Player Matchup

Merlin
Merlin
KSI Shaolin
Merlin
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,475 Elo+
Party 3
Pele
Pele
KingSavage734
Pele
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 107L
1,481 Elo+
Party 1
Bacchus
Bacchus
SpicyWeiner009
Bacchus
Level 108
God Stats
2W - 3L
1,338 SR
Queue Stats
422W - 401L
1,509 Elo+
Party 1
Camazotz
Camazotz
XyTheGod
Camazotz
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 18L
1,315 Elo+
Party 3
Neith
Neith
iiLittleSus
Neith
Level 64
God Stats
7W - 3L
1,632 SR
Queue Stats
172W - 176L
1,492 Elo+
Party 1
Team Averages
Level 82
1,494 SR
1,454 Elo+

VS

Team Averages
Level 87
1,666 SR
1,437 Elo+
Loki
Loki
KingRatt45
Loki
Level 89
God Stats
24W - 23L
1,451 SR
Queue Stats
251W - 257L
1,407 Elo+
Solo
Izanami
Izanami
LtRad
Izanami
Level 85
God Stats
50W - 30L
1,708 SR
Queue Stats
619W - 581L
1,490 Elo+
Party 2
Baba Yaga
Baba Yaga
Mangboy
Baba Yaga
Level 64
God Stats
12W - 6L
1,731 SR
Queue Stats
142W - 143L
1,519 Elo+
Party 2
Hercules
Hercules
OPeter JohnsonO
Hercules
Level 116
God Stats
18W - 16L
1,700 SR
Queue Stats
537W - 519L
1,395 Elo+
Solo
Sobek
Sobek
clasy
Sobek
Level 79
God Stats
7W - 6L
1,741 SR
Queue Stats
244W - 298L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 4 / 10
15,750
583
18,543
13,627
5,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
13 / 2 / 10
16,455
609
29,483
27,513
26,157
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
5 / 4 / 11
13,228
490
15,878
25,033
34,130
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
XyTheGod
Camazotz
20
4 / 0 / 10
15,410
571
7,627
22,218
18,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
4 / 2 / 8
16,274
603
20,592
19,128
8,962
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 10 / 1
11,307
419
9,117
21,232
8,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
LtRad
Izanami
20
3 / 8 / 1
13,204
489
11,975
21,536
9,606
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Mangboy
Baba Yaga
18
1 / 7 / 5
12,025
445
10,721
23,982
11,637
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
20
1 / 2 / 0
12,384
459
8,850
16,994
19,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
clasy
Sobek
15
0 / 7 / 6
9,926
368
11,864
36,133
37,824
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
25
34
Kills
12
12
Deaths
34
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
4
10
3.25
L
7
10
1
0.75
W
13
2
10
9
L
Izanami
LtRad
Izanami
3
8
1
0.44
L
Baba Yaga
Mangboy
Baba Yaga
1
7
5
0.5
L
Hercules
1
2
0
0.5
W
5
4
11
2.63
W
Camazotz
XyTheGod
Camazotz
4
0
10
9
L
Sobek
clasy
Sobek
0
7
6
0.43
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,123
Damage
52,527
107,519
Taken
119,877
93,024
Mitigated
87,012
56,923
Healing
22,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
18,543
324
0
5,705
13,627
5,701
353
4,156
9,471
101,970
0
L
9,117
1,975
1,217
4,188
21,232
8,196
0
4,834
15,851
0
54,624
W
29,483
7,692
0
16,944
27,513
26,157
800
6,110
21,073
0
111,330
L
Izanami
LtRad
Izanami
11,975
9,299
0
0
21,536
9,606
788
4,854
16,370
0
117,631
L
Baba Yaga
Mangboy
Baba Yaga
10,721
1,295
0
4,077
23,982
11,637
144
9,958
13,338
71,950
0
L
Hercules
8,850
1,986
0
4,663
16,994
19,749
0
2,961
13,473
0
89,628
W
15,878
2,177
2,457
6,781
25,033
34,130
267
7,100
17,798
48,953
0
W
Camazotz
XyTheGod
Camazotz
7,627
2,785
0
13,669
22,218
18,074
3,806
4,248
17,910
0
132,894
L
Sobek
clasy
Sobek
11,864
1,227
805
7,131
36,133
37,824
0
10,412
25,061
34,401
0
W
20,592
9,246
0
11,367
19,128
8,962
9,169
4,489
14,579
0
176,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,117
Gold Earned
58,846
781
Minions Killed
643
0
Camps Cleared
0
2,678,800
Distance Traveled
2,386,868
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,750
583
158
6
0
522,153
3
L
Loki
11,307
419
92
3
0
438,746
1
W
Pele
16,455
609
151
6
0
572,607
6
L
Izanami
13,204
489
215
8
0
413,855
1
L
Baba Yaga
12,025
445
136
5
0
528,809
6
L
Hercules
12,384
459
163
6
0
467,291
3
W
Bacchus
13,228
490
49
2
0
545,611
3
W
Camazotz
15,410
571
169
6
0
548,212
1
L
Sobek
9,926
368
37
1
0
538,167
4
W
Neith
16,274
603
254
9
0
490,217
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role