Player Matchup

Fenrir
Fenrir
Kausain
Fenrir
Level 15
God Stats
6W - 8L
1,274 SR
Queue Stats
28W - 30L
1,295 Elo+
Party 2
King Arthur
King Arthur
MaxPain206
King Arthur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Anubis
Anubis
TVSilverWolf
Anubis
Level 6
God Stats
2W - 6L
1,203 SR
Queue Stats
13W - 21L
1,068 Elo+
Party 2
Thanatos
Thanatos
agentmaster46
Thanatos
Level 23
God Stats
62W - 40L
1,579 SR
Queue Stats
186W - 148L
1,536 Elo+
Solo
Apollo
Apollo
toriifan1
Apollo
Level 26
God Stats
1W - 2L
1,216 SR
Queue Stats
5W - 5L
1,220 Elo+
Solo
Team Averages
Level 17
1,354 SR
1,324 Elo+

VS

Team Averages
Level 17
1,464 SR
1,293 Elo+
Arachne
Arachne
Achledin
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
BlackSLappy
Hades
Level 8
God Stats
2W - 2L
1,718 SR
Queue Stats
107W - 132L
1,279 Elo+
Party 1
Sol
Sol
Kmancrazy
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,085 Elo+
Solo
Jing Wei
Jing Wei
Manhack
Jing Wei
Level 48
God Stats
1W - 2L
1,298 SR
Queue Stats
113W - 137L
1,310 Elo+
Party 1
Bellona
Bellona
NatsuRs16
Bellona
Level 20
God Stats
19W - 28L
1,304 SR
Queue Stats
51W - 80L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kausain
Fenrir
12
9 / 2 / 5
8,567
571
6,712
7,788
4,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
MaxPain206
King Arthur
12
2 / 3 / 4
7,281
485
2,983
8,473
4,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
11
1 / 7 / 3
7,020
468
4,522
8,886
3,855
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
agentmaster46
Thanatos
15
8 / 0 / 3
9,050
603
7,772
11,229
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
toriifan1
Apollo
14
5 / 0 / 5
9,046
603
4,194
4,236
1,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Achledin
Arachne
11
3 / 7 / 1
6,905
460
3,216
10,570
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 5 / 4
6,851
457
6,678
9,666
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 8 / 3
6,080
405
2,987
8,904
2,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Manhack
Jing Wei
12
4 / 4 / 1
7,358
491
6,277
6,656
1,301
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
NatsuRs16
Bellona
9
1 / 4 / 1
6,367
424
2,979
9,106
9,632
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
25
Kills
12
12
Deaths
28
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
Achledin
Arachne
3
7
1
0.5
L
4
5
4
1.2
W
Fenrir
Kausain
Fenrir
9
2
5
5.75
L
0
8
3
0.19
L
Jing Wei
Manhack
Jing Wei
4
4
1
1.13
W
King Arthur
MaxPain206
King Arthur
2
3
4
1.33
L
Bellona
NatsuRs16
Bellona
1
4
1
0.38
W
Anubis
1
7
3
0.36
W
Thanatos
agentmaster46
Thanatos
8
0
3
9.5
W
Apollo
toriifan1
Apollo
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,183
Damage
22,137
40,612
Taken
44,902
19,314
Mitigated
21,034
24,547
Healing
7,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Achledin
Arachne
3,216
2,158
0
1,369
10,570
4,008
0
609
9,841
0
37,029
L
6,678
1,403
72
2,350
9,666
3,489
0
3,218
6,448
22,519
0
W
Fenrir
Kausain
Fenrir
6,712
2,030
0
3,383
7,788
4,907
659
2,166
5,622
0
20,981
L
2,987
1,029
0
1,773
8,904
2,604
0
673
8,201
25,497
5,551
L
Jing Wei
Manhack
Jing Wei
6,277
4,992
0
250
6,656
1,301
0
595
6,061
0
31,928
W
King Arthur
MaxPain206
King Arthur
2,983
263
0
2,824
8,473
4,969
343
1,047
7,426
0
23,134
L
Bellona
NatsuRs16
Bellona
2,979
729
0
1,635
9,106
9,632
50
0
8,896
0
26,482
W
Anubis
4,522
1,106
0
1,184
8,886
3,855
967
4,725
4,161
31,507
0
W
Thanatos
agentmaster46
Thanatos
7,772
1,835
0
14,490
11,229
4,140
0
266
10,963
0
65,133
W
Apollo
toriifan1
Apollo
4,194
2,575
0
2,666
4,236
1,443
1,136
1,253
2,983
0
55,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,964
Gold Earned
33,561
378
Minions Killed
255
0
Camps Cleared
0
1,402,898
Distance Traveled
1,302,435
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,905
460
70
5
0
260,202
2
L
Hades
6,851
457
32
2
0
237,680
0
W
Fenrir
8,567
571
27
2
0
301,315
4
L
Sol
6,080
405
49
3
0
266,219
0
L
Jing Wei
7,358
491
66
4
0
295,499
4
W
King Arthur
7,281
485
37
2
0
281,195
2
L
Bellona
6,367
424
38
3
0
242,835
0
W
Anubis
7,020
468
55
4
0
189,250
5
W
Thanatos
9,050
603
133
9
0
333,239
0
W
Apollo
9,046
603
126
8
0
297,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role