L
1,388 MMR
Solo
Sylvanus
Sylvanus
Gold IV
XVfireLordX
Sylvanus
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Silver IV
Xeikoo
Odin
Silver IV
Level 40
God Stats
0W - 1L
1,459 SR
Queue Stats
8W - 9L
1,375 MMR
Party 3
Cupid
Cupid
Gold IV
Zyrxanoth
Cupid
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,492 SR
1,428 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,645 SR
1,408 MMR
Sol
Sol
Silver II
ChimpanzeMINI
Sol
Silver II
Level 63
God Stats
3W - 2L
1,677 SR
Queue Stats
21W - 24L
1,327 MMR
Party 1
Bakasura
Bakasura
Gold V
Sarmitar
Bakasura
Gold V
Level 67
God Stats
2W - 0L
1,698 SR
Queue Stats
93W - 101L
1,469 MMR
Solo
Da Ji
Da Ji
Gold V
TIGERalive07
Da Ji
Gold V
Level 148
God Stats
7W - 1L
1,717 SR
Queue Stats
176W - 196L
1,378 MMR
Solo
Khepri
Khepri
Gold IV
TuMamaFueMia10
Khepri
Gold IV
Level 106
God Stats
17W - 10L
1,634 SR
Queue Stats
362W - 378L
1,450 MMR
Solo
Hou Yi
Hou Yi
Bronze III
pablosku96
Hou Yi
Bronze III
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 13L
1,415 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Exorcïst
Anubis
7
2 / 5 / 0
4,493
562
2,962
6,144
3,078
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Paramecius
Fenrir
9
2 / 0 / 1
5,201
650
3,082
4,894
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
XVfireLordX
Sylvanus
7
1 / 2 / 1
4,528
566
3,494
6,236
2,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
Xeikoo
Odin
7
0 / 4 / 0
4,103
513
1,220
5,579
1,369
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Cupid
Zyrxanoth
Cupid
7
1 / 2 / 0
4,398
550
2,525
4,977
1,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
TiamatTsukuyomiSetAthenaCu Chulainn

VS

Bans
GilgameshMulanApolloTyrScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 0
6,346
793
5,251
5,008
949
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Sarmitar
Bakasura
10
4 / 1 / 0
5,918
740
4,710
7,339
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 2 / 3
5,118
640
3,579
6,605
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 2 / 1
4,184
523
1,278
4,754
2,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
pablosku96
Hou Yi
8
2 / 0 / 1
4,684
586
3,392
3,040
615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
6
Kills
13
13
Deaths
6
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
Anubis
Exorcïst
Anubis
2
5
0
0.4
L
Fenrir
Paramecius
Fenrir
2
0
1
2.5
W
Bakasura
Sarmitar
Bakasura
4
1
0
4
W
2
2
3
1.75
W
0
2
1
0.25
L
Sylvanus
XVfireLordX
Sylvanus
1
2
1
0.75
L
Odin
Xeikoo
Odin
0
4
0
0
L
Cupid
Zyrxanoth
Cupid
1
2
0
0.5
W
Hou Yi
pablosku96
Hou Yi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,283
Damage
18,210
27,830
Taken
26,746
10,445
Mitigated
8,692
10,028
Healing
12,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,251
1,837
0
3,141
5,008
949
2,266
2,920
2,088
36,525
0
L
Anubis
Exorcïst
Anubis
2,962
537
0
1,439
6,144
3,078
0
4,507
1,637
20,175
0
L
Fenrir
Paramecius
Fenrir
3,082
1,023
0
2,432
4,894
1,790
0
869
3,860
0
24,889
W
Bakasura
Sarmitar
Bakasura
4,710
3,363
0
4,700
7,339
2,548
318
0
7,339
0
21,678
W
3,579
1,267
0
2,422
6,605
1,803
0
1,239
5,366
0
23,562
W
1,278
92
0
1,654
4,754
2,777
0
1,053
3,701
14,161
0
L
Sylvanus
XVfireLordX
Sylvanus
3,494
1,456
1,326
2,410
6,236
2,724
151
472
5,764
12,735
0
L
Odin
Xeikoo
Odin
1,220
512
0
1,021
5,579
1,369
0
0
4,690
0
12,728
L
Cupid
Zyrxanoth
Cupid
2,525
1,461
203
1,197
4,977
1,484
139
681
4,296
0
23,634
W
Hou Yi
pablosku96
Hou Yi
3,392
1,474
0
898
3,040
615
430
1,244
1,796
0
20,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,723
Gold Earned
26,250
196
Minions Killed
258
0
Camps Cleared
0
705,102
Distance Traveled
783,946
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,346
793
74
9
0
149,765
2
L
Anubis
4,493
562
36
5
0
110,926
2
L
Fenrir
5,201
650
65
8
0
177,252
0
W
Bakasura
5,918
740
70
9
0
179,957
3
W
Da Ji
5,118
640
51
6
0
152,217
0
W
Khepri
4,184
523
19
2
0
158,575
2
L
Sylvanus
4,528
566
24
3
0
132,807
6
L
Odin
4,103
513
27
3
0
152,763
0
L
Cupid
4,398
550
44
6
0
131,354
2
W
Hou Yi
4,684
586
44
6
0
143,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role